Player Matchup

Neith
Neith
BKR_Shadow
Neith
Level 14
God Stats
0W - 2L
1,247 SR
Queue Stats
1W - 6L
1,055 Elo+
Party 3
Thanatos
Thanatos
BassDragon114
Thanatos
Level 28
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 3L
1,064 Elo+
Party 3
Erlang Shen
Erlang Shen
SAVAGE_sagor
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
SPO173
Tiamat
Level 25
God Stats
0W - 2L
1,345 SR
Queue Stats
2W - 6L
1,304 Elo+
Solo
Kukulkan
Kukulkan
shadow-Cobalt24
Kukulkan
Level 15
God Stats
0W - 2L
1,464 SR
Queue Stats
0W - 4L
1,025 Elo+
Party 3
Team Averages
Level 18
1,388 SR
1,190 Elo+

VS

Team Averages
Level 23
1,572 SR
1,386 Elo+
Loki
Loki
FistoWizard
Loki
Level 17
God Stats
13W - 16L
1,758 SR
Queue Stats
242W - 288L
1,366 Elo+
Party 1
Cerberus
Cerberus
LORDTIIKO
Cerberus
Level 29
God Stats
3W - 2L
1,582 SR
Queue Stats
11W - 14L
1,328 Elo+
Solo
Hel
Hel
LuciLucifer
Hel
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
225W - 262L
1,366 Elo+
Party 1
Pele
Pele
MrTreesSapling
Pele
Level 23
God Stats
23W - 19L
1,496 SR
Queue Stats
23W - 20L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
lt7623-lt7623
Danzaburou
Level 29
God Stats
21W - 17L
1,521 SR
Queue Stats
37W - 28L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
8 / 10 / 0
9,897
521
11,138
15,310
6,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
BassDragon114
Thanatos
12
1 / 6 / 4
8,323
438
4,668
13,749
4,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
SAVAGE_sagor
Erlang Shen
13
2 / 7 / 1
7,936
418
4,007
16,977
8,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
SPO173
Tiamat
14
2 / 15 / 3
8,840
465
13,310
17,380
10,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
13
2 / 12 / 4
8,864
467
6,963
14,828
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 9
10,777
567
11,830
10,207
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
LORDTIIKO
Cerberus
15
6 / 3 / 13
10,204
537
9,923
13,104
13,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 4 / 7
10,757
566
11,569
16,011
7,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 7 / 7
9,584
504
6,598
13,677
7,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
lt7623-lt7623
Danzaburou
18
16 / 2 / 6
12,356
650
17,084
12,825
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
15
Kills
49
50
Deaths
16
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Neith
8
10
0
0.8
L
Thanatos
BassDragon114
Thanatos
1
6
4
0.5
W
14
0
9
18.5
W
Cerberus
LORDTIIKO
Cerberus
6
3
13
4.17
W
10
4
7
3.38
W
3
7
7
0.93
L
Erlang Shen
SAVAGE_sagor
Erlang Shen
2
7
1
0.36
L
Tiamat
SPO173
Tiamat
2
15
3
0.23
W
Danzaburou
lt7623-lt7623
Danzaburou
16
2
6
9.5
L
Kukulkan
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,086
Damage
57,004
78,244
Taken
65,824
38,054
Mitigated
39,799
11,400
Healing
21,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,138
4,408
0
2,200
15,310
6,047
1,207
3,217
12,031
0
48,142
L
Thanatos
BassDragon114
Thanatos
4,668
1,812
0
5,577
13,749
4,730
0
2,534
11,107
0
29,822
W
11,830
2,750
0
3,382
10,207
5,245
0
2,756
7,326
0
47,202
W
Cerberus
LORDTIIKO
Cerberus
9,923
275
246
2,414
13,104
13,259
645
4,253
8,816
34,026
0
W
11,569
1,711
3,727
7,414
16,011
7,905
2,048
8,512
6,947
50,305
0
W
6,598
2,378
0
975
13,677
7,614
2,383
1,595
12,061
0
38,476
L
Erlang Shen
SAVAGE_sagor
Erlang Shen
4,007
2,665
0
2,097
16,977
8,998
0
3,090
13,833
0
59,168
L
Tiamat
SPO173
Tiamat
13,310
1,856
0
1,127
17,380
10,200
132
7,517
9,433
39,887
0
W
Danzaburou
lt7623-lt7623
Danzaburou
17,084
9,803
0
3,042
12,825
5,776
3,221
2,414
10,401
0
86,889
L
Kukulkan
6,963
1,111
0
399
14,828
8,079
0
4,480
10,348
27,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,860
Gold Earned
53,678
291
Minions Killed
454
0
Camps Cleared
0
1,589,036
Distance Traveled
1,875,590
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,897
521
75
4
0
332,214
1
L
Thanatos
8,323
438
52
3
0
257,787
0
W
Loki
10,777
567
101
5
0
418,761
0
W
Cerberus
10,204
537
66
3
0
393,422
0
W
Hel
10,757
566
95
5
0
320,869
0
W
Pele
9,584
504
64
3
0
339,095
0
L
Erlang Shen
7,936
418
73
4
0
414,826
0
L
Tiamat
8,840
465
52
3
0
301,001
0
W
Danzaburou
12,356
650
128
7
0
403,443
0
L
Kukulkan
8,864
467
39
2
0
283,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role