Player Matchup

Janus
Janus
Dantx7
Janus
Level 109
God Stats
27W - 27L
1,510 SR
Queue Stats
371W - 384L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Ellohim587
Danzaburou
Level 49
God Stats
16W - 11L
1,605 SR
Queue Stats
194W - 197L
1,464 Elo+
Solo
Ares
Ares
JArtist MOB
Ares
Level 45
God Stats
22W - 26L
1,531 SR
Queue Stats
751W - 710L
1,499 Elo+
Solo
Tiamat
Tiamat
Toastrydr
Tiamat
Level 106
God Stats
1W - 6L
1,324 SR
Queue Stats
5W - 10L
1,332 Elo+
Solo
Bastet
Bastet
perfexion22
Bastet
Level 109
God Stats
0W - 2L
1,288 SR
Queue Stats
219W - 231L
1,449 Elo+
Solo
Team Averages
Level 84
1,452 SR
1,455 Elo+

VS

Team Averages
Level 62
1,381 SR
1,414 Elo+
Merlin
Merlin
BladeRizen
Merlin
Level 64
God Stats
1W - 1L
1,340 SR
Queue Stats
3W - 4L
1,309 Elo+
Party 2
Danzaburou
Danzaburou
FangSilvermoon
Danzaburou
Level 92
God Stats
8W - 10L
1,354 SR
Queue Stats
149W - 141L
1,455 Elo+
Party 1
Bacchus
Bacchus
Gunnolff
Bacchus
Level 24
God Stats
24W - 17L
1,505 SR
Queue Stats
58W - 60L
1,443 Elo+
Party 1
Ne Zha
Ne Zha
Ulises109
Ne Zha
Level 102
God Stats
2W - 1L
1,219 SR
Queue Stats
51W - 35L
1,552 Elo+
Solo
Ymir
Ymir
charlololotte
Ymir
Level 29
God Stats
2W - 2L
1,486 SR
Queue Stats
3W - 3L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dantx7
Janus
20
3 / 9 / 6
15,370
961
21,342
22,387
9,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ellohim587
Danzaburou
15
0 / 0 / 0
9,950
622
0
0
0
20
4 / 7 / 4
14,512
907
15,945
30,012
21,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Toastrydr
Tiamat
20
2 / 4 / 5
14,153
885
16,881
17,335
14,010
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
2 / 13 / 4
14,405
900
16,364
30,079
12,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BladeRizen
Merlin
20
7 / 6 / 20
16,062
1,004
38,979
21,861
14,599
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
FangSilvermoon
Danzaburou
20
8 / 2 / 20
16,048
1,003
21,737
14,812
10,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Gunnolff
Bacchus
20
10 / 0 / 20
16,445
1,028
14,418
13,274
25,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
Ulises109
Ne Zha
20
7 / 3 / 9
15,002
938
11,764
12,029
6,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 0 / 17
14,020
876
7,156
15,501
24,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
119
11
Kills
33
33
Deaths
11
19
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Merlin
BladeRizen
Merlin
7
6
20
2.83
L
Janus
Dantx7
Janus
3
9
6
0.67
L
Danzaburou
Ellohim587
Danzaburou
0
0
0
0
W
Danzaburou
FangSilvermoon
Danzaburou
8
2
20
9
W
Bacchus
Gunnolff
Bacchus
10
0
20
20
L
4
7
4
0.86
L
Tiamat
Toastrydr
Tiamat
2
4
5
1.13
W
Ne Zha
Ulises109
Ne Zha
7
3
9
3.83
W
1
0
17
9.5
L
Bastet
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,532
Damage
94,054
99,813
Taken
77,477
57,473
Mitigated
80,558
6,640
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BladeRizen
Merlin
38,979
3,665
0
1,260
21,861
14,599
0
16,288
5,573
90,585
0
L
Janus
Dantx7
Janus
21,342
444
578
1,045
22,387
9,269
0
12,030
10,357
78,553
0
L
Danzaburou
Ellohim587
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
FangSilvermoon
Danzaburou
21,737
5,833
1,395
6,651
14,812
10,673
0
10,994
3,818
0
55,672
W
Bacchus
Gunnolff
Bacchus
14,418
1,193
0
374
13,274
25,047
0
8,801
4,473
17,707
0
L
15,945
95
0
596
30,012
21,240
0
23,026
6,986
30,979
0
L
Tiamat
Toastrydr
Tiamat
16,881
725
0
1,730
17,335
14,010
0
8,927
8,408
38,437
0
W
Ne Zha
Ulises109
Ne Zha
11,764
2,390
0
2,735
12,029
6,017
0
8,423
3,606
0
33,708
W
7,156
2,027
0
0
15,501
24,222
0
9,662
5,839
20,337
0
L
Bastet
16,364
6,481
557
2,134
30,079
12,954
0
16,570
13,509
0
51,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,390
Gold Earned
77,577
316
Minions Killed
292
4
Camps Cleared
6
1,199,258
Distance Traveled
1,484,083
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,062
1,004
116
7
0
270,176
0
L
Janus
15,370
961
173
11
0
288,315
3
L
Danzaburou
9,950
622
0
0
0
0
0
W
Danzaburou
16,048
1,003
103
6
1
319,741
0
W
Bacchus
16,445
1,028
8
1
2
328,344
1
L
Ares
14,512
907
21
1
2
285,242
1
L
Tiamat
14,153
885
45
3
1
331,048
0
W
Ne Zha
15,002
938
43
3
3
295,266
0
W
Ymir
14,020
876
22
1
0
270,556
1
L
Bastet
14,405
900
77
5
1
294,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role