Player Matchup

Baron Samedi
Baron Samedi
ZapAaCcUuDdaCat
Baron Samedi
Level 16
God Stats
2W - 2L
1,448 SR
Queue Stats
49W - 24L
1,704 Elo+
Party 2
Neith
Neith
stupidhippy
Neith
Level 14
God Stats
3W - 2L
1,415 SR
Queue Stats
9W - 2L
1,559 Elo+
Party 2
Sobek
Sobek
stupidhippy96
Sobek
Level 28
God Stats
4W - 3L
1,540 SR
Queue Stats
545W - 483L
1,652 Elo+
Party 2
Team Averages
Level 19
1,468 SR
1,638 Elo+

VS

Team Averages
Level 43
1,334 SR
1,500 Elo+
King Arthur
King Arthur
JugJr
King Arthur
Level 57
God Stats
20W - 9L
1,386 SR
Queue Stats
53W - 29L
1,500 Elo+
Party 1
Izanami
Izanami
SebbyXo
Izanami
Level 5
God Stats
2W - 3L
1,338 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Hel
Hel
WoofBowow
Hel
Level 67
God Stats
2W - 2L
1,280 SR
Queue Stats
300W - 141L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ZapAaCcUuDdaCat
Baron Samedi
12
5 / 5 / 1
8,099
736
8,979
8,866
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 5
6,813
619
4,383
7,522
2,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 8 / 5
7,084
644
5,935
13,178
10,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JugJr
King Arthur
12
5 / 3 / 11
8,648
786
6,204
14,333
6,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
SebbyXo
Izanami
10
1 / 3 / 13
7,555
687
4,828
7,977
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
13 / 0 / 6
9,817
892
14,275
9,789
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
6
Kills
19
19
Deaths
6
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
JugJr
King Arthur
5
3
11
3.5
W
Izanami
SebbyXo
Izanami
1
3
13
2.5
W
13
0
6
16
L
Baron Samedi
ZapAaCcUuDdaCat
Baron Samedi
5
5
1
1.1
L
0
6
5
0.42
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,297
Damage
25,307
29,566
Taken
32,099
16,135
Mitigated
12,902
5,265
Healing
15,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
JugJr
King Arthur
6,204
1,061
0
4,305
14,333
6,116
390
5,494
8,646
0
28,980
W
Izanami
SebbyXo
Izanami
4,828
3,697
0
1,466
7,977
2,866
472
3,761
4,060
0
13,513
W
14,275
1,550
3,674
5,941
9,789
3,920
844
5,180
4,459
40,296
0
L
Baron Samedi
ZapAaCcUuDdaCat
Baron Samedi
8,979
1,689
847
1,749
8,866
3,407
0
4,516
4,102
30,013
0
L
4,383
2,220
0
798
7,522
2,297
84
3,894
3,398
0
20,931
L
5,935
543
0
1,871
13,178
10,431
0
5,173
7,711
14,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,996
Gold Earned
26,020
104
Minions Killed
118
0
Camps Cleared
0
490,751
Distance Traveled
599,070
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,648
786
26
2
0
203,146
5
W
Izanami
7,555
687
28
3
0
173,301
0
W
Hel
9,817
892
64
6
0
222,623
2
L
Baron Samedi
8,099
736
46
4
0
153,151
1
L
Neith
6,813
619
40
4
0
156,879
0
L
Sobek
7,084
644
18
2
0
180,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role