Player Matchup

Geb
Geb
Silver II
Berse1109
Geb
Silver II
Level 102
God Stats
2W - 1L
1,681 SR
Queue Stats
32W - 40L
1,379 MMR
Solo
Sobek
Sobek
Silver II
Kohlii
Sobek
Silver II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 70L
1,320 MMR
Solo
Kukulkan
Kukulkan
Gold III
krof
Kukulkan
Gold III
Level 145
God Stats
6W - 3L
1,511 SR
Queue Stats
84W - 68L
1,388 MMR
Solo
Ne Zha
Ne Zha
Gold II
mlody000
Ne Zha
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
国服号没转业过来
Artemis
Gold V
Level 129
God Stats
20W - 22L
1,442 SR
Queue Stats
1,044W - 1,052L
1,277 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,527 SR
1,373 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,715 SR
1,340 MMR
Erlang Shen
Erlang Shen
Silver I
BOEMM
Erlang Shen
Silver I
Level 154
God Stats
6W - 2L
1,766 SR
Queue Stats
223W - 223L
1,297 MMR
Solo
Khepri
Khepri
Silver III
Bboreq
Khepri
Silver III
Level 82
God Stats
3W - 3L
1,783 SR
Queue Stats
19W - 34L
1,448 MMR
Solo
Vulcan
Vulcan
Silver IV
PrO100KryT
Vulcan
Silver IV
Level 66
God Stats
0W - 1L
1,591 SR
Queue Stats
44W - 55L
1,293 MMR
Party 1
Bakasura
Bakasura
Bronze IV
ZaedD
Bakasura
Bronze IV
Level 119
God Stats
1W - 3L
1,733 SR
Queue Stats
102W - 128L
1,369 MMR
Solo
Cupid
Cupid
Silver IV
kwip90
Cupid
Silver IV
Level 76
God Stats
9W - 9L
1,702 SR
Queue Stats
37W - 50L
1,293 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
3,825
638
1,295
2,776
1,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Kohlii
Sobek
7
2 / 1 / 1
4,013
669
3,103
4,886
2,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
krof
Kukulkan
9
1 / 0 / 1
4,628
771
1,986
2,021
598
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
mlody000
Ne Zha
7
3 / 1 / 0
4,552
759
2,884
4,995
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 2
3,884
647
1,811
1,350
354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SetTiamatScyllaHerculesTsukuyomi

VS

Bans
DanzaburouNemesisJanusThanatosCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BOEMM
Erlang Shen
7
0 / 1 / 0
4,269
712
3,270
3,506
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Bboreq
Khepri
6
0 / 2 / 2
4,042
674
1,637
4,103
1,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
PrO100KryT
Vulcan
6
0 / 2 / 0
3,846
641
1,116
3,200
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
ZaedD
Bakasura
3
0 / 1 / 0
3,146
524
229
2,151
670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
kwip90
Cupid
6
2 / 1 / 0
3,905
651
2,895
3,033
888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BOEMM
Erlang Shen
0
1
0
0
L
Khepri
Bboreq
Khepri
0
2
2
0.5
W
0
0
3
1.5
W
Sobek
Kohlii
Sobek
2
1
1
2.5
L
Vulcan
PrO100KryT
Vulcan
0
2
0
0
L
Bakasura
ZaedD
Bakasura
0
1
0
0
W
Kukulkan
krof
Kukulkan
1
0
1
1.5
L
Cupid
kwip90
Cupid
2
1
0
2
W
Ne Zha
mlody000
Ne Zha
3
1
0
3
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,079
Damage
9,147
16,028
Taken
15,993
5,923
Mitigated
6,052
6,713
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BOEMM
Erlang Shen
3,270
2,001
0
1,184
3,506
1,664
0
1,069
2,437
0
19,559
L
Khepri
Bboreq
Khepri
1,637
401
0
864
4,103
1,853
0
1,359
2,744
11,198
0
W
1,295
308
0
835
2,776
1,197
0
421
2,355
7,494
0
W
Sobek
Kohlii
Sobek
3,103
730
0
2,412
4,886
2,527
0
905
3,981
11,857
0
L
Vulcan
PrO100KryT
Vulcan
1,116
400
0
333
3,200
977
0
1,703
1,497
15,664
0
L
Bakasura
ZaedD
Bakasura
229
181
0
845
2,151
670
0
844
1,307
0
3,489
W
Kukulkan
krof
Kukulkan
1,986
434
0
455
2,021
598
0
576
1,425
28,206
0
L
Cupid
kwip90
Cupid
2,895
2,227
280
1,067
3,033
888
0
1,409
1,624
0
13,540
W
Ne Zha
mlody000
Ne Zha
2,884
1,334
0
2,293
4,995
1,247
0
726
4,269
0
19,447
W
1,811
855
0
718
1,350
354
0
125
1,225
0
12,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,902
Gold Earned
19,208
170
Minions Killed
148
0
Camps Cleared
0
586,337
Distance Traveled
520,818
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,269
712
44
7
0
116,129
1
L
Khepri
4,042
674
15
3
0
119,009
2
W
Geb
3,825
638
14
2
0
121,485
0
W
Sobek
4,013
669
26
4
0
116,226
1
L
Vulcan
3,846
641
38
6
0
125,977
0
L
Bakasura
3,146
524
13
2
0
51,309
0
W
Kukulkan
4,628
771
59
10
0
122,551
3
L
Cupid
3,905
651
38
6
0
108,394
1
W
Ne Zha
4,552
759
44
7
0
119,255
2
W
Artemis
3,884
647
27
5
0
106,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role