Player Matchup

Ne Zha
Ne Zha
DrGulag
Ne Zha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,526 Elo+
Party 1
Thor
Thor
JoliBeard
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,576 Elo+
Solo
Khepri
Khepri
Radicalfir7
Khepri
Level 142
God Stats
1W - 1L
1,324 SR
Queue Stats
23W - 17L
1,611 Elo+
Party 1
Tiamat
Tiamat
SimpDeYotsuba
Tiamat
Level 145
God Stats
1W - 0L
1,572 SR
Queue Stats
15W - 8L
1,623 Elo+
Solo
Zhong Kui
Zhong Kui
SmellMy_Taint
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,224 Elo+
Solo
Team Averages
Level 92
1,479 SR
1,512 Elo+

VS

Team Averages
Level 94
1,501 SR
1,485 Elo+
Odin
Odin
CardDrop7621520
Odin
Level 26
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 4L
1,326 Elo+
Party 3
Loki
Loki
DomiKabanos
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Unrockable
Khepri
Level 157
God Stats
0W - 2L
1,304 SR
Queue Stats
47W - 48L
1,550 Elo+
Solo
Erlang Shen
Erlang Shen
crandaddy12
Erlang Shen
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
563W - 572L
1,568 Elo+
Party 3
Chernobog
Chernobog
iShootLava
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DrGulag
Ne Zha
19
4 / 6 / 13
11,621
775
17,343
15,029
7,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
19
8 / 8 / 7
12,181
812
15,301
14,750
9,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
16
1 / 4 / 13
10,689
713
8,991
17,728
15,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
10 / 2 / 11
12,906
860
35,036
17,388
19,783
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
SmellMy_Taint
Zhong Kui
16
2 / 6 / 11
9,999
667
11,013
11,893
9,829
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 14
9,925
662
6,490
12,269
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 7 / 14
11,429
762
13,076
17,445
12,083
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
Unrockable
Khepri
19
4 / 3 / 20
11,617
774
13,079
30,996
23,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
crandaddy12
Erlang Shen
18
6 / 7 / 17
11,336
756
15,791
21,887
19,097
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
iShootLava
Chernobog
18
7 / 5 / 10
10,893
726
12,352
13,009
5,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
101
25
Kills
26
26
Deaths
26
55
Assists
75
Player
Kills
Deaths
Assists
KDA
L
2
4
14
2.25
L
7
7
14
2
W
Ne Zha
DrGulag
Ne Zha
4
6
13
1.75
W
Thor
8
8
7
1.44
W
Khepri
1
4
13
1.88
W
10
2
11
7.75
W
Zhong Kui
SmellMy_Taint
Zhong Kui
2
6
11
1.25
L
Khepri
Unrockable
Khepri
4
3
20
4.67
L
Erlang Shen
crandaddy12
Erlang Shen
6
7
17
2.07
L
Chernobog
iShootLava
Chernobog
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,684
Damage
60,788
76,788
Taken
95,606
62,197
Mitigated
71,014
19,171
Healing
34,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,490
836
109
1,125
12,269
11,295
231
6,834
5,435
0
12,854
L
13,076
3,172
4,249
2,926
17,445
12,083
658
10,504
6,941
0
27,297
W
Ne Zha
DrGulag
Ne Zha
17,343
5,902
621
2,608
15,029
7,325
2,456
3,432
11,366
0
31,847
W
Thor
15,301
5,805
0
0
14,750
9,402
297
3,206
11,300
0
38,030
W
Khepri
8,991
971
3,396
4,061
17,728
15,858
159
1,250
16,253
18,955
0
W
35,036
4,063
912
7,266
17,388
19,783
468
4,094
12,969
53,593
0
W
Zhong Kui
SmellMy_Taint
Zhong Kui
11,013
2,586
0
307
11,893
9,829
1,475
1,097
10,621
19,349
0
L
Khepri
Unrockable
Khepri
13,079
524
3,369
13,306
30,996
23,294
0
17,679
13,317
24,602
0
L
Erlang Shen
crandaddy12
Erlang Shen
15,791
8,666
2,173
4,411
21,887
19,097
0
12,284
9,603
0
28,726
L
Chernobog
iShootLava
Chernobog
12,352
6,240
907
2,053
13,009
5,245
1,992
7,739
5,270
0
28,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,396
Gold Earned
55,200
153
Minions Killed
141
0
Camps Cleared
0
1,320,606
Distance Traveled
1,293,690
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,925
662
17
1
0
267,663
0
L
Loki
11,429
762
23
2
0
268,191
4
W
Ne Zha
11,621
775
19
1
0
268,739
2
W
Thor
12,181
812
53
4
0
230,961
2
W
Khepri
10,689
713
22
1
0
276,059
0
W
Tiamat
12,906
860
40
3
0
285,689
0
W
Zhong Kui
9,999
667
19
1
0
259,158
0
L
Khepri
11,617
774
22
1
0
290,285
1
L
Erlang Shen
11,336
756
27
2
0
252,087
0
L
Chernobog
10,893
726
52
3
0
215,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role