Player Matchup

Bacchus
Bacchus
ZapAaCcUuDdaCat
Bacchus
Level 16
God Stats
6W - 2L
1,678 SR
Queue Stats
49W - 24L
1,725 Elo+
Party 2
Neith
Neith
stupidhippy
Neith
Level 14
God Stats
3W - 2L
1,575 SR
Queue Stats
9W - 2L
1,673 Elo+
Party 2
Sol
Sol
stupidhippy96
Sol
Level 28
God Stats
2W - 2L
1,680 SR
Queue Stats
545W - 483L
1,664 Elo+
Party 2
Team Averages
Level 19
1,644 SR
1,687 Elo+

VS

Team Averages
Level 69
1,507 SR
1,428 Elo+
Chaac
Chaac
Just DrewX
Chaac
Level 28
God Stats
13W - 16L
1,500 SR
Queue Stats
866W - 867L
1,356 Elo+
Party 1
Loki
Loki
Thee Holiday
Loki
Level 23
God Stats
12W - 23L
1,289 SR
Queue Stats
218W - 224L
1,406 Elo+
Party 1
The Morrigan
The Morrigan
xXCESAR11Xx
The Morrigan
Level 156
God Stats
2W - 3L
1,733 SR
Queue Stats
110W - 93L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
6,793
849
2,963
5,421
5,943
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 2 / 0
6,562
820
4,344
4,346
1,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 4
6,939
867
3,817
5,570
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 3 / 3
5,526
691
4,917
7,111
4,317
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 5 / 0
5,684
711
4,018
7,305
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
xXCESAR11Xx
The Morrigan
3
0 / 0 / 0
4,575
572
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
3
3
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
3
3
0.5
L
3
5
0
0.6
W
1
0
6
4
W
4
2
0
2
W
3
1
4
5
L
The Morrigan
xXCESAR11Xx
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,124
Damage
8,935
15,337
Taken
14,416
8,608
Mitigated
6,799
4,598
Healing
1,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,917
1,133
0
1,372
7,111
4,317
0
3,156
3,955
0
15,989
L
4,018
781
0
261
7,305
2,482
0
3,681
3,624
0
9,224
W
2,963
708
0
895
5,421
5,943
109
88
5,333
9,353
0
W
4,344
1,442
0
797
4,346
1,279
363
0
4,346
0
18,223
W
3,817
889
0
2,906
5,570
1,386
2,725
8
5,562
24,869
0
L
The Morrigan
xXCESAR11Xx
The Morrigan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,294
Gold Earned
15,785
89
Minions Killed
38
0
Camps Cleared
0
429,812
Distance Traveled
265,483
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,526
691
23
3
0
136,187
0
L
Loki
5,684
711
15
2
0
129,296
0
W
Bacchus
6,793
849
11
1
0
148,688
1
W
Neith
6,562
820
32
4
0
146,053
1
W
Sol
6,939
867
46
6
0
135,071
1
L
The Morrigan
4,575
572
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role