Player Matchup

Terra
Terra
Gold III
Frigid-Jodi
Terra
Gold III
Level 150
God Stats
59W - 56L
1,509 SR
Queue Stats
274W - 276L
1,508 MMR
Solo
The Morrigan
The Morrigan
Gold IV
MauruM OG
The Morrigan
Gold IV
Level 117
God Stats
2W - 3L
1,536 SR
Queue Stats
65W - 62L
1,519 MMR
Solo
Chaac
Chaac
Gold III
Stewsome
Chaac
Gold III
Level 158
God Stats
11W - 12L
1,491 SR
Queue Stats
297W - 303L
1,509 MMR
Solo
Ne Zha
Ne Zha
Gold III
beatsvibe
Ne Zha
Gold III
Level 126
God Stats
15W - 12L
1,618 SR
Queue Stats
193W - 200L
1,508 MMR
Solo
Artemis
Artemis
Gold I
nielson1769
Artemis
Gold I
Level 127
God Stats
22W - 7L
1,852 SR
Queue Stats
83W - 89L
1,559 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,601 SR
1,521 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,626 SR
1,544 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
ChristServant88
Medusa
Bronze III
Level 129
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Ymir
Ymir
Gold V
JohnMcClaneDYHD
Ymir
Gold V
Level 148
God Stats
0W - 1L
1,853 SR
Queue Stats
14W - 16L
1,503 MMR
Party 2
Scylla
Scylla
Platinum V
SmurphaY
Scylla
Platinum V
Level 159
God Stats
2W - 2L
1,763 SR
Queue Stats
77W - 74L
1,667 MMR
Party 1
Thanatos
Thanatos
Gold I
SoleLeoNidas07
Thanatos
Gold I
Level 123
God Stats
7W - 4L
1,709 SR
Queue Stats
147W - 132L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 18
13,104
524
12,234
18,482
19,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
MauruM OG
The Morrigan
20
9 / 7 / 10
13,835
553
9,301
16,041
6,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Stewsome
Chaac
20
5 / 1 / 12
13,591
544
12,351
21,282
22,494
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
beatsvibe
Ne Zha
20
6 / 4 / 9
14,499
580
9,353
25,719
12,523
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
nielson1769
Artemis
20
6 / 3 / 9
15,024
601
21,939
19,442
8,234
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ApolloSetAthenaTsukuyomiTiamat

VS

Bans
DanzaburouCu ChulainnGuan YuKing ArthurTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
1 / 6 / 5
10,915
437
7,701
18,086
21,141
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
1 / 6 / 3
11,309
452
9,244
16,488
6,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
5 / 6 / 7
11,253
450
9,797
19,859
19,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
SmurphaY
Scylla
20
9 / 5 / 5
13,957
558
17,053
16,018
6,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
19
1 / 7 / 9
11,446
458
11,043
20,462
8,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
46
30
Kills
17
18
Deaths
30
58
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
5
0.58
L
1
6
3
0.42
W
4
3
18
4.33
L
5
6
7
1.42
W
The Morrigan
MauruM OG
The Morrigan
9
7
10
2
L
Scylla
SmurphaY
Scylla
9
5
5
2.3
L
Thanatos
1
7
9
0.79
W
Chaac
Stewsome
Chaac
5
1
12
11
W
Ne Zha
beatsvibe
Ne Zha
6
4
9
2.63
W
Artemis
nielson1769
Artemis
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,178
Damage
54,838
100,966
Taken
90,913
68,878
Mitigated
62,504
50,060
Healing
32,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,701
1,709
0
1,703
18,086
21,141
189
1,308
16,698
0
56,159
L
9,244
2,479
99
5,310
16,488
6,238
870
1,297
15,155
0
83,221
W
12,234
1,320
5,214
6,064
18,482
19,249
0
9,189
9,268
45,857
0
L
9,797
879
0
2,284
19,859
19,422
183
7,220
12,494
62,182
0
W
The Morrigan
MauruM OG
The Morrigan
9,301
1,889
1,429
3,043
16,041
6,378
244
8,520
7,333
71,264
3,310
L
Scylla
SmurphaY
Scylla
17,053
1,157
109
3,875
16,018
6,885
192
3,595
12,283
100,217
0
L
Thanatos
11,043
2,632
0
18,633
20,462
8,818
0
4,568
15,758
0
94,915
W
Chaac
Stewsome
Chaac
12,351
1,878
0
10,629
21,282
22,494
1,842
5,252
15,680
0
70,688
W
Ne Zha
beatsvibe
Ne Zha
9,353
2,452
0
13,539
25,719
12,523
90
6,512
19,182
0
123,923
W
Artemis
nielson1769
Artemis
21,939
13,158
0
10,142
19,442
8,234
1,002
5,248
14,194
0
135,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,053
Gold Earned
58,880
679
Minions Killed
650
0
Camps Cleared
0
2,405,361
Distance Traveled
2,241,447
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,915
437
114
5
0
421,337
4
L
Medusa
11,309
452
136
5
0
418,093
3
W
Terra
13,104
524
73
3
0
485,789
8
L
Ymir
11,253
450
91
4
0
422,084
5
W
The Morrigan
13,835
553
125
5
0
474,375
7
L
Scylla
13,957
558
178
7
0
464,060
6
L
Thanatos
11,446
458
131
5
0
515,873
6
W
Chaac
13,591
544
117
5
0
508,297
4
W
Ne Zha
14,499
580
173
7
0
485,245
4
W
Artemis
15,024
601
191
8
0
451,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role