Player Matchup

Sol
Sol
Heartsin
Sol
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,591 Elo+
Party 1
Amaterasu
Amaterasu
Klarity57
Amaterasu
Level 22
God Stats
1W - 0L
1,254 SR
Queue Stats
5W - 1L
1,866 Elo+
Party 1
Danzaburou
Danzaburou
TakisHOT187
Danzaburou
Level 100
God Stats
9W - 2L
1,516 SR
Queue Stats
356W - 292L
1,539 Elo+
Party 1
Team Averages
Level 79
1,424 SR
1,665 Elo+

VS

Team Averages
Level 16
1,604 SR
1,343 Elo+
Sobek
Sobek
DoctorFaux
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,422 Elo+
Party 2
Anubis
Anubis
POTATOMAN3000
Anubis
Level 27
God Stats
0W - 1L
1,828 SR
Queue Stats
9W - 14L
1,436 Elo+
Party 2
Neith
Neith
RealBatBanana
Neith
Level 7
God Stats
4W - 12L
1,484 SR
Queue Stats
4W - 17L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 10
12,457
656
13,414
12,698
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Klarity57
Amaterasu
14
1 / 4 / 13
11,495
605
8,005
17,026
13,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TakisHOT187
Danzaburou
17
13 / 3 / 1
14,324
754
22,348
16,345
6,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
4 / 3 / 7
12,588
663
11,729
23,457
37,999
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 11 / 3
11,193
589
8,987
15,261
8,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 3 / 5
12,005
632
8,167
13,608
7,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
17
Kills
9
11
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
4
3
7
2.5
W
3
4
10
2
W
Amaterasu
Klarity57
Amaterasu
1
4
13
1.88
L
2
11
3
0.32
L
3
3
5
1.83
W
Danzaburou
TakisHOT187
Danzaburou
13
3
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,767
Damage
28,883
46,069
Taken
52,326
25,825
Mitigated
54,277
17,350
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
11,729
781
0
3,377
23,457
37,999
330
6,916
16,541
27,564
0
W
13,414
4,836
414
3,941
12,698
5,372
2,675
3,952
8,746
68,542
5,954
W
Amaterasu
Klarity57
Amaterasu
8,005
1,566
0
4,743
17,026
13,674
134
9,863
7,163
0
24,478
L
8,987
726
855
1,968
15,261
8,630
32
3,837
11,424
56,071
0
L
8,167
3,985
0
1,645
13,608
7,648
764
2,331
11,277
0
63,163
W
Danzaburou
TakisHOT187
Danzaburou
22,348
10,973
0
8,252
16,345
6,779
1,016
6,999
9,346
0
81,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,276
Gold Earned
35,786
218
Minions Killed
191
0
Camps Cleared
0
1,022,228
Distance Traveled
969,220
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,588
663
22
1
0
386,027
2
W
Sol
12,457
656
79
4
0
305,749
2
W
Amaterasu
11,495
605
19
1
0
380,475
1
L
Anubis
11,193
589
76
4
0
249,534
2
L
Neith
12,005
632
93
5
0
333,659
0
W
Danzaburou
14,324
754
120
6
0
336,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role