Player Matchup

Erlang Shen
Erlang Shen
BadBoyStoner
Erlang Shen
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 78L
1,404 Elo+
Solo
Vamana
Vamana
Ibuprofennnn
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,466 Elo+
Party 1
Serqet
Serqet
Whofasa
Serqet
Level 98
God Stats
0W - 2L
1,297 SR
Queue Stats
59W - 66L
1,430 Elo+
Solo
Apollo
Apollo
ti84plusc
Apollo
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,637 Elo+
Party 1
King Arthur
King Arthur
unojorojo
King Arthur
Level 38
God Stats
1W - 4L
1,193 SR
Queue Stats
53W - 67L
1,314 Elo+
Solo
Team Averages
Level 85
1,398 SR
1,450 Elo+

VS

Team Averages
Level 79
1,459 SR
1,441 Elo+
Cthulhu
Cthulhu
IronxDragon
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Shourtzo
Nemesis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 106L
1,437 Elo+
Party 3
Scylla
Scylla
TimboSlicerino
Scylla
Level 63
God Stats
2W - 3L
1,478 SR
Queue Stats
182W - 172L
1,555 Elo+
Party 3
Loki
Loki
crepper_docter
Loki
Level 83
God Stats
4W - 2L
1,138 SR
Queue Stats
34W - 26L
1,296 Elo+
Party 2
Khepri
Khepri
king-headass10
Khepri
Level 43
God Stats
2W - 0L
1,679 SR
Queue Stats
43W - 44L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BadBoyStoner
Erlang Shen
12
2 / 5 / 4
6,741
749
5,107
8,653
3,089
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
14
3 / 6 / 6
7,753
861
8,511
17,303
11,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
Whofasa
Serqet
2
0 / 0 / 1
2,537
282
0
0
0
Apollo
ti84plusc
Apollo
14
4 / 4 / 2
7,897
877
6,067
9,410
3,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
unojorojo
King Arthur
12
3 / 6 / 3
7,001
778
3,937
12,160
9,094
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IronxDragon
Cthulhu
15
2 / 3 / 18
8,492
944
12,489
8,886
10,829
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Shourtzo
Nemesis
14
5 / 2 / 15
8,523
947
5,912
6,171
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 2 / 8
9,833
1,093
13,578
4,437
1,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 3 / 12
8,889
988
7,578
7,074
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 3 / 15
7,809
868
4,393
9,332
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
12
Kills
21
21
Deaths
13
16
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BadBoyStoner
Erlang Shen
2
5
4
0.8
L
Vamana
3
6
6
1
W
Cthulhu
IronxDragon
Cthulhu
2
3
18
3.67
W
Nemesis
Shourtzo
Nemesis
5
2
15
6.25
W
9
2
8
6.5
L
Serqet
Whofasa
Serqet
0
0
1
0.5
W
5
3
12
3.67
W
0
3
15
2.5
L
Apollo
ti84plusc
Apollo
4
4
2
1.25
L
King Arthur
unojorojo
King Arthur
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,622
Damage
43,950
47,526
Taken
35,900
27,496
Mitigated
24,307
15,125
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BadBoyStoner
Erlang Shen
5,107
2,331
842
1,244
8,653
3,089
0
4,992
3,661
0
6,557
L
Vamana
8,511
1,442
849
6,216
17,303
11,320
0
10,611
6,692
5,903
10,692
W
Cthulhu
IronxDragon
Cthulhu
12,489
274
1,707
708
8,886
10,829
30
601
8,150
28,070
0
W
Nemesis
Shourtzo
Nemesis
5,912
1,551
1,800
2,219
6,171
2,802
1,104
555
5,491
0
11,830
W
13,578
1,501
630
906
4,437
1,800
470
319
4,068
24,159
0
L
Serqet
Whofasa
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
7,578
2,260
85
1,132
7,074
3,333
1,042
945
5,936
0
14,558
W
4,393
544
759
1,168
9,332
5,543
1,110
253
9,026
9,349
0
L
Apollo
ti84plusc
Apollo
6,067
3,020
816
2,105
9,410
3,993
0
6,924
2,486
0
15,820
L
King Arthur
unojorojo
King Arthur
3,937
511
996
2,057
12,160
9,094
0
7,933
4,227
0
8,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
43,546
46
Minions Killed
87
0
Camps Cleared
0
649,821
Distance Traveled
924,207
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,741
749
3
0
0
153,170
0
L
Vamana
7,753
861
19
2
0
176,789
0
W
Cthulhu
8,492
944
28
3
0
188,706
0
W
Nemesis
8,523
947
4
0
0
207,698
0
W
Scylla
9,833
1,093
33
4
0
175,671
0
L
Serqet
2,537
282
0
0
0
0
0
W
Loki
8,889
988
11
1
0
196,923
0
W
Khepri
7,809
868
11
1
0
155,209
0
L
Apollo
7,897
877
14
2
0
168,021
1
L
King Arthur
7,001
778
10
1
0
151,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role