Player Matchup

Nemesis
Nemesis
BaronGuac
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
DarwinWatters0n
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Nox
Nox
Ikarisk
Nox
Level 10
God Stats
1W - 2L
1,182 SR
Queue Stats
14W - 25L
1,343 Elo+
Solo
Neith
Neith
Niluwafer
Neith
Level 15
God Stats
0W - 6L
1,053 SR
Queue Stats
0W - 6L
1,057 Elo+
Party 2
Jormungandr
Jormungandr
NotADoDo3091
Jormungandr
Level 5
God Stats
1W - 1L
1,683 SR
Queue Stats
20W - 12L
1,398 Elo+
Party 1
Team Averages
Level 10
1,384 SR
1,349 Elo+

VS

Team Averages
Level 21
1,417 SR
1,382 Elo+
Eset
Eset
Chrispy_bare
Eset
Level 14
God Stats
1W - 2L
1,171 SR
Queue Stats
23W - 30L
1,273 Elo+
Solo
Cerberus
Cerberus
I07Martincho07
Cerberus
Level 28
God Stats
3W - 1L
1,625 SR
Queue Stats
12W - 12L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
Toephou
Erlang Shen
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 128L
1,348 Elo+
Solo
Janus
Janus
Troopertntx
Janus
Level 29
God Stats
6W - 4L
1,511 SR
Queue Stats
36W - 51L
1,363 Elo+
Solo
Ymir
Ymir
bilibili23333
Ymir
Level 5
God Stats
2W - 1L
1,280 SR
Queue Stats
28W - 22L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaronGuac
Nemesis
20
7 / 13 / 9
14,439
1,031
22,258
27,432
9,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
1 / 15 / 10
12,270
876
9,384
26,298
20,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
20
1 / 8 / 15
13,463
962
18,589
18,774
5,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Niluwafer
Neith
19
1 / 7 / 10
12,657
904
6,075
18,704
5,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
NotADoDo3091
Jormungandr
20
9 / 4 / 9
15,570
1,112
20,708
24,480
21,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 27
14,447
1,032
22,928
15,296
6,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
20
12 / 7 / 25
15,722
1,123
22,208
26,387
31,392
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Toephou
Erlang Shen
14
0 / 0 / 0
10,010
715
0
0
0
20
18 / 4 / 19
16,554
1,182
35,978
13,667
4,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 5 / 20
15,830
1,131
23,322
28,092
29,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
137
19
Kills
46
47
Deaths
20
53
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BaronGuac
Nemesis
7
13
9
0.88
W
7
4
27
5.13
L
1
15
10
0.4
W
Cerberus
12
7
25
3.5
L
Nox
1
8
15
1.06
L
Neith
Niluwafer
Neith
1
7
10
0.86
L
Jormungandr
NotADoDo3091
Jormungandr
9
4
9
3.38
W
Erlang Shen
Toephou
Erlang Shen
0
0
0
0
W
18
4
19
6.88
W
9
5
20
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,014
Damage
104,436
115,688
Taken
83,442
63,135
Mitigated
71,579
6,013
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BaronGuac
Nemesis
22,258
10,980
0
1,685
27,432
9,832
0
25,719
1,713
0
44,239
W
22,928
4,010
3,427
2,808
15,296
6,273
0
8,832
6,464
37,906
0
L
9,384
1,055
1,102
1,242
26,298
20,305
0
21,743
4,555
0
26,684
W
Cerberus
22,208
3,204
0
4,538
26,387
31,392
0
12,622
13,765
47,046
0
L
Nox
18,589
885
0
763
18,774
5,990
0
16,626
2,148
53,773
0
L
Neith
Niluwafer
Neith
6,075
953
0
1,221
18,704
5,954
0
17,631
1,073
0
15,448
L
Jormungandr
NotADoDo3091
Jormungandr
20,708
3,985
0
0
24,480
21,054
0
22,717
1,763
57,031
0
W
Erlang Shen
Toephou
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
35,978
964
0
87
13,667
4,883
0
7,221
6,446
68,987
0
W
23,322
6,470
0
4,506
28,092
29,031
0
10,622
17,470
52,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,399
Gold Earned
72,563
258
Minions Killed
244
5
Camps Cleared
5
1,206,600
Distance Traveled
857,232
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,439
1,031
49
4
1
227,249
0
W
Eset
14,447
1,032
37
3
0
187,451
0
L
Guan Yu
12,270
876
18
1
0
249,595
0
W
Cerberus
15,722
1,123
63
5
0
236,373
0
L
Nox
13,463
962
82
6
4
261,931
1
L
Neith
12,657
904
20
1
0
213,120
0
L
Jormungandr
15,570
1,112
89
6
0
254,705
0
W
Erlang Shen
10,010
715
0
0
0
0
0
W
Janus
16,554
1,182
89
6
1
254,728
0
W
Ymir
15,830
1,131
55
4
4
178,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role