Player Matchup

Ne Zha
Ne Zha
Eckil420
Ne Zha
Level 105
God Stats
34W - 38L
1,423 SR
Queue Stats
554W - 610L
1,446 Elo+
Solo
Merlin
Merlin
Ragnarkock
Merlin
Level 100
God Stats
2W - 5L
1,325 SR
Queue Stats
91W - 98L
1,429 Elo+
Party 1
Fafnir
Fafnir
SirGooseBane
Fafnir
Level 71
God Stats
2W - 1L
1,719 SR
Queue Stats
71W - 85L
1,404 Elo+
Party 1
Team Averages
Level 92
1,489 SR
1,426 Elo+

VS

Team Averages
Level 62
1,577 SR
1,431 Elo+
Olorun
Olorun
Basilas
Olorun
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 80L
1,523 Elo+
Solo
Ganesha
Ganesha
LUYSERG
Ganesha
Level 67
God Stats
1W - 1L
1,621 SR
Queue Stats
30W - 46L
1,356 Elo+
Solo
Chaac
Chaac
THATSPERTYNEAT
Chaac
Level 90
God Stats
20W - 16L
1,611 SR
Queue Stats
468W - 508L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eckil420
Ne Zha
14
3 / 9 / 7
11,452
674
10,425
17,359
6,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Ragnarkock
Merlin
14
3 / 5 / 6
11,161
657
18,353
13,277
4,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
16
7 / 6 / 7
13,918
819
16,861
27,371
36,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Basilas
Olorun
17
12 / 5 / 4
13,609
801
24,391
21,019
8,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
LUYSERG
Ganesha
16
2 / 1 / 16
11,468
675
7,065
17,514
10,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
6 / 8 / 9
11,982
705
16,981
20,319
12,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
13
Kills
20
20
Deaths
14
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Olorun
Basilas
Olorun
12
5
4
2.8
L
Ne Zha
Eckil420
Ne Zha
3
9
7
0.72
W
Ganesha
LUYSERG
Ganesha
2
1
16
10
L
Merlin
Ragnarkock
Merlin
3
5
6
1.2
L
Fafnir
7
6
7
1.75
W
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,639
Damage
48,437
58,007
Taken
58,852
48,017
Mitigated
31,462
14,190
Healing
27,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Basilas
Olorun
24,391
12,779
2,660
10,677
21,019
8,533
1,994
11,556
9,463
70,365
0
L
Ne Zha
Eckil420
Ne Zha
10,425
3,290
537
1,951
17,359
6,613
356
9,695
7,664
0
54,368
W
Ganesha
LUYSERG
Ganesha
7,065
151
2,583
6,359
17,514
10,660
285
12,501
5,013
22,818
0
L
Merlin
Ragnarkock
Merlin
18,353
679
759
978
13,277
4,657
629
7,424
5,853
56,994
0
L
Fafnir
16,861
4,389
513
9,452
27,371
36,747
200
14,413
12,958
43,838
0
W
16,981
4,539
0
4,962
20,319
12,269
1,275
11,511
8,808
0
57,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,531
Gold Earned
37,059
182
Minions Killed
183
0
Camps Cleared
0
874,676
Distance Traveled
897,249
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,609
801
93
5
0
278,969
2
L
Ne Zha
11,452
674
62
4
0
297,678
4
W
Ganesha
11,468
675
3
0
0
330,913
4
L
Merlin
11,161
657
76
4
0
291,558
1
L
Fafnir
13,918
819
44
3
0
285,440
3
W
Chaac
11,982
705
87
5
0
287,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role