Player Matchup

Cthulhu
Cthulhu
Killamachine999
Cthulhu
Level 134
God Stats
2W - 3L
1,483 SR
Queue Stats
12W - 17L
1,646 Elo+
Party 2
Yemoja
Yemoja
Koala Vortex
Yemoja
Level 48
God Stats
86W - 45L
1,628 SR
Queue Stats
392W - 320L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
Loading dos
Sun Wukong
Level 81
God Stats
11W - 4L
1,664 SR
Queue Stats
547W - 412L
1,539 Elo+
Party 2
Team Averages
Level 88
1,592 SR
1,574 Elo+

VS

Team Averages
Level 69
1,580 SR
1,623 Elo+
Ganesha
Ganesha
Auzmodeus23
Ganesha
Level 43
God Stats
2W - 1L
1,846 SR
Queue Stats
47W - 57L
1,538 Elo+
Party 1
Chronos
Chronos
SpookyGhost55
Chronos
Level 140
God Stats
0W - 2L
1,260 SR
Queue Stats
132W - 103L
1,641 Elo+
Party 1
Hachiman
Hachiman
Zoolander9521
Hachiman
Level 24
God Stats
6W - 8L
1,634 SR
Queue Stats
69W - 42L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 12
18,747
750
23,799
22,553
9,803
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
18
6 / 3 / 10
17,647
706
11,111
16,673
7,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Loading dos
Sun Wukong
20
7 / 1 / 12
18,585
743
21,809
26,204
17,260
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Auzmodeus23
Ganesha
16
0 / 6 / 6
15,103
604
5,459
22,471
29,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
18
3 / 7 / 2
14,953
598
20,383
23,903
10,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Zoolander9521
Hachiman
19
3 / 7 / 3
15,148
606
15,158
16,852
7,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
20
Kills
6
6
Deaths
20
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Auzmodeus23
Ganesha
0
6
6
0.5
W
7
2
12
6.5
W
Yemoja
6
3
10
3.67
W
Sun Wukong
Loading dos
Sun Wukong
7
1
12
13
L
Chronos
3
7
2
0.57
L
Hachiman
Zoolander9521
Hachiman
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,719
Damage
41,000
65,430
Taken
63,226
34,703
Mitigated
47,264
21,226
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Auzmodeus23
Ganesha
5,459
256
0
2,134
22,471
29,171
0
13,290
9,181
17,472
0
W
23,799
188
1,537
4,919
22,553
9,803
82
9,344
12,946
90,002
0
W
Yemoja
11,111
1,310
3,708
2,481
16,673
7,640
231
3,983
12,602
58,290
0
W
Sun Wukong
Loading dos
Sun Wukong
21,809
5,419
0
8,581
26,204
17,260
2,278
11,917
13,265
2,899
97,265
L
Chronos
20,383
6,756
0
4,287
23,903
10,477
1,033
11,588
12,315
130,386
0
L
Hachiman
Zoolander9521
Hachiman
15,158
8,004
0
2,281
16,852
7,616
195
10,860
5,992
0
59,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,979
Gold Earned
45,204
268
Minions Killed
256
0
Camps Cleared
0
1,310,905
Distance Traveled
1,229,717
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
15,103
604
0
0
0
408,596
0
W
Cthulhu
18,747
750
109
4
0
459,619
1
W
Yemoja
17,647
706
46
2
0
357,401
0
W
Sun Wukong
18,585
743
113
5
0
493,885
0
L
Chronos
14,953
598
173
7
0
413,198
2
L
Hachiman
15,148
606
83
3
0
407,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role