Player Matchup

Chaac
Chaac
BatPool24
Chaac
Level 101
God Stats
28W - 24L
1,587 SR
Queue Stats
290W - 260L
1,554 Elo+
Party 2
Ymir
Ymir
ElVernah
Ymir
Level 5
God Stats
2W - 3L
1,460 SR
Queue Stats
4W - 5L
1,487 Elo+
Party 2
Ah Puch
Ah Puch
edmilson-pitbull
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,704 Elo+
Solo
Mercury
Mercury
julianOc1203
Mercury
Level 17
God Stats
3W - 3L
1,536 SR
Queue Stats
53W - 43L
1,537 Elo+
Party 2
Zeus
Zeus
pasturkaTOP
Zeus
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
374W - 279L
1,586 Elo+
Party 2
Team Averages
Level 46
1,517 SR
1,574 Elo+

VS

Team Averages
Level 22
1,460 SR
1,588 Elo+
Mulan
Mulan
BatmanDeCamazotz
Mulan
Level 28
God Stats
11W - 6L
1,640 SR
Queue Stats
278W - 266L
1,499 Elo+
Solo
Kukulkan
Kukulkan
BesoDMoza
Kukulkan
Level 30
God Stats
3W - 9L
1,063 SR
Queue Stats
220W - 236L
1,505 Elo+
Solo
Thanatos
Thanatos
Grilãoagiota
Thanatos
Level 15
God Stats
6W - 1L
1,837 SR
Queue Stats
54W - 21L
1,671 Elo+
Party 1
Terra
Terra
TwTvBssanAM
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 20L
1,646 Elo+
Party 1
Rama
Rama
zBatuuuuz
Rama
Level 14
God Stats
1W - 1L
1,262 SR
Queue Stats
10W - 5L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BatPool24
Chaac
17
1 / 7 / 2
10,505
500
11,492
21,542
14,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
15
4 / 5 / 6
9,156
436
9,404
12,897
11,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 7 / 2
9,084
433
8,427
13,116
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
julianOc1203
Mercury
17
5 / 4 / 5
10,777
513
10,246
18,881
7,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 8 / 4
9,880
470
21,007
16,097
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 4
13,741
654
19,644
19,441
17,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
BesoDMoza
Kukulkan
20
6 / 3 / 5
12,784
609
15,865
10,263
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Grilãoagiota
Thanatos
18
6 / 6 / 6
11,453
545
11,604
18,043
7,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 9
10,604
505
8,296
22,588
16,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
18
6 / 6 / 3
11,585
552
11,485
18,089
6,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
18
Kills
31
31
Deaths
19
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
BatPool24
Chaac
1
7
2
0.29
W
11
1
4
13
W
Kukulkan
BesoDMoza
Kukulkan
6
3
5
2.83
L
Ymir
4
5
6
1.4
W
Thanatos
Grilãoagiota
Thanatos
6
6
6
1.5
W
2
3
9
2.17
L
2
7
2
0.43
L
Mercury
julianOc1203
Mercury
5
4
5
1.88
L
6
8
4
1
W
Rama
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,576
Damage
66,894
82,533
Taken
88,424
41,385
Mitigated
53,581
14,796
Healing
44,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BatPool24
Chaac
11,492
2,891
0
7,131
21,542
14,392
672
3,115
18,427
228
73,130
W
19,644
5,182
0
9,188
19,441
17,960
684
2,715
16,726
0
103,818
W
Kukulkan
BesoDMoza
Kukulkan
15,865
729
0
527
10,263
4,974
1,385
4,003
6,260
105,837
0
L
Ymir
9,404
1,553
0
1,705
12,897
11,287
128
5,866
7,031
37,804
0
W
Thanatos
Grilãoagiota
Thanatos
11,604
4,686
0
11,855
18,043
7,078
0
7,007
11,036
0
75,209
W
8,296
3,021
2,408
11,735
22,588
16,988
155
15,314
7,274
30,378
0
L
8,427
463
0
1,826
13,116
4,251
135
6,093
7,023
43,367
0
L
Mercury
julianOc1203
Mercury
10,246
5,866
0
225
18,881
7,544
0
5,582
13,299
0
72,657
L
21,007
4,029
0
3,909
16,097
3,911
351
3,505
12,592
66,477
0
W
Rama
11,485
8,786
0
8,785
18,089
6,581
2,383
10,027
8,062
0
83,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,402
Gold Earned
60,167
505
Minions Killed
683
0
Camps Cleared
0
1,764,820
Distance Traveled
1,959,399
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,505
500
160
8
0
373,060
0
W
Mulan
13,741
654
191
9
0
431,900
1
W
Kukulkan
12,784
609
189
9
0
403,111
3
L
Ymir
9,156
436
61
3
0
357,898
4
W
Thanatos
11,453
545
126
6
0
406,920
5
W
Terra
10,604
505
41
2
0
365,695
3
L
Ah Puch
9,084
433
67
3
0
292,268
2
L
Mercury
10,777
513
108
5
0
425,524
2
L
Zeus
9,880
470
109
5
0
316,070
1
W
Rama
11,585
552
136
6
0
351,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role