Player Matchup

Sobek
Sobek
Gold III
BaRRaTTuDDa
Sobek
Gold III
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 53L
1,760 MMR
Solo
Fenrir
Fenrir
Gold II
Frvsty
Fenrir
Gold II
Level 159
God Stats
7W - 2L
1,718 SR
Queue Stats
172W - 162L
1,732 MMR
Party 2
Apollo
Apollo
Platinum III
NotLaedo
Apollo
Platinum III
Level 67
God Stats
1W - 1L
1,715 SR
Queue Stats
38W - 11L
2,076 MMR
Party 2
Thoth
Thoth
Diamond IV
PseudoState
Thoth
Diamond IV
Level 156
God Stats
21W - 15L
1,846 SR
Queue Stats
163W - 158L
1,995 MMR
Solo
Osiris
Osiris
Diamond V
Randyx
Osiris
Diamond V
Level 148
God Stats
6W - 4L
1,569 SR
Queue Stats
117W - 106L
1,930 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,670 SR
1,899 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,608 SR
1,661 MMR
Artio
Artio
Platinum V
Bang
Artio
Platinum V
Level 155
God Stats
6W - 4L
1,888 SR
Queue Stats
304W - 289L
1,687 MMR
Party 1
Anubis
Anubis
Platinum II
Blakboi54
Anubis
Platinum II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Platinum I
Horrify
Cerberus
Platinum I
Level 160
God Stats
6W - 6L
1,740 SR
Queue Stats
822W - 793L
1,892 MMR
Party 1
Susano
Susano
Platinum I
Whiteboi54
Susano
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Platinum V
ÒpÇôDì
Danzaburou
Platinum V
Level 158
God Stats
2W - 6L
1,413 SR
Queue Stats
895W - 900L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 1
3,895
779
1,398
2,320
945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Frvsty
Fenrir
6
1 / 2 / 1
3,461
692
1,133
2,990
754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
NotLaedo
Apollo
6
2 / 0 / 2
3,780
756
2,522
2,219
432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 1 / 0
3,349
670
2,366
1,891
304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Randyx
Osiris
6
1 / 1 / 0
3,683
737
2,636
3,548
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
AthenaTiamatGuan YuTsukuyomiSet

VS

Bans
LokiGaneshaAresOdinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bang
Artio
2
0 / 1 / 0
2,631
526
597
1,641
408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Blakboi54
Anubis
7
0 / 1 / 2
3,621
724
907
3,424
1,467
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
Horrify
Cerberus
6
2 / 2 / 0
3,669
734
1,752
4,392
1,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Whiteboi54
Susano
6
2 / 0 / 0
3,764
753
1,109
2,271
612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
ÒpÇôDì
Danzaburou
5
0 / 3 / 0
2,967
593
1,582
3,778
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
4
4
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Artio
Bang
Artio
0
1
0
0
L
Anubis
Blakboi54
Anubis
0
1
2
1
W
Fenrir
Frvsty
Fenrir
1
2
1
0.75
L
Cerberus
Horrify
Cerberus
2
2
0
1
W
Apollo
NotLaedo
Apollo
2
0
2
3
W
1
1
0
1
W
Osiris
Randyx
Osiris
1
1
0
1
L
Susano
Whiteboi54
Susano
2
0
0
2
L
Danzaburou
ÒpÇôDì
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,055
Damage
5,947
12,968
Taken
15,506
3,845
Mitigated
4,672
6,710
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,398
395
0
1,869
2,320
945
0
263
2,057
4,954
0
L
Artio
Bang
Artio
597
94
240
593
1,641
408
0
458
1,183
1,920
0
L
Anubis
Blakboi54
Anubis
907
82
0
1,662
3,424
1,467
30
1,875
1,549
16,768
0
W
Fenrir
Frvsty
Fenrir
1,133
454
0
649
2,990
754
0
256
2,734
0
8,748
L
Cerberus
Horrify
Cerberus
1,752
506
0
1,739
4,392
1,441
0
0
4,392
11,996
0
W
Apollo
NotLaedo
Apollo
2,522
1,536
0
1,800
2,219
432
160
334
1,885
0
17,499
W
2,366
141
0
500
1,891
304
0
770
1,121
12,820
0
W
Osiris
Randyx
Osiris
2,636
1,211
0
1,892
3,548
1,410
0
1,633
1,915
0
16,817
L
Susano
Whiteboi54
Susano
1,109
378
0
1,342
2,271
612
0
536
1,735
0
13,153
L
Danzaburou
ÒpÇôDì
Danzaburou
1,582
837
0
988
3,778
744
0
895
2,883
0
10,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,168
Gold Earned
16,652
123
Minions Killed
126
0
Camps Cleared
0
498,608
Distance Traveled
448,449
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,895
779
8
2
0
103,714
1
L
Artio
2,631
526
5
1
0
57,760
0
L
Anubis
3,621
724
35
7
0
88,684
2
W
Fenrir
3,461
692
25
5
0
101,757
1
L
Cerberus
3,669
734
34
7
0
92,377
0
W
Apollo
3,780
756
37
7
0
88,637
1
W
Thoth
3,349
670
20
4
0
92,986
1
W
Osiris
3,683
737
33
7
0
111,514
1
L
Susano
3,764
753
37
7
0
123,883
2
L
Danzaburou
2,967
593
15
3
0
85,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role