Player Matchup

King Arthur
King Arthur
EvanMyBro
King Arthur
Level 25
God Stats
13W - 22L
1,330 SR
Queue Stats
155W - 139L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
GetWrecked27
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Kurtarvinp
Anubis
Level 19
God Stats
31W - 24L
1,517 SR
Queue Stats
55W - 52L
1,452 Elo+
Solo
Nemesis
Nemesis
Nemesis1979
Nemesis
Level 27
God Stats
13W - 5L
1,641 SR
Queue Stats
102W - 120L
1,314 Elo+
Solo
Chernobog
Chernobog
nomadslayer
Chernobog
Level 20
God Stats
5W - 3L
1,597 SR
Queue Stats
63W - 98L
1,353 Elo+
Party 1
Team Averages
Level 24
1,517 SR
1,405 Elo+

VS

Team Averages
Level 15
1,570 SR
1,222 Elo+
Agni
Agni
DaddyDjuan
Agni
Level 14
God Stats
0W - 1L
1,766 SR
Queue Stats
14W - 13L
1,363 Elo+
Solo
Danzaburou
Danzaburou
Darkness_Fc
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
986 Elo+
Party 2
Sobek
Sobek
ElvisZR
Sobek
Level 25
God Stats
3W - 2L
1,580 SR
Queue Stats
23W - 18L
1,339 Elo+
Solo
Loki
Loki
ZZjoee
Loki
Level 25
God Stats
72W - 122L
1,503 SR
Queue Stats
77W - 128L
1,459 Elo+
Solo
Kukulkan
Kukulkan
maumexico800
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
963 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EvanMyBro
King Arthur
20
16 / 7 / 9
14,451
516
26,259
21,800
12,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
GetWrecked27
Zhong Kui
20
13 / 5 / 6
14,317
511
15,981
19,204
14,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Kurtarvinp
Anubis
20
9 / 5 / 4
13,224
472
17,136
18,499
9,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Nemesis1979
Nemesis
20
7 / 1 / 9
14,705
525
12,487
23,166
12,383
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
nomadslayer
Chernobog
11
0 / 3 / 1
9,600
343
498
5,721
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 12 / 6
13,357
477
21,905
22,571
7,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Darkness_Fc
Danzaburou
16
3 / 14 / 1
11,080
396
8,311
20,719
5,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
ElvisZR
Sobek
20
8 / 5 / 3
14,328
512
15,605
22,463
23,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
ZZjoee
Loki
19
0 / 4 / 4
12,372
442
3,773
16,737
6,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
maumexico800
Kukulkan
15
3 / 11 / 4
10,800
386
8,622
17,797
5,018
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
45
Kills
19
21
Deaths
46
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
12
6
0.67
L
Danzaburou
Darkness_Fc
Danzaburou
3
14
1
0.25
L
Sobek
ElvisZR
Sobek
8
5
3
1.9
W
King Arthur
EvanMyBro
King Arthur
16
7
9
2.93
W
Zhong Kui
GetWrecked27
Zhong Kui
13
5
6
3.2
W
Anubis
Kurtarvinp
Anubis
9
5
4
2.2
W
Nemesis
Nemesis1979
Nemesis
7
1
9
11.5
L
Loki
ZZjoee
Loki
0
4
4
0.5
L
Kukulkan
maumexico800
Kukulkan
3
11
4
0.45
W
Chernobog
nomadslayer
Chernobog
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,361
Damage
58,216
88,390
Taken
100,287
50,214
Mitigated
47,753
13,115
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,905
617
0
5,090
22,571
7,408
0
11,041
11,530
99,485
0
L
Danzaburou
Darkness_Fc
Danzaburou
8,311
3,669
0
391
20,719
5,557
526
7,393
13,326
0
38,237
L
Sobek
ElvisZR
Sobek
15,605
1,026
414
5,317
22,463
23,292
782
6,324
16,139
70,796
0
W
King Arthur
EvanMyBro
King Arthur
26,259
6,111
0
0
21,800
12,550
251
11,327
10,149
0
72,956
W
Zhong Kui
GetWrecked27
Zhong Kui
15,981
2,868
0
3,121
19,204
14,360
4,083
9,235
9,889
78,197
3,947
W
Anubis
Kurtarvinp
Anubis
17,136
392
0
8,135
18,499
9,027
528
11,389
7,070
70,301
0
W
Nemesis
Nemesis1979
Nemesis
12,487
6,500
0
1,295
23,166
12,383
1,401
12,236
10,762
0
129,116
L
Loki
ZZjoee
Loki
3,773
678
0
0
16,737
6,478
1,080
2,808
13,929
0
101,148
L
Kukulkan
maumexico800
Kukulkan
8,622
3,401
0
0
17,797
5,018
30
5,175
12,544
26,410
0
W
Chernobog
nomadslayer
Chernobog
498
362
0
564
5,721
1,894
1,925
1,333
4,388
0
31,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,297
Gold Earned
61,937
587
Minions Killed
498
0
Camps Cleared
0
2,355,247
Distance Traveled
2,256,106
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,357
477
146
5
0
431,701
0
L
Danzaburou
11,080
396
65
2
0
369,419
0
L
Sobek
14,328
512
86
3
0
508,460
0
W
King Arthur
14,451
516
107
4
0
503,659
3
W
Zhong Kui
14,317
511
115
4
0
514,128
6
W
Anubis
13,224
472
117
4
0
522,338
0
W
Nemesis
14,705
525
183
7
0
650,495
0
L
Loki
12,372
442
169
6
0
552,546
0
L
Kukulkan
10,800
386
32
1
0
393,980
0
W
Chernobog
9,600
343
65
2
0
164,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role