Player Matchup

Chang'e
Chang'e
BodaciousYapper
Chang'e
Level 49
God Stats
16W - 16L
1,526 SR
Queue Stats
41W - 36L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
ReconArcher
Sun Wukong
Level 91
God Stats
6W - 3L
1,705 SR
Queue Stats
138W - 155L
1,495 Elo+
Party 1
Loki
Loki
UwUTheGoblin
Loki
Level 104
God Stats
4W - 1L
1,320 SR
Queue Stats
85W - 121L
1,451 Elo+
Solo
Team Averages
Level 81
1,517 SR
1,478 Elo+

VS

Team Averages
Level 35
1,474 SR
1,491 Elo+
Neith
Neith
ECDC4X4
Neith
Level 27
God Stats
10W - 14L
1,579 SR
Queue Stats
24W - 32L
1,537 Elo+
Party 2
Chronos
Chronos
Mattpwll8
Chronos
Level 17
God Stats
0W - 1L
1,310 SR
Queue Stats
39W - 36L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
itz pewds
Tsukuyomi
Level 62
God Stats
4W - 4L
1,534 SR
Queue Stats
225W - 288L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 21
15,257
610
14,166
24,821
8,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ReconArcher
Sun Wukong
20
14 / 2 / 13
16,971
679
23,117
32,269
33,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 5 / 16
16,959
678
19,214
17,699
7,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ECDC4X4
Neith
17
2 / 11 / 5
14,426
577
13,049
20,410
7,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Mattpwll8
Chronos
19
7 / 4 / 1
15,884
635
22,744
17,980
7,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
itz pewds
Tsukuyomi
16
0 / 12 / 5
13,693
548
19,332
24,849
19,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
27
Kills
9
9
Deaths
27
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
21
6.75
L
Neith
ECDC4X4
Neith
2
11
5
0.41
L
Chronos
Mattpwll8
Chronos
7
4
1
1.88
W
Sun Wukong
ReconArcher
Sun Wukong
14
2
13
10.25
W
10
5
16
3.6
L
Tsukuyomi
itz pewds
Tsukuyomi
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,497
Damage
55,125
74,789
Taken
63,239
50,047
Mitigated
34,913
34,434
Healing
13,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,166
1,175
13,029
13,823
24,821
8,747
669
7,204
17,617
70,473
0
L
Neith
ECDC4X4
Neith
13,049
5,969
424
4,762
20,410
7,980
0
4,188
15,856
0
72,161
L
Chronos
Mattpwll8
Chronos
22,744
3,863
1,653
3,496
17,980
7,854
0
3,485
14,245
66,139
0
W
Sun Wukong
ReconArcher
Sun Wukong
23,117
4,609
1,882
4,880
32,269
33,559
836
10,593
21,676
0
69,484
W
19,214
2,179
0
820
17,699
7,741
228
5,118
12,581
0
91,048
L
Tsukuyomi
itz pewds
Tsukuyomi
19,332
5,298
507
3,157
24,849
19,079
80
6,581
18,018
0
84,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,187
Gold Earned
44,003
257
Minions Killed
254
0
Camps Cleared
0
1,403,676
Distance Traveled
1,190,194
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,257
610
83
3
0
478,151
0
L
Neith
14,426
577
83
3
0
340,972
5
L
Chronos
15,884
635
84
3
0
431,857
4
W
Sun Wukong
16,971
679
91
4
0
445,425
0
W
Loki
16,959
678
83
3
0
480,100
3
L
Tsukuyomi
13,693
548
87
3
0
417,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role