Player Matchup

Cerberus
Cerberus
Gold IV
BananaJackSP
Cerberus
Gold IV
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 225L
1,534 MMR
Solo
Susano
Susano
Platinum I
DJGP
Susano
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold III
NissixGG
Scylla
Gold III
Level 64
God Stats
16W - 16L
1,538 SR
Queue Stats
279W - 283L
1,495 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Toffe3man
Hou Yi
Bronze III
Level 127
God Stats
1W - 2L
1,666 SR
Queue Stats
221W - 219L
1,534 MMR
Solo
Osiris
Osiris
Platinum V
besthelNA420
Osiris
Platinum V
Level 69
God Stats
9W - 9L
1,585 SR
Queue Stats
113W - 95L
1,758 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,558 SR
1,564 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,709 SR
1,661 MMR
Zeus
Zeus
Gold IV
Demonspeeding
Zeus
Gold IV
Level 160
God Stats
18W - 8L
1,804 SR
Queue Stats
195W - 202L
1,459 MMR
Solo
Fafnir
Fafnir
Gold II
Frvsty
Fafnir
Gold II
Level 159
God Stats
10W - 9L
1,742 SR
Queue Stats
172W - 162L
1,650 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum III
Migos
Tsukuyomi
Platinum III
Level 152
God Stats
18W - 14L
1,897 SR
Queue Stats
291W - 279L
1,716 MMR
Solo
Rama
Rama
Platinum IV
NotLaedo
Rama
Platinum IV
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 11L
1,993 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
ShrekOnIce
Sun Wukong
Gold IV
Level 127
God Stats
56W - 42L
1,601 SR
Queue Stats
289W - 290L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BananaJackSP
Cerberus
20
2 / 7 / 18
14,046
502
16,771
26,987
35,312
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
DJGP
Susano
20
14 / 6 / 9
14,015
501
21,578
22,560
14,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
NissixGG
Scylla
20
9 / 5 / 4
14,888
532
15,855
16,687
6,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
Toffe3man
Hou Yi
19
2 / 12 / 6
11,952
427
13,243
27,182
10,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Osiris
20
5 / 8 / 5
14,652
523
18,263
35,938
35,996
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetTiamatDanzaburouApolloGuan Yu

VS

Bans
AthenaCupidAresAnhurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 10
15,264
545
12,268
13,842
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
Frvsty
Fafnir
18
1 / 10 / 16
14,579
521
8,585
27,182
32,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Migos
Tsukuyomi
20
8 / 9 / 4
15,978
571
19,584
24,855
10,654
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
20
23 / 4 / 6
20,042
716
44,075
34,940
14,547
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
ShrekOnIce
Sun Wukong
20
5 / 2 / 10
16,164
577
15,499
25,577
31,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
84
32
Kills
38
38
Deaths
32
42
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BananaJackSP
Cerberus
2
7
18
1.57
L
Susano
DJGP
Susano
14
6
9
3.08
W
1
7
10
0.86
W
Fafnir
Frvsty
Fafnir
1
10
16
0.9
W
Tsukuyomi
Migos
Tsukuyomi
8
9
4
1.11
L
Scylla
NissixGG
Scylla
9
5
4
2.2
W
Rama
23
4
6
6.5
W
Sun Wukong
ShrekOnIce
Sun Wukong
5
2
10
5
L
Hou Yi
Toffe3man
Hou Yi
2
12
6
0.42
L
Osiris
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,710
Damage
100,011
129,354
Taken
126,396
102,533
Mitigated
93,292
27,502
Healing
43,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BananaJackSP
Cerberus
16,771
1,273
0
7,082
26,987
35,312
181
4,290
22,585
97,262
0
L
Susano
DJGP
Susano
21,578
6,294
0
3,452
22,560
14,566
0
4,135
18,343
0
92,289
W
12,268
977
326
3,031
13,842
4,712
2,522
7,398
6,187
109,656
0
W
Fafnir
Frvsty
Fafnir
8,585
2,121
0
4,943
27,182
32,060
257
9,070
17,936
32,185
0
W
Tsukuyomi
Migos
Tsukuyomi
19,584
6,003
0
3,716
24,855
10,654
1,214
5,285
19,462
0
112,688
L
Scylla
NissixGG
Scylla
15,855
1,429
0
4,442
16,687
6,438
455
6,367
10,020
115,256
0
W
Rama
44,075
38,692
0
23,390
34,940
14,547
8,985
8,125
26,785
0
197,642
W
Sun Wukong
ShrekOnIce
Sun Wukong
15,499
2,891
0
8,468
25,577
31,319
2,052
2,449
23,054
65
99,909
L
Hou Yi
Toffe3man
Hou Yi
13,243
4,924
0
2,498
27,182
10,221
96
3,002
24,128
0
88,968
L
Osiris
18,263
8,084
0
10,028
35,938
35,996
634
2,524
33,360
0
100,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,553
Gold Earned
82,027
838
Minions Killed
747
0
Camps Cleared
0
2,453,496
Distance Traveled
2,550,184
24
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,046
502
204
7
0
511,994
17
L
Susano
14,015
501
127
5
0
528,038
5
W
Zeus
15,264
545
190
7
0
479,220
6
W
Fafnir
14,579
521
38
1
0
480,021
11
W
Tsukuyomi
15,978
571
126
5
0
560,883
8
L
Scylla
14,888
532
218
8
0
469,355
0
W
Rama
20,042
716
233
8
0
484,224
6
W
Sun Wukong
16,164
577
160
6
0
545,836
6
L
Hou Yi
11,952
427
119
4
0
450,499
1
L
Osiris
14,652
523
170
6
0
493,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role