Player Matchup

Danzaburou
Danzaburou
Fluxxo v
Danzaburou
Level 67
God Stats
23W - 18L
1,611 SR
Queue Stats
233W - 235L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
S1nZ_Kyushi
Sylvanus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,646 Elo+
Solo
Mercury
Mercury
Starkimen
Mercury
Level 129
God Stats
9W - 2L
1,831 SR
Queue Stats
193W - 155L
1,607 Elo+
Solo
Zhong Kui
Zhong Kui
The Mahinimal
Zhong Kui
Level 92
God Stats
5W - 1L
1,793 SR
Queue Stats
131W - 144L
1,503 Elo+
Party 1
Janus
Janus
dukunperang
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 112
1,647 SR
1,549 Elo+

VS

Team Averages
Level 126
1,486 SR
1,539 Elo+
Xbalanque
Xbalanque
JUN3__BUgGx24x
Xbalanque
Level 136
God Stats
0W - 2L
1,838 SR
Queue Stats
26W - 35L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
Mayanaka_Kingu
Sun Wukong
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 62L
1,533 Elo+
Solo
Thor
Thor
TheHairyStiff
Thor
Level 108
God Stats
9W - 10L
1,465 SR
Queue Stats
128W - 104L
1,591 Elo+
Party 2
Ymir
Ymir
lawnm
Ymir
Level 126
God Stats
1W - 5L
1,342 SR
Queue Stats
153W - 102L
1,682 Elo+
Party 2
Janus
Janus
xXLilxUnl3ashXx
Janus
Level 111
God Stats
0W - 1L
1,283 SR
Queue Stats
85W - 82L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fluxxo v
Danzaburou
16
1 / 1 / 7
9,510
732
5,405
9,552
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
S1nZ_Kyushi
Sylvanus
15
3 / 1 / 9
10,121
779
6,575
15,789
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Starkimen
Mercury
17
6 / 2 / 6
10,446
804
7,117
9,833
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
The Mahinimal
Zhong Kui
17
3 / 0 / 10
9,881
760
18,060
14,728
12,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 2 / 10
10,122
779
9,462
8,891
3,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JUN3__BUgGx24x
Xbalanque
16
2 / 1 / 1
8,891
684
11,429
10,176
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Mayanaka_Kingu
Sun Wukong
14
2 / 5 / 2
8,678
668
8,355
16,768
15,792
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 5 / 3
7,301
562
1,467
10,510
4,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ymir
lawnm
Ymir
14
0 / 0 / 3
7,431
572
0
6,860
4,188
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
2 / 6 / 0
8,940
688
11,786
9,060
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
17
Kills
6
6
Deaths
17
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fluxxo v
Danzaburou
1
1
7
4.5
L
Xbalanque
JUN3__BUgGx24x
Xbalanque
2
1
1
2.5
L
Sun Wukong
Mayanaka_Kingu
Sun Wukong
2
5
2
0.6
W
Sylvanus
S1nZ_Kyushi
Sylvanus
3
1
9
7.5
W
Mercury
Starkimen
Mercury
6
2
6
4.5
W
Zhong Kui
The Mahinimal
Zhong Kui
3
0
10
8
L
0
5
3
0.3
W
4
2
10
4.5
L
Ymir
lawnm
Ymir
0
0
3
1.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,619
Damage
33,037
58,793
Taken
53,374
34,933
Mitigated
31,816
23,429
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fluxxo v
Danzaburou
5,405
1,832
0
3,009
9,552
3,739
1,463
3,590
5,724
0
35,445
L
Xbalanque
JUN3__BUgGx24x
Xbalanque
11,429
5,367
0
1,385
10,176
3,982
0
5,778
4,398
0
34,290
L
Sun Wukong
Mayanaka_Kingu
Sun Wukong
8,355
545
0
1,816
16,768
15,792
0
9,328
7,440
0
25,189
W
Sylvanus
S1nZ_Kyushi
Sylvanus
6,575
1,195
2,737
5,302
15,789
10,384
434
2,625
12,962
16,258
0
W
Mercury
Starkimen
Mercury
7,117
3,140
0
1,087
9,833
5,203
758
2,104
7,569
0
30,135
W
Zhong Kui
The Mahinimal
Zhong Kui
18,060
1,202
0
8,058
14,728
12,175
907
1,266
13,333
50,156
0
L
1,467
261
0
655
10,510
4,471
0
8,396
2,114
0
5,641
W
9,462
901
76
3,160
8,891
3,432
1,568
2,280
6,497
34,175
0
L
Ymir
lawnm
Ymir
0
0
0
610
6,860
4,188
0
5,273
1,587
7,213
0
L
11,786
1,328
0
250
9,060
3,383
0
5,541
3,519
42,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,080
Gold Earned
41,241
312
Minions Killed
226
12
Camps Cleared
4
1,301,212
Distance Traveled
1,043,479
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,510
732
82
6
3
238,497
2
L
Xbalanque
8,891
684
74
6
0
197,268
1
L
Sun Wukong
8,678
668
36
3
2
220,141
3
W
Sylvanus
10,121
779
17
1
0
249,852
3
W
Mercury
10,446
804
56
4
6
288,181
3
W
Zhong Kui
9,881
760
81
6
3
264,111
2
L
Thor
7,301
562
11
1
0
187,158
0
W
Janus
10,122
779
76
6
0
260,571
5
L
Ymir
7,431
572
19
1
0
229,294
1
L
Janus
8,940
688
86
7
2
209,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role