Player Matchup

Neith
Neith
BOZMOM2
Neith
Level 17
God Stats
8W - 14L
1,676 SR
Queue Stats
11W - 27L
1,385 Elo+
Party 1
Sylvanus
Sylvanus
P01NTii11
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 116L
1,305 Elo+
Party 1
Baba Yaga
Baba Yaga
Yoshi567
Baba Yaga
Level 35
God Stats
2W - 2L
1,704 SR
Queue Stats
38W - 47L
1,285 Elo+
Party 1
Arachne
Arachne
cptmurka1
Arachne
Level 99
God Stats
1W - 1L
1,784 SR
Queue Stats
3W - 20L
1,305 Elo+
Party 1
Erlang Shen
Erlang Shen
theSMITEYmouse
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 49L
1,141 Elo+
Solo
Team Averages
Level 35
1,633 SR
1,284 Elo+

VS

Team Averages
Level 18
1,482 SR
1,437 Elo+
Mercury
Mercury
EAC2001
Mercury
Level 27
God Stats
25W - 28L
1,416 SR
Queue Stats
386W - 408L
1,393 Elo+
Solo
Aphrodite
Aphrodite
False0
Aphrodite
Level 24
God Stats
5W - 5L
1,496 SR
Queue Stats
8W - 7L
1,502 Elo+
Solo
Nu Wa
Nu Wa
HarryGG
Nu Wa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
JesusRevenant
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,367 Elo+
Solo
Heimdallr
Heimdallr
Ponymalditoh
Heimdallr
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BOZMOM2
Neith
16
1 / 9 / 2
10,511
420
7,110
17,178
5,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
P01NTii11
Sylvanus
13
0 / 6 / 2
8,250
330
3,201
18,556
9,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Yoshi567
Baba Yaga
16
2 / 8 / 2
10,934
437
20,226
22,886
7,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
cptmurka1
Arachne
20
5 / 4 / 1
13,266
531
9,628
18,896
7,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
theSMITEYmouse
Erlang Shen
14
1 / 11 / 3
9,228
369
6,071
21,861
9,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EAC2001
Mercury
20
12 / 2 / 9
15,534
621
15,662
18,534
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
False0
Aphrodite
18
4 / 0 / 21
14,047
562
6,242
15,681
10,537
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
HarryGG
Nu Wa
20
14 / 0 / 10
15,035
601
37,540
11,826
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
JesusRevenant
Erlang Shen
17
4 / 4 / 5
12,701
508
5,337
16,157
11,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Ponymalditoh
Heimdallr
20
3 / 3 / 9
13,419
537
10,621
20,380
9,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
91
9
Kills
37
38
Deaths
9
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
BOZMOM2
Neith
1
9
2
0.22
W
Mercury
EAC2001
Mercury
12
2
9
8.25
W
Aphrodite
False0
Aphrodite
4
0
21
14.5
W
Nu Wa
HarryGG
Nu Wa
14
0
10
19
W
Erlang Shen
JesusRevenant
Erlang Shen
4
4
5
1.63
L
Sylvanus
P01NTii11
Sylvanus
0
6
2
0.17
W
Heimdallr
Ponymalditoh
Heimdallr
3
3
9
2.5
L
Baba Yaga
Yoshi567
Baba Yaga
2
8
2
0.38
L
Arachne
cptmurka1
Arachne
5
4
1
1.38
L
Erlang Shen
theSMITEYmouse
Erlang Shen
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,236
Damage
75,402
99,377
Taken
82,578
38,731
Mitigated
44,846
25,139
Healing
37,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BOZMOM2
Neith
7,110
3,853
0
3,171
17,178
5,145
2,302
7,933
8,865
0
62,057
W
Mercury
EAC2001
Mercury
15,662
8,278
0
6,754
18,534
8,337
438
2,842
15,559
0
157,220
W
Aphrodite
False0
Aphrodite
6,242
2,176
8,883
8,735
15,681
10,537
1,000
6,785
8,896
21,130
0
W
Nu Wa
HarryGG
Nu Wa
37,540
11,835
146
3,117
11,826
4,447
1,507
5,086
6,740
110,917
0
W
Erlang Shen
JesusRevenant
Erlang Shen
5,337
2,842
0
2,396
16,157
11,629
2,437
2,324
13,833
0
66,501
L
Sylvanus
P01NTii11
Sylvanus
3,201
979
3,040
3,321
18,556
9,586
368
6,724
11,524
23,845
0
W
Heimdallr
Ponymalditoh
Heimdallr
10,621
5,167
0
7,110
20,380
9,896
9,318
6,390
13,990
0
94,932
L
Baba Yaga
Yoshi567
Baba Yaga
20,226
679
0
5,309
22,886
7,520
595
10,122
12,261
91,304
0
L
Arachne
cptmurka1
Arachne
9,628
6,500
0
8,297
18,896
7,399
1,108
4,736
13,992
0
86,652
L
Erlang Shen
theSMITEYmouse
Erlang Shen
6,071
1,073
0
2,001
21,861
9,081
125
12,572
8,947
0
33,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,189
Gold Earned
70,736
466
Minions Killed
639
0
Camps Cleared
0
2,058,208
Distance Traveled
2,339,419
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,511
420
116
5
0
350,625
5
W
Mercury
15,534
621
192
8
0
541,701
1
W
Aphrodite
14,047
562
54
2
0
479,885
2
W
Nu Wa
15,035
601
175
7
0
481,771
1
W
Erlang Shen
12,701
508
97
4
0
491,301
1
L
Sylvanus
8,250
330
30
1
0
406,269
3
W
Heimdallr
13,419
537
121
5
0
344,761
3
L
Baba Yaga
10,934
437
119
5
0
397,275
3
L
Arachne
13,266
531
152
6
0
452,185
0
L
Erlang Shen
9,228
369
49
2
0
451,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role