Player Matchup

Ares
Ares
BeanBelly
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,448 Elo+
Solo
Neith
Neith
False0
Neith
Level 23
God Stats
3W - 0L
1,406 SR
Queue Stats
8W - 7L
1,467 Elo+
Solo
Kukulkan
Kukulkan
FullCrimpin
Kukulkan
Level 13
God Stats
6W - 4L
1,561 SR
Queue Stats
15W - 15L
1,443 Elo+
Solo
Guan Yu
Guan Yu
LuAnZaVi
Guan Yu
Level 29
God Stats
1W - 2L
1,254 SR
Queue Stats
100W - 121L
1,521 Elo+
Solo
Sobek
Sobek
crouchmasta
Sobek
Level 29
God Stats
3W - 1L
1,381 SR
Queue Stats
10W - 8L
1,513 Elo+
Solo
Team Averages
Level 20
1,420 SR
1,479 Elo+

VS

Team Averages
Level 24
1,552 SR
1,384 Elo+
Neith
Neith
DroCaal
Neith
Level 78
God Stats
10W - 6L
1,647 SR
Queue Stats
144W - 156L
1,354 Elo+
Party 1
Pele
Pele
Lurus738
Pele
Level 13
God Stats
35W - 55L
1,343 SR
Queue Stats
52W - 83L
1,253 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MomoTsubomi
Cu Chulainn
Level 16
God Stats
4W - 2L
1,767 SR
Queue Stats
56W - 90L
1,284 Elo+
Party 1
Cerberus
Cerberus
Reblar
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,475 Elo+
Solo
Nu Wa
Nu Wa
chenysu
Nu Wa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
13 / 2 / 7
10,597
623
14,729
13,042
9,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
False0
Neith
13
4 / 5 / 9
9,080
534
11,585
11,193
2,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
FullCrimpin
Kukulkan
16
5 / 3 / 11
10,390
611
12,657
7,590
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
LuAnZaVi
Guan Yu
16
2 / 0 / 6
9,817
577
4,068
7,290
7,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 4 / 14
9,660
568
6,594
13,750
11,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DroCaal
Neith
11
3 / 7 / 5
7,558
445
10,336
14,324
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
14
4 / 4 / 0
8,568
504
3,077
10,613
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
MomoTsubomi
Cu Chulainn
12
0 / 4 / 0
6,951
409
3,620
11,861
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Reblar
Cerberus
12
3 / 9 / 5
8,053
474
8,703
16,285
11,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
chenysu
Nu Wa
14
4 / 6 / 1
8,772
516
6,410
11,366
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
30
Kills
14
14
Deaths
30
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
13
2
7
8.25
L
Neith
DroCaal
Neith
3
7
5
0.79
W
Neith
False0
Neith
4
5
9
1.7
W
Kukulkan
FullCrimpin
Kukulkan
5
3
11
3.5
W
Guan Yu
LuAnZaVi
Guan Yu
2
0
6
5
L
Pele
4
4
0
1
L
Cu Chulainn
MomoTsubomi
Cu Chulainn
0
4
0
0
L
Cerberus
Reblar
Cerberus
3
9
5
0.61
L
Nu Wa
chenysu
Nu Wa
4
6
1
0.75
W
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,633
Damage
32,146
52,865
Taken
64,449
33,514
Mitigated
30,557
14,188
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
14,729
628
0
1,237
13,042
9,497
191
2,574
10,216
57,140
0
L
Neith
DroCaal
Neith
10,336
5,730
0
4,089
14,324
5,311
1,028
6,398
7,924
0
39,915
W
Neith
False0
Neith
11,585
7,007
0
3,249
11,193
2,992
2,397
3,235
7,864
0
49,380
W
Kukulkan
FullCrimpin
Kukulkan
12,657
2,081
0
1,137
7,590
2,526
1,263
3,563
3,827
72,617
0
W
Guan Yu
LuAnZaVi
Guan Yu
4,068
972
1,352
4,126
7,290
7,328
312
1,039
5,879
330
54,603
L
Pele
3,077
320
0
3,572
10,613
3,474
0
5,373
5,111
0
51,565
L
Cu Chulainn
MomoTsubomi
Cu Chulainn
3,620
922
0
1,862
11,861
7,102
207
5,515
6,094
1,641
24,758
L
Cerberus
Reblar
Cerberus
8,703
828
0
2,187
16,285
11,128
245
8,288
7,869
25,015
0
L
Nu Wa
chenysu
Nu Wa
6,410
1,759
0
1,339
11,366
3,542
608
7,817
3,212
40,723
0
W
6,594
1,025
0
3,087
13,750
11,171
856
4,389
9,206
21,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,544
Gold Earned
39,902
440
Minions Killed
329
0
Camps Cleared
0
1,595,478
Distance Traveled
1,439,536
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,597
623
74
4
0
350,692
6
L
Neith
7,558
445
52
3
0
255,852
6
W
Neith
9,080
534
83
5
0
276,630
1
W
Kukulkan
10,390
611
132
8
0
295,010
4
W
Guan Yu
9,817
577
119
7
0
334,513
7
L
Pele
8,568
504
101
6
0
328,056
0
L
Cu Chulainn
6,951
409
55
3
0
292,453
0
L
Cerberus
8,053
474
49
3
0
305,703
4
L
Nu Wa
8,772
516
72
4
0
257,472
0
W
Sobek
9,660
568
32
2
0
338,633
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role