Player Matchup

Athena
Athena
BakuganTrickShot
Athena
Level 26
God Stats
8W - 5L
1,598 SR
Queue Stats
88W - 80L
1,543 Elo+
Party 3
Danzaburou
Danzaburou
F0rb1ddeng0d
Danzaburou
Level 23
God Stats
3W - 3L
1,481 SR
Queue Stats
22W - 29L
1,450 Elo+
Party 2
Scylla
Scylla
ILickCack
Scylla
Level 17
God Stats
5W - 6L
1,436 SR
Queue Stats
29W - 23L
1,610 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sasori7
Tsukuyomi
Level 25
God Stats
12W - 9L
1,551 SR
Queue Stats
35W - 32L
1,546 Elo+
Party 2
Vamana
Vamana
Woodborg22
Vamana
Level 29
God Stats
23W - 22L
1,568 SR
Queue Stats
109W - 101L
1,511 Elo+
Party 3
Team Averages
Level 24
1,527 SR
1,532 Elo+

VS

Team Averages
Level 17
1,545 SR
1,412 Elo+
Artemis
Artemis
ANIMAMESTA
Artemis
Level 10
God Stats
2W - 4L
1,404 SR
Queue Stats
38W - 65L
1,096 Elo+
Party 1
Ah Puch
Ah Puch
Jaggerlvl
Ah Puch
Level 25
God Stats
3W - 5L
1,284 SR
Queue Stats
47W - 110L
1,152 Elo+
Party 1
Sun Wukong
Sun Wukong
V3LVET1146
Sun Wukong
Level 29
God Stats
4W - 7L
1,735 SR
Queue Stats
21W - 26L
1,674 Elo+
Solo
Freya
Freya
drowninnit
Freya
Level 5
God Stats
2W - 6L
1,424 SR
Queue Stats
23W - 19L
1,523 Elo+
Solo
Aphrodite
Aphrodite
xSkaoa
Aphrodite
Level 18
God Stats
2W - 2L
1,879 SR
Queue Stats
68W - 59L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 16
12,248
583
12,406
21,041
20,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
F0rb1ddeng0d
Danzaburou
16
5 / 6 / 11
11,446
545
13,963
14,183
5,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
ILickCack
Scylla
17
8 / 6 / 13
11,944
569
12,424
11,371
4,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Sasori7
Tsukuyomi
20
25 / 3 / 10
14,536
692
35,391
17,911
7,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Woodborg22
Vamana
15
3 / 3 / 7
10,220
487
7,775
22,406
17,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ANIMAMESTA
Artemis
13
5 / 13 / 4
9,347
445
10,139
18,180
6,029
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Jaggerlvl
Ah Puch
13
1 / 12 / 9
9,014
429
10,962
21,441
5,718
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
V3LVET1146
Sun Wukong
15
0 / 7 / 6
9,279
442
7,927
21,278
10,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
15
3 / 4 / 6
9,140
435
7,409
17,002
5,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
xSkaoa
Aphrodite
15
9 / 13 / 4
10,634
506
13,313
20,276
7,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
47
49
Kills
18
19
Deaths
49
57
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
ANIMAMESTA
Artemis
5
13
4
0.54
W
8
1
16
16
W
Danzaburou
F0rb1ddeng0d
Danzaburou
5
6
11
1.75
W
Scylla
ILickCack
Scylla
8
6
13
2.42
L
Ah Puch
Jaggerlvl
Ah Puch
1
12
9
0.46
W
Tsukuyomi
Sasori7
Tsukuyomi
25
3
10
10
L
Sun Wukong
V3LVET1146
Sun Wukong
0
7
6
0.43
W
Vamana
Woodborg22
Vamana
3
3
7
2.17
L
Freya
3
4
6
1.5
L
Aphrodite
xSkaoa
Aphrodite
9
13
4
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,959
Damage
49,750
86,912
Taken
98,177
54,996
Mitigated
35,382
21,184
Healing
22,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ANIMAMESTA
Artemis
10,139
4,695
0
0
18,180
6,029
69
5,805
12,350
0
27,026
W
12,406
4,454
0
4,518
21,041
20,337
760
8,433
12,075
50,120
0
W
Danzaburou
F0rb1ddeng0d
Danzaburou
13,963
7,384
0
2,906
14,183
5,275
4,312
7,287
6,786
0
57,176
W
Scylla
ILickCack
Scylla
12,424
1,616
0
1,410
11,371
4,340
1,782
4,595
6,484
55,446
0
L
Ah Puch
Jaggerlvl
Ah Puch
10,962
570
465
3,556
21,441
5,718
0
4,144
17,197
44,835
0
W
Tsukuyomi
Sasori7
Tsukuyomi
35,391
9,128
0
4,498
17,911
7,254
2,031
6,141
10,454
0
106,540
L
Sun Wukong
V3LVET1146
Sun Wukong
7,927
2,168
139
6,089
21,278
10,187
549
5,602
15,426
0
56,480
W
Vamana
Woodborg22
Vamana
7,775
5,336
0
7,852
22,406
17,790
2,053
5,672
16,586
0
52,778
L
Freya
7,409
2,640
0
4,859
17,002
5,590
0
3,739
13,238
44,374
0
L
Aphrodite
xSkaoa
Aphrodite
13,313
1,719
2,240
5,651
20,276
7,858
0
5,540
14,686
40,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,394
Gold Earned
47,414
453
Minions Killed
351
0
Camps Cleared
0
2,007,785
Distance Traveled
1,540,003
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,347
445
61
3
0
313,671
2
W
Athena
12,248
583
58
3
0
435,944
6
W
Danzaburou
11,446
545
92
4
0
369,261
3
W
Scylla
11,944
569
107
5
0
352,711
8
L
Ah Puch
9,014
429
54
3
0
293,228
5
W
Tsukuyomi
14,536
692
134
6
0
482,491
2
L
Sun Wukong
9,279
442
111
5
0
292,062
2
W
Vamana
10,220
487
62
3
0
367,378
0
L
Freya
9,140
435
72
3
0
354,545
2
L
Aphrodite
10,634
506
53
3
0
286,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role