Player Matchup

Erlang Shen
Erlang Shen
Braiiid
Erlang Shen
Level 160
God Stats
5W - 4L
1,670 SR
Queue Stats
269W - 155L
1,746 Elo+
Party 1
Medusa
Medusa
HeyJay
Medusa
Level 158
God Stats
7W - 2L
1,869 SR
Queue Stats
272W - 156L
1,746 Elo+
Party 1
Cthulhu
Cthulhu
HushPls
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Squiirtz
Nox
Level 159
God Stats
2W - 2L
1,967 SR
Queue Stats
263W - 160L
1,713 Elo+
Party 1
Geb
Geb
TheTsundereLoli
Geb
Level 107
God Stats
9W - 3L
1,698 SR
Queue Stats
133W - 77L
1,744 Elo+
Party 1
Team Averages
Level 145
1,741 SR
1,690 Elo+

VS

Team Averages
Level 103
1,502 SR
1,514 Elo+
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Capn Klein
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Camazotz
Camazotz
MrBeastmode97
Camazotz
Level 100
God Stats
2W - 1L
1,488 SR
Queue Stats
123W - 120L
1,429 Elo+
Party 2
Bellona
Bellona
Nannersammichiz
Bellona
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,491 Elo+
Party 2
Tiamat
Tiamat
Skylord1221
Tiamat
Level 152
God Stats
4W - 3L
1,521 SR
Queue Stats
6W - 5L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Braiiid
Erlang Shen
16
13 / 2 / 14
10,589
1,177
13,778
10,886
8,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Medusa
HeyJay
Medusa
16
9 / 2 / 9
9,641
1,071
12,879
6,244
2,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
HushPls
Cthulhu
14
3 / 2 / 19
8,494
944
9,725
8,954
7,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 0 / 18
8,917
991
9,466
4,046
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 2 / 13
7,504
834
5,472
6,237
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 5 / 3
7,831
870
5,880
14,556
9,153
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
Capn Klein
Jing Wei
11
0 / 6 / 2
5,435
604
1,651
7,688
2,507
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
MrBeastmode97
Camazotz
11
1 / 9 / 3
6,448
716
3,187
12,228
4,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 7 / 4
7,602
845
3,851
16,316
11,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
13
2 / 5 / 2
6,869
763
7,388
7,495
6,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
22
32
Kills
8
8
Deaths
32
73
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
5
3
0.9
W
Erlang Shen
Braiiid
Erlang Shen
13
2
14
10
L
Jing Wei
Capn Klein
Jing Wei
0
6
2
0.17
W
Medusa
HeyJay
Medusa
9
2
9
6.75
W
Cthulhu
HushPls
Cthulhu
3
2
19
6.25
L
Camazotz
MrBeastmode97
Camazotz
1
9
3
0.28
L
2
7
4
0.57
L
Tiamat
2
5
2
0.6
W
5
0
18
14
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,320
Damage
21,957
36,367
Taken
58,283
23,211
Mitigated
34,391
8,348
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,880
722
0
3,070
14,556
9,153
0
3,912
10,395
12,953
0
W
Erlang Shen
Braiiid
Erlang Shen
13,778
7,983
0
4,337
10,886
8,740
955
3,862
6,952
0
26,705
L
Jing Wei
Capn Klein
Jing Wei
1,651
1,498
0
9
7,688
2,507
0
4,670
2,612
0
5,802
W
Medusa
HeyJay
Medusa
12,879
5,758
0
487
6,244
2,522
154
2,193
3,976
0
41,380
W
Cthulhu
HushPls
Cthulhu
9,725
171
338
1,317
8,954
7,783
1
3,717
5,132
26,400
0
L
Camazotz
MrBeastmode97
Camazotz
3,187
1,170
0
952
12,228
4,297
0
6,022
5,747
0
11,607
L
3,851
555
0
1,969
16,316
11,845
0
6,114
9,855
0
10,713
L
Tiamat
7,388
350
0
720
7,495
6,589
0
2,357
5,011
25,088
0
W
9,466
1,390
0
1,414
4,046
1,618
2,999
1,599
2,422
30,313
0
W
5,472
384
0
455
6,237
2,548
449
2,374
3,838
12,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,145
Gold Earned
34,185
234
Minions Killed
119
10
Camps Cleared
1
878,406
Distance Traveled
744,473
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,831
870
18
2
0
161,965
0
W
Erlang Shen
10,589
1,177
33
4
5
174,054
1
L
Jing Wei
5,435
604
15
2
0
144,338
0
W
Medusa
9,641
1,071
72
8
2
177,976
3
W
Cthulhu
8,494
944
44
5
2
186,109
0
L
Camazotz
6,448
716
15
2
0
133,857
0
L
Bellona
7,602
845
20
2
1
160,087
0
L
Tiamat
6,869
763
51
6
0
144,226
1
W
Nox
8,917
991
64
7
1
163,423
1
W
Geb
7,504
834
21
2
0
176,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role