Player Matchup

Loki
Loki
CDTImmersa
Loki
Level 12
God Stats
11W - 5L
1,806 SR
Queue Stats
24W - 19L
1,535 Elo+
Party 2
Amaterasu
Amaterasu
Dimas2143
Amaterasu
Level 23
God Stats
6W - 3L
1,278 SR
Queue Stats
37W - 45L
1,478 Elo+
Solo
Poseidon
Poseidon
MaximusPlantipus
Poseidon
Level 8
God Stats
2W - 0L
1,705 SR
Queue Stats
14W - 7L
1,561 Elo+
Solo
Danzaburou
Danzaburou
TopheeSmite
Danzaburou
Level 29
God Stats
5W - 2L
1,511 SR
Queue Stats
161W - 159L
1,575 Elo+
Solo
Aphrodite
Aphrodite
kyriakos213
Aphrodite
Level 49
God Stats
5W - 3L
1,774 SR
Queue Stats
8W - 8L
1,712 Elo+
Party 2
Team Averages
Level 24
1,615 SR
1,572 Elo+

VS

Team Averages
Level 9
1,571 SR
1,487 Elo+
Sylvanus
Sylvanus
ArieSal
Sylvanus
Level 5
God Stats
1W - 3L
1,458 SR
Queue Stats
2W - 4L
1,505 Elo+
Party 1
Cupid
Cupid
Okkaa
Cupid
Level 26
God Stats
6W - 3L
1,744 SR
Queue Stats
85W - 54L
1,612 Elo+
Solo
Ra
Ra
Rakan744
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,244 Elo+
Party 1
Thor
Thor
Unxx
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,425 Elo+
Party 1
Bellona
Bellona
Yzdz
Bellona
Level 4
God Stats
1W - 1L
1,654 SR
Queue Stats
1W - 3L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 8
10,876
518
12,046
13,690
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Dimas2143
Amaterasu
20
7 / 1 / 2
13,153
626
10,931
16,436
13,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
14 / 1 / 5
14,797
705
21,251
11,755
5,237
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TopheeSmite
Danzaburou
17
4 / 3 / 5
11,452
545
5,123
13,755
5,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
kyriakos213
Aphrodite
15
1 / 2 / 8
9,970
475
5,475
9,983
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArieSal
Sylvanus
12
0 / 9 / 4
7,688
366
5,326
16,113
12,560
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Okkaa
Cupid
19
7 / 2 / 1
11,344
540
15,839
11,998
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 9 / 3
9,162
436
5,674
14,023
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Unxx
Thor
13
3 / 7 / 3
8,927
425
6,062
17,125
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Yzdz
Bellona
12
0 / 8 / 5
7,930
378
4,711
14,795
10,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
35
Kills
11
11
Deaths
35
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ArieSal
Sylvanus
0
9
4
0.22
W
9
4
8
3.25
W
Amaterasu
Dimas2143
Amaterasu
7
1
2
8
W
14
1
5
16.5
L
Cupid
Okkaa
Cupid
7
2
1
3.75
L
1
9
3
0.28
W
Danzaburou
TopheeSmite
Danzaburou
4
3
5
2.17
L
Thor
Unxx
Thor
3
7
3
0.64
L
Bellona
Yzdz
Bellona
0
8
5
0.31
W
Aphrodite
kyriakos213
Aphrodite
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,826
Damage
37,612
65,619
Taken
74,054
38,497
Mitigated
37,329
25,956
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ArieSal
Sylvanus
5,326
1,908
840
2,342
16,113
12,560
189
6,394
9,645
23,816
0
W
12,046
4,281
0
3,794
13,690
5,271
0
2,286
11,350
0
59,722
W
Amaterasu
Dimas2143
Amaterasu
10,931
5,568
240
4,205
16,436
13,635
3,565
2,020
14,406
0
82,140
W
21,251
1,669
0
3,936
11,755
5,237
306
2,628
9,003
141,322
0
L
Cupid
Okkaa
Cupid
15,839
9,722
0
5,817
11,998
4,098
0
2,432
9,450
0
84,851
L
5,674
601
68
947
14,023
4,702
273
9,469
4,168
43,063
0
W
Danzaburou
TopheeSmite
Danzaburou
5,123
2,674
0
5,675
13,755
5,639
2,287
1,159
12,546
0
83,502
L
Thor
Unxx
Thor
6,062
1,970
0
4,434
17,125
5,267
0
5,614
11,357
0
52,093
L
Bellona
Yzdz
Bellona
4,711
1,799
0
232
14,795
10,702
149
2,010
12,708
0
19,452
W
Aphrodite
kyriakos213
Aphrodite
5,475
1,213
4,315
3,791
9,983
8,715
362
2,655
7,314
25,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,248
Gold Earned
45,051
671
Minions Killed
406
0
Camps Cleared
0
2,075,881
Distance Traveled
1,778,960
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,688
366
35
2
0
314,372
0
W
Loki
10,876
518
83
4
0
452,206
6
W
Amaterasu
13,153
626
147
7
0
369,543
1
W
Poseidon
14,797
705
258
12
0
450,694
0
L
Cupid
11,344
540
157
7
0
399,168
4
L
Ra
9,162
436
105
5
0
330,256
4
W
Danzaburou
11,452
545
144
7
0
406,276
4
L
Thor
8,927
425
78
4
0
354,876
1
L
Bellona
7,930
378
31
1
0
380,288
1
W
Aphrodite
9,970
475
39
2
0
397,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role