Player Matchup

Danzaburou
Danzaburou
DekuXIV
Danzaburou
Level 65
God Stats
32W - 16L
1,687 SR
Queue Stats
344W - 282L
1,600 Elo+
Party 1
Thanatos
Thanatos
HDRH
Thanatos
Level 124
God Stats
7W - 5L
1,734 SR
Queue Stats
165W - 140L
1,611 Elo+
Party 3
Ymir
Ymir
Healingparties
Ymir
Level 28
God Stats
185W - 100L
1,694 SR
Queue Stats
204W - 117L
1,632 Elo+
Party 1
The Morrigan
The Morrigan
J0sephStaIin
The Morrigan
Level 29
God Stats
28W - 15L
1,737 SR
Queue Stats
154W - 147L
1,574 Elo+
Party 3
Geb
Geb
Maddogjr206
Geb
Level 99
God Stats
12W - 4L
1,815 SR
Queue Stats
501W - 397L
1,586 Elo+
Party 1
Team Averages
Level 69
1,733 SR
1,601 Elo+

VS

Team Averages
Level 57
1,583 SR
1,481 Elo+
Discordia
Discordia
BakedVirginGirl
Discordia
Level 28
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 1L
1,719 Elo+
Party 2
Thor
Thor
Demiiiurge
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,426 Elo+
Party 2
Aphrodite
Aphrodite
Firehash
Aphrodite
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
I am Demiiurge
Zhong Kui
Level 47
God Stats
0W - 2L
1,715 SR
Queue Stats
1W - 4L
1,359 Elo+
Party 2
Heimdallr
Heimdallr
dk420tao
Heimdallr
Level 159
God Stats
6W - 17L
1,489 SR
Queue Stats
101W - 136L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DekuXIV
Danzaburou
20
9 / 1 / 4
13,193
733
11,458
13,922
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thanatos
HDRH
Thanatos
17
10 / 4 / 8
10,788
599
13,374
14,114
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 2 / 7
10,307
573
9,587
13,338
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
J0sephStaIin
The Morrigan
16
2 / 2 / 10
10,057
559
7,580
6,618
4,675
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 1 / 10
9,622
535
8,865
12,484
10,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BakedVirginGirl
Discordia
12
4 / 6 / 1
8,118
451
6,453
7,158
2,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 7 / 5
8,130
452
7,144
15,449
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Firehash
Aphrodite
11
0 / 5 / 4
6,926
385
1,688
9,856
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
I am Demiiurge
Zhong Kui
15
4 / 6 / 2
9,437
524
12,558
17,687
10,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
dk420tao
Heimdallr
12
0 / 6 / 2
7,120
396
3,383
12,844
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
30
Kills
10
10
Deaths
30
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
BakedVirginGirl
Discordia
4
6
1
0.75
W
Danzaburou
DekuXIV
Danzaburou
9
1
4
11
L
2
7
5
0.64
L
Aphrodite
Firehash
Aphrodite
0
5
4
0.4
W
Thanatos
HDRH
Thanatos
10
4
8
3.5
W
6
2
7
4.75
L
Zhong Kui
I am Demiiurge
Zhong Kui
4
6
2
0.83
W
The Morrigan
J0sephStaIin
The Morrigan
2
2
10
3.5
W
3
1
10
8
L
Heimdallr
dk420tao
Heimdallr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,864
Damage
31,226
60,476
Taken
62,994
36,872
Mitigated
25,672
30,128
Healing
18,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BakedVirginGirl
Discordia
6,453
326
0
0
7,158
2,230
0
2,003
5,155
23,662
0
W
Danzaburou
DekuXIV
Danzaburou
11,458
4,406
0
9,968
13,922
5,371
2,979
2,524
11,398
0
102,751
L
7,144
2,437
0
3,269
15,449
5,062
0
5,558
9,687
0
40,528
L
Aphrodite
Firehash
Aphrodite
1,688
520
2,575
3,032
9,856
4,276
193
4,765
5,091
11,967
0
W
Thanatos
HDRH
Thanatos
13,374
4,521
0
9,062
14,114
5,953
435
4,440
9,674
0
67,973
W
9,587
1,140
0
4,931
13,338
10,028
0
5,049
8,289
59,542
0
L
Zhong Kui
I am Demiiurge
Zhong Kui
12,558
1,930
0
6,776
17,687
10,450
1,800
9,379
8,119
55,978
0
W
The Morrigan
J0sephStaIin
The Morrigan
7,580
1,004
0
2,705
6,618
4,675
994
3,889
2,512
56,367
1,192
W
8,865
1,138
0
3,462
12,484
10,845
0
4,580
7,904
49,735
0
L
Heimdallr
dk420tao
Heimdallr
3,383
1,081
0
2,704
12,844
3,654
0
2,742
10,102
0
42,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,967
Gold Earned
39,731
544
Minions Killed
321
0
Camps Cleared
0
1,865,160
Distance Traveled
1,557,249
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,118
451
35
2
0
305,336
3
W
Danzaburou
13,193
733
172
10
0
414,666
2
L
Thor
8,130
452
70
4
0
320,311
3
L
Aphrodite
6,926
385
29
2
0
333,165
1
W
Thanatos
10,788
599
115
6
0
369,107
3
W
Ymir
10,307
573
75
4
0
345,453
4
L
Zhong Kui
9,437
524
113
6
0
288,559
1
W
The Morrigan
10,057
559
106
6
0
335,808
9
W
Geb
9,622
535
76
4
0
400,126
2
L
Heimdallr
7,120
396
74
4
0
309,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role