Player Matchup

Osiris
Osiris
Auxios99
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
Gwael
Baba Yaga
Level 27
God Stats
2W - 5L
1,597 SR
Queue Stats
32W - 28L
1,556 Elo+
Solo
Yemoja
Yemoja
Magicka03
Yemoja
Level 29
God Stats
7W - 3L
1,785 SR
Queue Stats
125W - 115L
1,444 Elo+
Solo
Artemis
Artemis
MrTTVship
Artemis
Level 7
God Stats
0W - 4L
1,298 SR
Queue Stats
7W - 19L
1,421 Elo+
Solo
Skadi
Skadi
PrimaruInocan
Skadi
Level 11
God Stats
24W - 10L
1,796 SR
Queue Stats
85W - 76L
1,689 Elo+
Solo
Team Averages
Level 18
1,595 SR
1,514 Elo+

VS

Team Averages
Level 22
1,601 SR
1,585 Elo+
Achilles
Achilles
CheekyDonkWaffle
Achilles
Level 12
God Stats
5W - 2L
1,731 SR
Queue Stats
60W - 47L
1,452 Elo+
Solo
Apollo
Apollo
MonMoransie
Apollo
Level 28
God Stats
22W - 15L
1,383 SR
Queue Stats
43W - 32L
1,448 Elo+
Solo
Baba Yaga
Baba Yaga
MrAnthropie
Baba Yaga
Level 21
God Stats
3W - 0L
1,722 SR
Queue Stats
51W - 27L
1,728 Elo+
Party 1
Geb
Geb
nasskalt_Perle
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 16L
1,813 Elo+
Party 1
Ao Kuang
Ao Kuang
taharo55
Ao Kuang
Level 29
God Stats
2W - 3L
1,667 SR
Queue Stats
127W - 137L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Auxios99
Osiris
19
1 / 8 / 1
11,425
476
9,178
20,039
15,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
Gwael
Baba Yaga
16
2 / 5 / 3
10,582
441
10,315
13,932
5,657
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Magicka03
Yemoja
16
4 / 7 / 10
11,873
495
10,286
18,017
10,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
MrTTVship
Artemis
14
1 / 14 / 3
9,431
393
6,714
21,131
8,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
9 / 8 / 5
11,838
493
24,468
19,033
6,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 5
13,664
569
17,561
19,492
26,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
16
5 / 8 / 8
11,495
479
9,946
21,223
8,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
MrAnthropie
Baba Yaga
20
16 / 2 / 8
15,036
627
28,598
16,633
9,481
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 5 / 18
11,532
481
9,228
22,260
21,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
taharo55
Ao Kuang
19
7 / 3 / 8
12,107
504
9,256
21,894
9,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
17
Kills
42
42
Deaths
19
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Osiris
Auxios99
Osiris
1
8
1
0.19
W
13
1
5
15.5
L
Baba Yaga
Gwael
Baba Yaga
2
5
3
0.7
L
Yemoja
Magicka03
Yemoja
4
7
10
1.29
W
Apollo
5
8
8
1.13
W
Baba Yaga
MrAnthropie
Baba Yaga
16
2
8
10
L
Artemis
MrTTVship
Artemis
1
14
3
0.18
L
9
8
5
1.44
W
1
5
18
2
W
Ao Kuang
taharo55
Ao Kuang
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,961
Damage
74,589
92,152
Taken
101,502
47,059
Mitigated
75,685
15,115
Healing
33,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Auxios99
Osiris
9,178
2,892
0
4,613
20,039
15,336
622
5,792
13,676
0
73,202
W
17,561
5,019
0
5,341
19,492
26,743
249
2,171
17,321
0
76,509
L
Baba Yaga
Gwael
Baba Yaga
10,315
445
0
1,609
13,932
5,657
0
8,462
5,401
64,693
0
L
Yemoja
Magicka03
Yemoja
10,286
693
2,990
723
18,017
10,677
161
10,025
7,967
31,463
0
W
Apollo
9,946
5,969
0
7,968
21,223
8,300
2,177
4,660
16,563
0
73,803
W
Baba Yaga
MrAnthropie
Baba Yaga
28,598
596
291
7,298
16,633
9,481
612
5,739
10,894
144,412
0
L
Artemis
MrTTVship
Artemis
6,714
3,727
0
1,915
21,131
8,749
54
9,953
11,028
0
45,433
L
24,468
14,353
0
3,265
19,033
6,640
1,831
12,850
6,158
0
79,050
W
9,228
591
0
3,927
22,260
21,625
0
7,957
14,303
38,363
0
W
Ao Kuang
taharo55
Ao Kuang
9,256
3,652
0
8,360
21,894
9,536
47
4,851
17,043
83,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,149
Gold Earned
63,834
469
Minions Killed
635
0
Camps Cleared
0
1,929,827
Distance Traveled
2,126,045
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,425
476
128
5
0
396,392
0
W
Achilles
13,664
569
139
6
0
448,545
0
L
Baba Yaga
10,582
441
120
5
0
437,560
5
L
Yemoja
11,873
495
39
2
0
408,154
4
W
Apollo
11,495
479
128
5
0
366,323
3
W
Baba Yaga
15,036
627
218
9
0
445,099
8
L
Artemis
9,431
393
71
3
0
323,806
2
L
Skadi
11,838
493
111
5
0
363,915
4
W
Geb
11,532
481
31
1
0
439,067
7
W
Ao Kuang
12,107
504
119
5
0
427,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role