Player Matchup

Kukulkan
Kukulkan
Arvesik
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,264 Elo+
Party 2
Thor
Thor
BobBro
Thor
Level 17
God Stats
2W - 5L
1,256 SR
Queue Stats
29W - 32L
1,483 Elo+
Party 2
Anubis
Anubis
Mrçk
Anubis
Level 15
God Stats
7W - 6L
1,526 SR
Queue Stats
8W - 10L
1,354 Elo+
Solo
Ares
Ares
Pokurwecko
Ares
Level 8
God Stats
2W - 2L
1,641 SR
Queue Stats
20W - 18L
1,558 Elo+
Party 2
Hachiman
Hachiman
szczupal
Hachiman
Level 12
God Stats
16W - 9L
1,662 SR
Queue Stats
24W - 24L
1,524 Elo+
Party 2
Team Averages
Level 11
1,517 SR
1,437 Elo+

VS

Team Averages
Level 21
1,574 SR
1,537 Elo+
Cerberus
Cerberus
Edwin756
Cerberus
Level 26
God Stats
1W - 3L
1,207 SR
Queue Stats
153W - 193L
1,332 Elo+
Solo
Thor
Thor
Jouki1
Thor
Level 7
God Stats
1W - 0L
1,386 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ares
Ares
MACACOUMADELICIA
Ares
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
348W - 349L
1,651 Elo+
Solo
Hades
Hades
MyMansLolSucks
Hades
Level 18
God Stats
1W - 0L
1,972 SR
Queue Stats
6W - 0L
1,606 Elo+
Party 1
Medusa
Medusa
Okkaa
Medusa
Level 26
God Stats
17W - 5L
1,803 SR
Queue Stats
85W - 54L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arvesik
Kukulkan
9
1 / 5 / 1
5,386
490
2,904
5,985
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
BobBro
Thor
9
2 / 1 / 0
5,563
506
2,606
6,241
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Mrçk
Anubis
10
0 / 1 / 0
5,756
523
3,063
3,769
2,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 1
4,718
429
1,981
7,924
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
szczupal
Hachiman
9
0 / 1 / 0
5,011
456
1,252
5,919
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Edwin756
Cerberus
10
0 / 0 / 1
5,544
504
855
6,152
2,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
Jouki1
Thor
7
0 / 1 / 2
4,963
451
397
5,842
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 7
6,437
585
2,804
6,740
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 1 / 2
6,021
547
5,227
4,859
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Medusa
Okkaa
Medusa
11
4 / 0 / 3
6,842
622
10,213
5,293
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
11
12
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arvesik
Kukulkan
1
5
1
0.3
L
Thor
BobBro
Thor
2
1
0
2
W
Cerberus
Edwin756
Cerberus
0
0
1
0.5
W
Thor
Jouki1
Thor
0
1
2
1
W
2
1
7
5.5
L
Anubis
Mrçk
Anubis
0
1
0
0
W
5
1
2
6
W
Medusa
Okkaa
Medusa
4
0
3
5.5
L
0
4
1
0.13
L
Hachiman
szczupal
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,806
Damage
19,496
29,838
Taken
28,886
10,658
Mitigated
10,280
8,014
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arvesik
Kukulkan
2,904
1,388
0
910
5,985
1,903
112
3,421
2,564
14,082
0
L
Thor
BobBro
Thor
2,606
633
0
2,122
6,241
1,977
0
1,402
4,839
0
25,505
W
Cerberus
Edwin756
Cerberus
855
117
0
2,507
6,152
2,352
0
2,774
3,378
27,754
0
W
Thor
Jouki1
Thor
397
0
0
1,248
5,842
1,495
0
709
5,133
0
19,069
W
2,804
71
0
2,668
6,740
3,089
34
1,830
4,826
10,527
0
L
Anubis
Mrçk
Anubis
3,063
260
0
1,207
3,769
2,028
433
1,323
2,446
27,516
0
W
5,227
1,002
395
1,461
4,859
1,691
543
1,759
3,026
20,880
0
W
Medusa
Okkaa
Medusa
10,213
5,120
0
3,611
5,293
1,653
603
718
4,575
0
51,452
L
1,981
0
0
1,720
7,924
3,427
0
1,725
6,199
6,170
0
L
Hachiman
szczupal
Hachiman
1,252
651
0
2,055
5,919
1,323
0
1,015
4,904
0
26,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,434
Gold Earned
29,807
202
Minions Killed
270
0
Camps Cleared
0
978,459
Distance Traveled
1,020,678
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,386
490
47
4
0
160,585
2
L
Thor
5,563
506
50
5
0
240,670
0
W
Cerberus
5,544
504
83
8
0
208,786
2
W
Thor
4,963
451
43
4
0
200,321
0
W
Ares
6,437
585
15
1
0
216,837
1
L
Anubis
5,756
523
46
4
0
179,792
4
W
Hades
6,021
547
40
4
0
206,552
3
W
Medusa
6,842
622
89
8
0
188,182
4
L
Ares
4,718
429
8
1
0
202,017
1
L
Hachiman
5,011
456
51
5
0
195,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role