Player Matchup

Cerberus
Cerberus
Vex_G_
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,426 Elo+
Party 1
Tiamat
Tiamat
kamikazechimp
Tiamat
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 1
Neith
Neith
munchkinz0mbie
Neith
Level 67
God Stats
2W - 0L
1,882 SR
Queue Stats
11W - 9L
1,480 Elo+
Party 1
Team Averages
Level 68
1,627 SR
1,386 Elo+

VS

Team Averages
Level 88
1,644 SR
1,386 Elo+
Ymir
Ymir
DirtyHeathen104
Ymir
Level 101
God Stats
18W - 19L
1,588 SR
Queue Stats
720W - 818L
1,427 Elo+
Solo
Skadi
Skadi
Progresive A7
Skadi
Level 67
God Stats
8W - 8L
1,673 SR
Queue Stats
9W - 15L
1,344 Elo+
Party 2
Anubis
Anubis
RvssianCity
Anubis
Level 96
God Stats
3W - 6L
1,673 SR
Queue Stats
10W - 25L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Vex_G_
Cerberus
13
5 / 3 / 4
10,750
768
7,425
15,625
7,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
2 / 2 / 8
9,505
679
10,007
6,290
5,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 7
9,567
683
7,720
4,902
1,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
8,896
635
6,510
20,125
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 4 / 0
9,272
662
8,223
7,924
2,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
9
0 / 1 / 2
7,590
542
1,377
2,184
793
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
5
5
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
5
4
0
1.25
L
Anubis
0
1
2
1
W
Cerberus
Vex_G_
Cerberus
5
3
4
2.33
W
2
2
8
3
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,152
Damage
16,110
26,817
Taken
30,233
13,817
Mitigated
16,781
7,908
Healing
5,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,510
278
214
4,126
20,125
13,570
0
11,775
8,350
41,100
0
L
8,223
3,231
441
482
7,924
2,418
242
4,264
3,660
0
21,873
L
Anubis
1,377
0
0
641
2,184
793
170
1,547
637
10,977
0
W
Cerberus
Vex_G_
Cerberus
7,425
505
0
2,598
15,625
7,056
463
4,094
11,531
33,981
0
W
10,007
697
0
2,078
6,290
5,172
442
1,658
4,632
41,679
0
W
7,720
3,263
305
2,927
4,902
1,589
1,714
2,248
2,654
0
40,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,822
Gold Earned
25,758
183
Minions Killed
112
0
Camps Cleared
0
762,101
Distance Traveled
555,706
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,896
635
62
4
0
231,558
1
L
Skadi
9,272
662
23
2
0
207,135
1
L
Anubis
7,590
542
27
2
0
117,013
0
W
Cerberus
10,750
768
78
6
0
242,205
1
W
Tiamat
9,505
679
51
4
0
254,650
0
W
Neith
9,567
683
54
4
0
265,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role