Player Matchup

Ymir
Ymir
MyNameConnor
Ymir
Level 88
God Stats
5W - 2L
1,638 SR
Queue Stats
77W - 77L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
SuccMahNutt
Baron Samedi
Level 67
God Stats
27W - 32L
1,627 SR
Queue Stats
169W - 373L
1,245 Elo+
Party 1
Neith
Neith
bL0ndie120815
Neith
Level 32
God Stats
7W - 22L
1,496 SR
Queue Stats
23W - 71L
1,166 Elo+
Party 1
Team Averages
Level 62
1,587 SR
1,270 Elo+

VS

Team Averages
Level 60
1,566 SR
1,419 Elo+
Nu Wa
Nu Wa
BearySarah
Nu Wa
Level 69
God Stats
3W - 7L
1,800 SR
Queue Stats
34W - 33L
1,517 Elo+
Solo
Chaac
Chaac
SkyCake135
Chaac
Level 83
God Stats
45W - 71L
1,341 SR
Queue Stats
182W - 307L
1,368 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mywaywardson12
Ah Muzen Cab
Level 28
God Stats
9W - 7L
1,557 SR
Queue Stats
141W - 173L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 4
8,577
858
9,491
11,093
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
SuccMahNutt
Baron Samedi
10
2 / 3 / 7
7,178
718
8,709
9,798
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
3 / 1 / 3
7,094
709
4,058
8,596
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
4 / 3 / 1
7,598
760
7,341
8,262
2,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
10
1 / 3 / 4
6,915
692
7,665
9,152
5,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
mywaywardson12
Ah Muzen Cab
9
0 / 5 / 3
6,337
634
7,017
9,451
3,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
5
5
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
3
1
1.5
W
6
1
4
8
L
Chaac
1
3
4
1
W
Baron Samedi
SuccMahNutt
Baron Samedi
2
3
7
1.83
W
3
1
3
4.5
L
Ah Muzen Cab
mywaywardson12
Ah Muzen Cab
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,258
Damage
22,023
29,487
Taken
26,865
15,288
Mitigated
11,406
14,169
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
7,341
3,388
318
1,179
8,262
2,560
0
5,657
2,445
21,042
0
W
9,491
2,180
0
3,298
11,093
8,861
224
2,555
8,538
33,703
0
L
Chaac
7,665
639
0
2,650
9,152
5,749
0
4,918
3,920
0
23,791
W
Baron Samedi
SuccMahNutt
Baron Samedi
8,709
767
1,734
4,154
9,798
3,605
319
2,613
7,185
20,850
0
W
4,058
1,417
0
4,983
8,596
2,822
540
2,219
6,377
0
20,439
L
Ah Muzen Cab
mywaywardson12
Ah Muzen Cab
7,017
2,486
294
3,505
9,451
3,097
69
6,775
2,240
0
20,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,849
Gold Earned
20,850
118
Minions Killed
95
0
Camps Cleared
0
524,710
Distance Traveled
520,488
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,598
760
34
3
0
164,389
3
W
Ymir
8,577
858
61
6
0
179,772
1
L
Chaac
6,915
692
32
3
0
184,725
2
W
Baron Samedi
7,178
718
20
2
0
174,915
1
W
Neith
7,094
709
37
4
0
170,023
3
L
Ah Muzen Cab
6,337
634
29
3
0
171,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role