Player Matchup

Olorun
Olorun
DirtySponge--
Olorun
Level 128
God Stats
7W - 4L
1,550 SR
Queue Stats
134W - 159L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
GABOoNiiCHAN
Baron Samedi
Level 109
God Stats
2W - 2L
1,573 SR
Queue Stats
9W - 7L
1,520 Elo+
Party 1
Serqet
Serqet
Gypsy_121
Serqet
Level 120
God Stats
38W - 33L
1,730 SR
Queue Stats
144W - 152L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
Oneiil
Cthulhu
Level 122
God Stats
0W - 1L
1,257 SR
Queue Stats
11W - 7L
1,509 Elo+
Party 1
Hades
Hades
TotalingNine832
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 99
1,522 SR
1,512 Elo+

VS

Team Averages
Level 43
1,548 SR
1,483 Elo+
Ares
Ares
ABigPairOfBawlz
Ares
Level 27
God Stats
2W - 1L
1,722 SR
Queue Stats
9W - 6L
1,580 Elo+
Party 3
Janus
Janus
ABigPairOfNuts
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,422 Elo+
Party 3
Arachne
Arachne
ABigPairOfTiits
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,422 Elo+
Party 3
Ra
Ra
Mondri Duck
Ra
Level 120
God Stats
12W - 23L
1,400 SR
Queue Stats
328W - 339L
1,492 Elo+
Solo
Rama
Rama
Muteman1971
Rama
Level 15
God Stats
1W - 1L
1,618 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
9,308
716
9,816
8,999
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
GABOoNiiCHAN
Baron Samedi
16
4 / 9 / 6
10,108
778
13,009
16,674
12,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Serqet
Gypsy_121
Serqet
15
5 / 2 / 5
9,826
756
6,231
12,468
7,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Oneiil
Cthulhu
15
2 / 7 / 6
8,854
681
14,714
17,965
10,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 10 / 6
7,991
615
7,850
18,564
8,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 20
10,919
840
12,585
17,524
18,177
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 2 / 13
10,837
834
18,943
9,770
4,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 4 / 11
12,341
949
15,135
19,159
9,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
10 / 1 / 12
12,256
943
17,390
12,727
7,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 4
8,521
655
1,349
10,124
3,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
15
Kills
31
31
Deaths
15
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
4
2
20
7
W
6
2
13
6.25
W
11
4
11
4.13
L
3
3
4
1.67
L
Baron Samedi
GABOoNiiCHAN
Baron Samedi
4
9
6
0.78
L
Serqet
Gypsy_121
Serqet
5
2
5
3.75
W
10
1
12
16
W
0
6
4
0.33
L
Cthulhu
Oneiil
Cthulhu
2
7
6
0.71
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,620
Damage
65,402
74,670
Taken
69,304
42,884
Mitigated
43,774
16,225
Healing
19,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,585
981
0
250
17,524
18,177
444
12,506
4,893
22,603
0
W
18,943
1,469
0
0
9,770
4,815
355
6,579
3,166
39,111
0
W
15,135
10,397
0
7,877
19,159
9,737
1,439
12,951
5,740
0
27,767
L
9,816
3,729
1,113
2,759
8,999
3,749
0
6,208
2,723
17,773
601
L
Baron Samedi
GABOoNiiCHAN
Baron Samedi
13,009
1,735
1,432
3,718
16,674
12,653
0
11,097
5,390
35,624
0
L
Serqet
Gypsy_121
Serqet
6,231
747
0
1,604
12,468
7,795
0
9,112
3,124
0
12,538
W
17,390
730
6,226
5,064
12,727
7,084
782
9,468
3,259
53,513
0
W
1,349
765
0
544
10,124
3,961
2,463
3,911
5,773
0
23,213
L
Cthulhu
Oneiil
Cthulhu
14,714
911
212
2,821
17,965
10,433
0
10,054
7,736
44,740
0
L
7,850
835
267
2,299
18,564
8,254
0
11,945
6,482
19,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,087
Gold Earned
54,874
208
Minions Killed
278
5
Camps Cleared
8
1,063,160
Distance Traveled
1,128,641
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,919
840
15
1
0
219,016
0
W
Janus
10,837
834
54
4
2
250,136
1
W
Arachne
12,341
949
40
3
4
252,714
0
L
Olorun
9,308
716
35
3
0
220,010
0
L
Baron Samedi
10,108
778
58
4
2
167,222
0
L
Serqet
9,826
756
12
1
0
284,030
1
W
Ra
12,256
943
110
8
2
239,980
0
W
Rama
8,521
655
59
5
0
166,795
0
L
Cthulhu
8,854
681
74
6
2
222,239
0
L
Hades
7,991
615
29
2
1
169,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role