Player Matchup

Sol
Sol
Cphelps22
Sol
Level 104
God Stats
1W - 0L
1,242 SR
Queue Stats
71W - 60L
1,660 Elo+
Party 1
Arachne
Arachne
Shrumie2081
Arachne
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 30L
1,662 Elo+
Party 1
Izanami
Izanami
smokingapples34
Izanami
Level 37
God Stats
26W - 37L
1,357 SR
Queue Stats
204W - 259L
1,405 Elo+
Party 1
Team Averages
Level 82
1,366 SR
1,575 Elo+

VS

Team Averages
Level 53
1,549 SR
1,417 Elo+
Janus
Janus
GOATwhisp3r69
Janus
Level 68
God Stats
9W - 13L
1,500 SR
Queue Stats
45W - 45L
1,449 Elo+
Party 2
Sun Wukong
Sun Wukong
Markillos pop
Sun Wukong
Level 16
God Stats
0W - 2L
1,317 SR
Queue Stats
2W - 7L
1,295 Elo+
Solo
Medusa
Medusa
ReadGodReezy
Medusa
Level 76
God Stats
26W - 12L
1,828 SR
Queue Stats
56W - 50L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
8,945
813
7,348
5,441
1,937
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Shrumie2081
Arachne
13
5 / 5 / 7
9,038
822
7,181
10,531
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
10 / 3 / 5
9,909
901
10,308
8,086
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 2
8,415
765
4,018
9,506
2,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Markillos pop
Sun Wukong
10
0 / 7 / 6
7,572
688
2,499
12,101
4,453
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
12
4 / 3 / 3
8,360
760
7,589
9,750
3,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
18
Kills
7
9
Deaths
18
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
3
8
2
0.5
L
Sun Wukong
Markillos pop
Sun Wukong
0
7
6
0.43
L
Medusa
4
3
3
1.83
W
Arachne
Shrumie2081
Arachne
5
5
7
1.7
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,837
Damage
14,106
24,058
Taken
31,357
9,942
Mitigated
9,610
6,002
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,348
2,805
0
1,870
5,441
1,937
1,470
672
4,769
46,304
1,354
L
4,018
244
648
1,576
9,506
2,096
104
1,815
7,691
21,212
0
L
Sun Wukong
Markillos pop
Sun Wukong
2,499
1,245
0
191
12,101
4,453
484
2,693
9,408
0
11,275
L
Medusa
7,589
3,248
291
2,493
9,750
3,061
486
2,677
7,073
0
34,603
W
Arachne
Shrumie2081
Arachne
7,181
5,354
0
2,630
10,531
3,953
0
1,660
8,871
0
30,091
W
10,308
6,928
0
1,502
8,086
4,052
1,777
1,906
6,180
0
32,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
24,347
143
Minions Killed
127
0
Camps Cleared
0
521,436
Distance Traveled
545,990
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,945
813
56
5
0
130,572
0
L
Janus
8,415
765
26
2
0
158,409
2
L
Sun Wukong
7,572
688
24
2
0
187,113
2
L
Medusa
8,360
760
77
7
0
200,468
4
W
Arachne
9,038
822
43
4
0
197,064
3
W
Izanami
9,909
901
44
4
0
193,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role