Player Matchup

Khepri
Khepri
Cheplen09
Khepri
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 59L
1,357 Elo+
Party 1
Nox
Nox
Crybaby952
Nox
Level 14
God Stats
4W - 1L
1,474 SR
Queue Stats
11W - 13L
1,257 Elo+
Solo
Fenrir
Fenrir
HARBISON20
Fenrir
Level 14
God Stats
7W - 7L
1,389 SR
Queue Stats
64W - 62L
1,367 Elo+
Party 1
Cu Chulainn
Cu Chulainn
d-e-r-r-i-o-n
Cu Chulainn
Level 27
God Stats
11W - 6L
1,596 SR
Queue Stats
112W - 142L
1,346 Elo+
Solo
Medusa
Medusa
xRoYxBoYx
Medusa
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 10L
1,051 Elo+
Party 1
Team Averages
Level 15
1,492 SR
1,276 Elo+

VS

Team Averages
Level 11
1,535 SR
1,503 Elo+
Kukulkan
Kukulkan
Foil_Ornithopter
Kukulkan
Level 15
God Stats
6W - 9L
1,787 SR
Queue Stats
16W - 26L
1,514 Elo+
Solo
Ares
Ares
MAXTHEWOLF439
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
SecretlyAFatKid
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
XKDropX
Olorun
Level 8
God Stats
0W - 1L
1,386 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
lilluna
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cheplen09
Khepri
10
0 / 1 / 2
7,796
520
620
7,223
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 0 / 2
9,737
649
4,206
6,320
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
HARBISON20
Fenrir
10
1 / 6 / 1
7,414
494
1,346
10,305
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
d-e-r-r-i-o-n
Cu Chulainn
14
2 / 2 / 0
9,680
645
1,573
7,775
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
xRoYxBoYx
Medusa
10
2 / 0 / 1
7,343
490
341
4,518
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,480
499
2,957
7,558
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 0 / 1
4,498
300
0
925
246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 0 / 1
5,192
346
305
1,948
388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
XKDropX
Olorun
4
0 / 1 / 1
4,839
323
78
1,440
282
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
lilluna
Anhur
3
0 / 1 / 1
4,621
308
39
958
207

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
2
9
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
Cheplen09
Khepri
0
1
2
1
W
3
0
2
4
L
1
6
1
0.25
W
Fenrir
HARBISON20
Fenrir
1
6
1
0.25
L
0
0
1
0.5
L
1
0
1
1.5
L
Olorun
XKDropX
Olorun
0
1
1
0.5
W
Cu Chulainn
d-e-r-r-i-o-n
Cu Chulainn
2
2
0
1
L
Anhur
lilluna
Anhur
0
1
1
0.5
W
Medusa
xRoYxBoYx
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,086
Damage
3,379
36,141
Taken
12,829
17,705
Mitigated
3,656
9,508
Healing
1,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Cheplen09
Khepri
620
20
631
2,251
7,223
4,005
1,984
1,692
5,525
23,038
0
W
4,206
669
0
3,178
6,320
2,535
5,617
1,510
4,642
58,456
0
L
2,957
478
0
672
7,558
2,533
354
3,631
3,667
39,077
0
W
Fenrir
HARBISON20
Fenrir
1,346
179
0
2,022
10,305
3,880
794
1,639
7,984
0
37,350
L
0
0
0
72
925
246
0
209
684
887
0
L
305
126
0
375
1,948
388
0
272
1,676
0
7,740
L
Olorun
XKDropX
Olorun
78
78
0
161
1,440
282
90
0
1,415
4,892
0
W
Cu Chulainn
d-e-r-r-i-o-n
Cu Chulainn
1,573
1,002
0
363
7,775
5,990
846
2,202
5,533
61
48,002
L
Anhur
lilluna
Anhur
39
39
0
0
958
207
0
426
486
0
1,074
W
Medusa
xRoYxBoYx
Medusa
341
271
0
1,063
4,518
1,295
2,865
1,439
3,079
0
21,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,970
Gold Earned
26,630
371
Minions Killed
132
0
Camps Cleared
0
1,164,831
Distance Traveled
504,447
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,796
520
38
3
0
259,313
3
W
Nox
9,737
649
121
8
0
253,768
3
L
Kukulkan
7,480
499
91
6
0
250,793
1
W
Fenrir
7,414
494
54
4
0
234,127
0
L
Ares
4,498
300
0
0
0
47,809
0
L
Nemesis
5,192
346
25
2
0
103,737
0
L
Olorun
4,839
323
14
1
0
63,860
0
W
Cu Chulainn
9,680
645
119
8
0
225,209
2
L
Anhur
4,621
308
2
0
0
38,248
0
W
Medusa
7,343
490
39
3
0
192,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role