Player Matchup

Tiamat
Tiamat
Ban Achilles
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DoctorBlackFoot
Tsukuyomi
Level 17
God Stats
7W - 5L
1,573 SR
Queue Stats
15W - 22L
1,562 Elo+
Solo
Medusa
Medusa
Garrpaul3
Medusa
Level 7
God Stats
0W - 1L
1,670 SR
Queue Stats
3W - 5L
1,478 Elo+
Solo
Ullr
Ullr
Haan Wavy
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 47L
1,589 Elo+
Solo
Sobek
Sobek
ILemonDiesel
Sobek
Level 14
God Stats
0W - 2L
1,291 SR
Queue Stats
32W - 21L
1,579 Elo+
Solo
Team Averages
Level 19
1,507 SR
1,542 Elo+

VS

Team Averages
Level 26
1,664 SR
1,499 Elo+
Fenrir
Fenrir
DeerayYD
Fenrir
Level 24
God Stats
3W - 0L
1,842 SR
Queue Stats
84W - 68L
1,542 Elo+
Solo
Cerberus
Cerberus
LetterZeeGaming
Cerberus
Level 23
God Stats
7W - 4L
1,529 SR
Queue Stats
62W - 57L
1,443 Elo+
Party 1
Ullr
Ullr
ReshalaIsDead
Ullr
Level 28
God Stats
40W - 27L
1,647 SR
Queue Stats
150W - 115L
1,633 Elo+
Solo
Baron Samedi
Baron Samedi
TheReeverse
Baron Samedi
Level 26
God Stats
28W - 14L
1,669 SR
Queue Stats
74W - 69L
1,442 Elo+
Party 1
Nemesis
Nemesis
kenning21
Nemesis
Level 29
God Stats
3W - 1L
1,632 SR
Queue Stats
90W - 89L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 3 / 1
7,840
560
7,520
9,362
6,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DoctorBlackFoot
Tsukuyomi
11
4 / 2 / 0
6,669
476
3,418
8,090
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Garrpaul3
Medusa
7
0 / 4 / 0
4,877
348
310
4,699
912
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
12
0 / 2 / 2
6,630
474
6,257
7,647
2,243
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 7 / 0
4,909
351
2,381
10,321
6,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeerayYD
Fenrir
15
1 / 0 / 2
8,076
577
7,305
9,218
4,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
13
2 / 0 / 11
8,407
601
5,357
5,401
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
10 / 0 / 1
8,943
639
7,977
8,964
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TheReeverse
Baron Samedi
12
1 / 2 / 2
7,271
519
3,545
7,664
3,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
kenning21
Nemesis
12
4 / 4 / 1
7,419
530
3,543
9,155
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
18
18
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
3
1
0.83
W
Fenrir
DeerayYD
Fenrir
1
0
2
2
L
Tsukuyomi
DoctorBlackFoot
Tsukuyomi
4
2
0
2
L
Medusa
Garrpaul3
Medusa
0
4
0
0
L
Ullr
0
2
2
0.5
L
0
7
0
0
W
Cerberus
2
0
11
7.5
W
10
0
1
10.5
W
Baron Samedi
TheReeverse
Baron Samedi
1
2
2
1
W
Nemesis
kenning21
Nemesis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,886
Damage
27,727
40,119
Taken
40,402
19,474
Mitigated
19,488
9,738
Healing
15,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,520
1,313
0
3,336
9,362
6,988
0
3,835
5,527
49,295
0
W
Fenrir
DeerayYD
Fenrir
7,305
531
0
3,661
9,218
4,006
0
154
9,054
0
47,157
L
Tsukuyomi
DoctorBlackFoot
Tsukuyomi
3,418
834
0
1,197
8,090
3,207
0
2,189
5,901
0
26,899
L
Medusa
Garrpaul3
Medusa
310
183
0
258
4,699
912
0
859
3,840
0
11,920
L
Ullr
6,257
2,308
0
2,110
7,647
2,243
900
540
7,107
0
35,289
L
2,381
449
0
2,837
10,321
6,124
0
1,479
8,842
14,121
0
W
Cerberus
5,357
632
0
1,861
5,401
5,243
634
1,489
3,850
16,330
0
W
7,977
3,622
0
3,561
8,964
3,889
1,716
2,354
6,574
0
66,332
W
Baron Samedi
TheReeverse
Baron Samedi
3,545
320
513
3,223
7,664
3,258
0
2,877
4,563
30,867
0
W
Nemesis
kenning21
Nemesis
3,543
1,134
0
2,198
9,155
3,092
826
2,567
6,460
0
30,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
40,116
288
Minions Killed
415
0
Camps Cleared
0
1,082,339
Distance Traveled
1,264,285
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,840
560
111
8
0
229,225
2
W
Fenrir
8,076
577
102
7
0
276,881
0
L
Tsukuyomi
6,669
476
62
4
0
246,952
0
L
Medusa
4,877
348
24
2
0
139,060
0
L
Ullr
6,630
474
65
5
0
255,112
0
L
Sobek
4,909
351
26
2
0
211,990
0
W
Cerberus
8,407
601
30
2
0
249,902
3
W
Ullr
8,943
639
121
9
0
239,337
3
W
Baron Samedi
7,271
519
92
7
0
225,529
1
W
Nemesis
7,419
530
70
5
0
272,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role