Player Matchup

Ratatoskr
Ratatoskr
FlyingDonkey513
Ratatoskr
Level 7
God Stats
0W - 1L
1,593 SR
Queue Stats
2W - 3L
1,480 Elo+
Party 1
Merlin
Merlin
Hofferkiller
Merlin
Level 18
God Stats
9W - 9L
1,468 SR
Queue Stats
35W - 56L
1,244 Elo+
Solo
Thor
Thor
JTec
Thor
Level 26
God Stats
1W - 6L
1,012 SR
Queue Stats
63W - 57L
1,446 Elo+
Solo
Zeus
Zeus
MotherMiiLK
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
N0t M0
Cernunnos
Level 21
God Stats
1W - 2L
1,331 SR
Queue Stats
20W - 27L
1,316 Elo+
Party 1
Team Averages
Level 20
1,381 SR
1,397 Elo+

VS

Team Averages
Level 28
1,616 SR
1,444 Elo+
Merlin
Merlin
Ferrovius
Merlin
Level 29
God Stats
2W - 0L
1,793 SR
Queue Stats
195W - 184L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Missteris
Danzaburou
Level 29
God Stats
2W - 1L
1,785 SR
Queue Stats
9W - 9L
1,404 Elo+
Solo
Tiamat
Tiamat
misterdrago933
Tiamat
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 5L
1,318 Elo+
Solo
Ymir
Ymir
rideordie187
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
taharo55
Erlang Shen
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 137L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FlyingDonkey513
Ratatoskr
14
0 / 12 / 2
8,719
311
5,083
19,019
8,534
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
14
1 / 7 / 1
9,811
350
1,446
8,730
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
JTec
Thor
17
0 / 8 / 4
10,674
381
7,827
25,309
12,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 6 / 4
12,448
445
16,063
19,524
5,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
N0t M0
Cernunnos
19
5 / 13 / 1
13,029
465
14,507
29,597
8,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ferrovius
Merlin
20
18 / 1 / 10
16,812
600
37,182
14,032
7,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Missteris
Danzaburou
19
3 / 2 / 7
13,310
475
6,184
12,252
5,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

5
1 / 1 / 1
8,646
309
825
1,113
296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 5 / 20
13,259
474
15,090
26,845
39,143
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
taharo55
Erlang Shen
20
21 / 3 / 6
18,308
654
22,077
24,936
16,798
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
11
Kills
46
46
Deaths
12
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ferrovius
Merlin
18
1
10
23
L
Ratatoskr
FlyingDonkey513
Ratatoskr
0
12
2
0.08
L
Merlin
1
7
1
0.21
L
Thor
JTec
Thor
0
8
4
0.25
W
Danzaburou
Missteris
Danzaburou
3
2
7
3.25
L
5
6
4
1.17
L
Cernunnos
N0t M0
Cernunnos
5
13
1
0.42
W
1
1
1
1.5
W
3
5
20
2.6
W
Erlang Shen
taharo55
Erlang Shen
21
3
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,926
Damage
81,358
102,179
Taken
79,178
38,159
Mitigated
69,408
13,969
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ferrovius
Merlin
37,182
1,878
453
4,870
14,032
7,541
4,363
3,400
10,632
142,810
0
L
Ratatoskr
FlyingDonkey513
Ratatoskr
5,083
307
0
0
19,019
8,534
0
10,901
7,710
0
24,431
L
Merlin
1,446
0
0
24
8,730
2,518
771
1,510
7,080
31,811
0
L
Thor
JTec
Thor
7,827
790
0
4,380
25,309
12,307
0
11,935
13,002
0
64,684
W
Danzaburou
Missteris
Danzaburou
6,184
4,014
0
834
12,252
5,630
6,696
2,664
9,522
0
59,516
L
16,063
2,745
0
3,750
19,524
5,854
0
7,682
11,378
87,128
0
L
Cernunnos
N0t M0
Cernunnos
14,507
7,185
0
5,815
29,597
8,946
209
19,070
9,912
0
66,112
W
825
68
0
318
1,113
296
50
616
471
2,648
0
W
15,090
2,380
0
2,467
26,845
39,143
586
6,215
20,620
68,360
0
W
Erlang Shen
taharo55
Erlang Shen
22,077
16,571
0
9,485
24,936
16,798
3,948
4,494
20,424
0
163,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,681
Gold Earned
70,335
427
Minions Killed
631
0
Camps Cleared
0
1,935,836
Distance Traveled
2,023,120
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,812
600
218
8
0
513,319
3
L
Ratatoskr
8,719
311
38
1
0
461,071
1
L
Merlin
9,811
350
63
2
0
184,182
1
L
Thor
10,674
381
106
4
0
499,131
2
W
Danzaburou
13,310
475
103
4
0
509,868
6
L
Zeus
12,448
445
123
4
0
438,480
8
L
Cernunnos
13,029
465
97
3
0
352,972
0
W
Tiamat
8,646
309
3
0
0
48,985
0
W
Ymir
13,259
474
90
3
0
394,904
0
W
Erlang Shen
18,308
654
217
8
0
556,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role