Player Matchup

Apollo
Apollo
Muuuuhhhhh
Apollo
Level 18
God Stats
3W - 4L
1,539 SR
Queue Stats
44W - 23L
1,697 Elo+
Solo
Kali
Kali
VengefulFlyer01
Kali
Level 27
God Stats
1W - 8L
1,371 SR
Queue Stats
103W - 105L
1,586 Elo+
Solo
Kukulkan
Kukulkan
W4ddleDude
Kukulkan
Level 27
God Stats
13W - 7L
1,809 SR
Queue Stats
256W - 246L
1,574 Elo+
Solo
Cerberus
Cerberus
lHarukal
Cerberus
Level 7
God Stats
2W - 6L
1,475 SR
Queue Stats
4W - 8L
1,475 Elo+
Solo
Chaac
Chaac
vhem_xd
Chaac
Level 29
God Stats
9W - 4L
1,804 SR
Queue Stats
94W - 110L
1,515 Elo+
Solo
Team Averages
Level 22
1,600 SR
1,569 Elo+

VS

Team Averages
Level 30
1,511 SR
1,553 Elo+
Neith
Neith
AbsoluteUnithi
Neith
Level 9
God Stats
5W - 5L
1,603 SR
Queue Stats
8W - 11L
1,345 Elo+
Party 1
Loki
Loki
I_Am_MelonLord
Loki
Level 86
God Stats
21W - 14L
1,595 SR
Queue Stats
200W - 208L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
IntrudaWindow
Baron Samedi
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 14L
1,721 Elo+
Solo
Kuzenbo
Kuzenbo
LoveLostx
Kuzenbo
Level 29
God Stats
2W - 1L
1,527 SR
Queue Stats
74W - 68L
1,641 Elo+
Solo
Tiamat
Tiamat
WackyWiggles
Tiamat
Level 18
God Stats
1W - 2L
1,328 SR
Queue Stats
87W - 75L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Muuuuhhhhh
Apollo
18
6 / 5 / 3
11,596
483
23,112
19,634
7,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 9 / 1
9,983
416
12,224
20,919
8,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
W4ddleDude
Kukulkan
16
1 / 8 / 3
10,727
447
16,423
12,932
4,881
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
lHarukal
Cerberus
14
1 / 5 / 3
8,789
366
4,723
18,159
6,609
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
vhem_xd
Chaac
14
2 / 3 / 3
9,649
402
10,933
16,663
14,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
10,766
449
7,648
13,963
5,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 3 / 4
12,599
525
10,099
21,647
9,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
IntrudaWindow
Baron Samedi
19
11 / 2 / 8
12,745
531
20,523
19,026
11,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
LoveLostx
Kuzenbo
17
7 / 1 / 14
12,164
507
17,594
26,618
44,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
20
7 / 2 / 6
12,869
536
15,812
20,588
27,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
13
Kills
30
30
Deaths
13
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
W
4
3
4
2
W
Baron Samedi
IntrudaWindow
Baron Samedi
11
2
8
7.5
W
Kuzenbo
LoveLostx
Kuzenbo
7
1
14
14
L
Apollo
Muuuuhhhhh
Apollo
6
5
3
1.5
L
3
9
1
0.39
L
Kukulkan
W4ddleDude
Kukulkan
1
8
3
0.31
W
Tiamat
7
2
6
5
L
Cerberus
lHarukal
Cerberus
1
5
3
0.5
L
Chaac
vhem_xd
Chaac
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,415
Damage
71,676
88,307
Taken
101,842
41,313
Mitigated
99,450
17,390
Healing
41,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,648
3,972
0
1,960
13,963
5,294
2,895
1,252
12,686
0
60,864
W
10,099
2,045
0
12,252
21,647
9,523
57
1,419
20,128
0
113,015
W
Baron Samedi
IntrudaWindow
Baron Samedi
20,523
1,951
3,412
8,407
19,026
11,994
1,145
4,519
14,456
95,889
0
W
Kuzenbo
LoveLostx
Kuzenbo
17,594
7,144
0
4,796
26,618
44,658
844
9,507
17,048
37,926
0
L
Apollo
Muuuuhhhhh
Apollo
23,112
11,379
0
4,076
19,634
7,063
697
9,927
9,513
0
90,827
L
12,224
5,527
0
2,702
20,919
8,164
0
12,514
8,167
0
54,694
L
Kukulkan
W4ddleDude
Kukulkan
16,423
1,325
0
894
12,932
4,881
0
10,558
2,038
79,816
0
W
Tiamat
15,812
2,581
0
10,381
20,588
27,981
428
4,449
15,661
75,444
0
L
Cerberus
lHarukal
Cerberus
4,723
317
0
3,022
18,159
6,609
0
9,480
8,607
31,931
0
L
Chaac
vhem_xd
Chaac
10,933
1,771
0
6,696
16,663
14,596
171
10,434
6,053
0
44,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,744
Gold Earned
61,143
529
Minions Killed
611
0
Camps Cleared
0
2,033,251
Distance Traveled
2,265,697
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,766
449
119
5
0
412,993
0
W
Loki
12,599
525
190
8
0
507,796
7
W
Baron Samedi
12,745
531
146
6
0
453,910
6
W
Kuzenbo
12,164
507
28
1
0
484,460
7
L
Apollo
11,596
483
136
6
0
401,412
5
L
Kali
9,983
416
76
3
0
434,312
8
L
Kukulkan
10,727
447
149
6
0
406,504
8
W
Tiamat
12,869
536
128
5
0
406,538
4
L
Cerberus
8,789
366
85
4
0
417,112
2
L
Chaac
9,649
402
83
3
0
373,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role