Player Matchup

Ah Puch
Ah Puch
Commandment-of-T
Ah Puch
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 43L
1,290 Elo+
Solo
Hou Yi
Hou Yi
Major MP 13
Hou Yi
Level 25
God Stats
57W - 66L
1,448 SR
Queue Stats
391W - 481L
1,389 Elo+
Solo
Bellona
Bellona
afro_rush3
Bellona
Level 15
God Stats
20W - 27L
1,366 SR
Queue Stats
65W - 67L
1,342 Elo+
Solo
Nox
Nox
ninadejavu
Nox
Level 11
God Stats
3W - 2L
1,527 SR
Queue Stats
11W - 21L
1,261 Elo+
Solo
Cerberus
Cerberus
systemic_knot7
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 88L
1,356 Elo+
Solo
Team Averages
Level 17
1,468 SR
1,328 Elo+

VS

Team Averages
Level 15
1,453 SR
1,342 Elo+
Baba Yaga
Baba Yaga
BHAM BILL
Baba Yaga
Level 8
God Stats
22W - 23L
1,500 SR
Queue Stats
26W - 26L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
Dobbley
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 35L
1,486 Elo+
Party 1
Loki
Loki
FaMe vDeadly
Loki
Level 8
God Stats
13W - 17L
1,500 SR
Queue Stats
68W - 77L
1,082 Elo+
Party 2
Scylla
Scylla
crazy pancakes
Scylla
Level 21
God Stats
3W - 2L
1,294 SR
Queue Stats
48W - 46L
1,454 Elo+
Party 1
Neith
Neith
vNe Nita
Neith
Level 16
God Stats
26W - 23L
1,471 SR
Queue Stats
160W - 180L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 3
10,821
984
12,804
16,208
6,751
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
16
4 / 5 / 3
10,998
1,000
8,226
13,082
4,722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
afro_rush3
Bellona
17
3 / 8 / 7
10,847
986
13,508
20,108
11,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
0 / 9 / 8
10,048
913
10,162
16,255
5,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
0 / 13 / 4
9,364
851
5,258
22,433
8,115
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

35

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BHAM BILL
Baba Yaga
19
5 / 2 / 23
12,415
1,129
16,021
9,793
4,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Dobbley
Cthulhu
20
9 / 5 / 23
12,462
1,133
17,020
20,170
22,234
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 2 / 18
11,251
1,023
9,982
10,059
4,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
23 / 1 / 11
13,781
1,253
32,021
8,886
4,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
vNe Nita
Neith
17
1 / 1 / 12
10,605
964
7,074
7,706
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
131
11
Kills
44
44
Deaths
11
25
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BHAM BILL
Baba Yaga
5
2
23
8.25
L
4
9
3
0.61
W
Cthulhu
Dobbley
Cthulhu
9
5
23
4.1
W
6
2
18
7.5
L
Hou Yi
4
5
3
1.1
L
Bellona
afro_rush3
Bellona
3
8
7
0.81
W
23
1
11
28.5
L
0
9
8
0.44
L
Cerberus
0
13
4
0.15
W
Neith
vNe Nita
Neith
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,958
Damage
82,118
88,086
Taken
56,614
36,165
Mitigated
38,149
2,578
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BHAM BILL
Baba Yaga
16,021
1,637
0
2,672
9,793
4,061
0
5,973
3,632
35,594
0
L
12,804
2,919
0
190
16,208
6,751
0
13,497
2,711
42,058
0
W
Cthulhu
Dobbley
Cthulhu
17,020
1,253
0
0
20,170
22,234
0
10,697
9,302
34,354
0
W
9,982
3,886
0
0
10,059
4,281
0
3,917
6,066
0
16,642
L
Hou Yi
8,226
5,158
0
934
13,082
4,722
0
8,285
4,797
0
18,490
L
Bellona
afro_rush3
Bellona
13,508
5,740
0
300
20,108
11,292
0
13,763
6,345
0
26,032
W
32,021
2,711
0
0
8,886
4,113
0
4,980
3,906
41,559
0
L
10,162
1,217
0
0
16,255
5,285
0
12,864
3,391
25,315
0
L
Cerberus
5,258
887
0
1,154
22,433
8,115
0
16,653
5,780
18,694
0
W
Neith
vNe Nita
Neith
7,074
6,181
0
1,382
7,706
3,460
0
2,657
4,859
0
22,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,078
Gold Earned
60,514
205
Minions Killed
192
3
Camps Cleared
6
846,374
Distance Traveled
1,017,246
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,415
1,129
47
4
1
217,200
0
L
Ah Puch
10,821
984
72
7
0
136,783
0
W
Cthulhu
12,462
1,133
47
4
2
208,106
0
W
Loki
11,251
1,023
15
1
2
233,662
0
L
Hou Yi
10,998
1,000
28
3
2
152,145
0
L
Bellona
10,847
986
31
3
0
214,653
0
W
Scylla
13,781
1,253
31
3
0
219,548
0
L
Nox
10,048
913
33
3
0
175,853
2
L
Cerberus
9,364
851
41
4
1
166,940
5
W
Neith
10,605
964
52
5
1
138,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role