Player Matchup

Thoth
Thoth
DixenSider69
Thoth
Level 64
God Stats
1W - 0L
1,484 SR
Queue Stats
51W - 19L
1,871 Elo+
Party 1
Ymir
Ymir
TheDankestKnight
Ymir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 12L
1,917 Elo+
Party 1
Izanami
Izanami
theerupt
Izanami
Level 108
God Stats
3W - 1L
1,483 SR
Queue Stats
68W - 46L
1,634 Elo+
Party 1
Team Averages
Level 67
1,489 SR
1,808 Elo+

VS

Team Averages
Level 70
1,515 SR
1,365 Elo+
Tiamat
Tiamat
A1Deshaun_01
Tiamat
Level 77
God Stats
0W - 4L
1,143 SR
Queue Stats
231W - 271L
1,474 Elo+
Party 2
Bacchus
Bacchus
BobtheHob
Bacchus
Level 125
God Stats
1W - 5L
1,733 SR
Queue Stats
124W - 167L
1,426 Elo+
Solo
Neith
Neith
Boyd546
Neith
Level 7
God Stats
0W - 2L
1,670 SR
Queue Stats
3W - 11L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 2 / 4
6,818
974
5,663
3,631
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 3 / 9
6,404
915
4,431
7,722
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
theerupt
Izanami
9
4 / 3 / 7
6,675
954
5,635
6,203
2,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
3 / 4 / 2
5,916
845
2,962
7,032
3,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
BobtheHob
Bacchus
9
3 / 4 / 2
6,499
928
3,125
9,909
7,682
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Boyd546
Neith
6
1 / 4 / 2
5,181
740
1,678
4,077
1,086
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
7
8
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
4
2
1
L
Bacchus
BobtheHob
Bacchus
3
4
2
1
L
Neith
Boyd546
Neith
1
4
2
0.5
W
6
2
4
4
W
2
3
9
2.17
W
Izanami
theerupt
Izanami
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,729
Damage
7,765
17,556
Taken
21,018
6,999
Mitigated
12,414
4,127
Healing
1,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,962
400
72
1,686
7,032
3,646
31
3,191
3,701
15,752
0
L
Bacchus
BobtheHob
Bacchus
3,125
549
0
0
9,909
7,682
0
4,210
5,447
11,802
0
L
Neith
Boyd546
Neith
1,678
842
0
69
4,077
1,086
66
2,204
1,731
0
4,251
W
5,663
295
0
949
3,631
1,125
437
1,903
1,728
13,736
0
W
4,431
1,399
0
1,601
7,722
3,685
300
2,101
5,621
11,885
0
W
Izanami
theerupt
Izanami
5,635
3,313
0
1,577
6,203
2,189
1,370
2,106
4,097
0
29,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,897
Gold Earned
17,596
73
Minions Killed
43
0
Camps Cleared
0
406,065
Distance Traveled
358,513
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,916
845
26
4
0
113,003
0
L
Bacchus
6,499
928
11
2
0
155,507
1
L
Neith
5,181
740
6
1
0
90,003
0
W
Thoth
6,818
974
18
3
0
144,491
0
W
Ymir
6,404
915
9
1
0
130,931
1
W
Izanami
6,675
954
46
7
0
130,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role