Player Matchup

Hun Batz
Hun Batz
DabsOnly
Hun Batz
Level 25
God Stats
1W - 2L
1,412 SR
Queue Stats
187W - 125L
1,697 Elo+
Solo
Apollo
Apollo
Muuuuhhhhh
Apollo
Level 18
God Stats
3W - 4L
1,632 SR
Queue Stats
44W - 23L
1,707 Elo+
Solo
Nu Wa
Nu Wa
W4ddleDude
Nu Wa
Level 27
God Stats
20W - 6L
1,606 SR
Queue Stats
256W - 246L
1,582 Elo+
Solo
Cerberus
Cerberus
WalterWhitewash
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,640 Elo+
Solo
Medusa
Medusa
lHarukal
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,488 Elo+
Solo
Team Averages
Level 16
1,530 SR
1,623 Elo+

VS

Team Averages
Level 28
1,697 SR
1,788 Elo+
Erlang Shen
Erlang Shen
AfricanRuler
Erlang Shen
Level 27
God Stats
29W - 11L
1,694 SR
Queue Stats
302W - 177L
1,735 Elo+
Party 1
Fafnir
Fafnir
AngeIoGuardian
Fafnir
Level 29
God Stats
4W - 3L
1,567 SR
Queue Stats
57W - 18L
1,838 Elo+
Party 1
Serqet
Serqet
ShieldRust
Serqet
Level 33
God Stats
251W - 114L
1,880 SR
Queue Stats
547W - 236L
1,854 Elo+
Party 1
Anubis
Anubis
VengefulFlyer01
Anubis
Level 27
God Stats
5W - 2L
1,844 SR
Queue Stats
103W - 105L
1,570 Elo+
Solo
Sol
Sol
VyscolsSon
Sol
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 40L
1,945 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DabsOnly
Hun Batz
11
3 / 1 / 0
6,152
615
3,060
5,595
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Muuuuhhhhh
Apollo
8
0 / 3 / 0
4,512
451
2,524
5,639
1,386
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
8
0 / 5 / 1
4,930
493
2,091
5,603
1,069
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
6
0 / 6 / 0
4,071
407
1,127
8,628
2,570
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
lHarukal
Medusa
6
0 / 3 / 1
4,082
408
2,746
3,813
955
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AfricanRuler
Erlang Shen
11
7 / 0 / 1
6,649
665
5,048
5,781
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 1 / 3
6,362
636
1,877
5,308
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
ShieldRust
Serqet
8
1 / 1 / 11
5,802
580
2,998
6,481
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
2 / 0 / 3
5,494
549
1,858
3,370
1,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
5 / 1 / 4
6,592
659
9,894
7,019
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
18
18
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AfricanRuler
Erlang Shen
7
0
1
7.5
W
3
1
3
4.5
L
Hun Batz
DabsOnly
Hun Batz
3
1
0
3
L
Apollo
Muuuuhhhhh
Apollo
0
3
0
0
W
Serqet
ShieldRust
Serqet
1
1
11
6.5
W
2
0
3
3.5
W
5
1
4
7
L
Nu Wa
0
5
1
0.1
L
Cerberus
0
6
0
0
L
Medusa
lHarukal
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,548
Damage
21,675
29,278
Taken
27,959
7,426
Mitigated
11,888
5,959
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AfricanRuler
Erlang Shen
5,048
2,760
0
718
5,781
2,271
0
199
5,582
0
39,188
W
1,877
611
0
1,976
5,308
4,193
983
250
5,058
25,407
0
L
Hun Batz
DabsOnly
Hun Batz
3,060
727
0
2,592
5,595
1,446
0
1,327
4,086
0
31,478
L
Apollo
Muuuuhhhhh
Apollo
2,524
1,634
0
1,190
5,639
1,386
0
3,007
2,482
0
20,103
W
Serqet
ShieldRust
Serqet
2,998
698
0
2,790
6,481
2,247
0
863
5,618
0
12,598
W
1,858
54
0
1,463
3,370
1,317
832
1,115
2,255
24,819
0
W
9,894
5,518
0
4,189
7,019
1,860
1,824
791
6,228
42,297
0
L
Nu Wa
2,091
458
0
356
5,603
1,069
0
1,954
3,589
21,187
0
L
Cerberus
1,127
67
210
1,353
8,628
2,570
0
5,929
2,693
11,733
0
L
Medusa
lHarukal
Medusa
2,746
1,542
0
258
3,813
955
0
1,286
2,349
0
8,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,747
Gold Earned
30,899
180
Minions Killed
294
0
Camps Cleared
0
887,385
Distance Traveled
947,911
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,649
665
79
8
0
205,938
4
W
Fafnir
6,362
636
65
7
0
180,926
2
L
Hun Batz
6,152
615
68
7
0
218,186
3
L
Apollo
4,512
451
33
3
0
178,649
1
W
Serqet
5,802
580
16
2
0
242,898
5
W
Anubis
5,494
549
60
6
0
161,711
4
W
Sol
6,592
659
74
7
0
156,438
1
L
Nu Wa
4,930
493
41
4
0
152,458
4
L
Cerberus
4,071
407
22
2
0
154,414
2
L
Medusa
4,082
408
16
2
0
183,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role