Player Matchup

Kukulkan
Kukulkan
JerryB3ar
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,631 Elo+
Party 2
Ymir
Ymir
Ringo935
Ymir
Level 10
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 9L
1,631 Elo+
Party 2
Pele
Pele
TheRookie83
Pele
Level 17
God Stats
4W - 8L
1,715 SR
Queue Stats
4W - 8L
1,631 Elo+
Party 2
Nu Wa
Nu Wa
XFaZe PeppaX
Nu Wa
Level 24
God Stats
14W - 20L
1,308 SR
Queue Stats
20W - 41L
1,197 Elo+
Party 2
Bellona
Bellona
poypoy053
Bellona
Level 4
God Stats
2W - 1L
1,715 SR
Queue Stats
5W - 6L
1,631 Elo+
Party 2
Team Averages
Level 11
1,591 SR
1,544 Elo+

VS

Team Averages
Level 19
1,554 SR
1,509 Elo+
Artemis
Artemis
Ja boi FaTty
Artemis
Level 21
God Stats
113W - 82L
1,569 SR
Queue Stats
153W - 128L
1,506 Elo+
Party 1
Khepri
Khepri
No Im Tough
Khepri
Level 26
God Stats
23W - 14L
1,553 SR
Queue Stats
381W - 359L
1,549 Elo+
Party 1
Neith
Neith
Silanire
Neith
Level 7
God Stats
14W - 9L
1,537 SR
Queue Stats
159W - 148L
1,532 Elo+
Party 1
Hel
Hel
iSlayBou
Hel
Level 16
God Stats
48W - 44L
1,509 SR
Queue Stats
63W - 55L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
xxBigBenjixx
Jing Wei
Level 24
God Stats
32W - 26L
1,600 SR
Queue Stats
125W - 125L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JerryB3ar
Kukulkan
14
0 / 0 / 0
10,020
716
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
18
0 / 9 / 9
11,708
836
11,657
32,973
22,847
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 9 / 2
13,365
955
21,897
26,807
13,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 7 / 6
11,476
820
17,550
33,454
17,529
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
poypoy053
Bellona
18
1 / 4 / 8
11,853
847
7,100
26,940
24,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ja boi FaTty
Artemis
20
2 / 3 / 20
14,257
1,018
23,133
14,284
7,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
20
2 / 2 / 25
14,849
1,061
9,796
13,200
13,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Silanire
Neith
20
5 / 2 / 21
13,235
945
16,485
9,348
4,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
9 / 1 / 13
14,939
1,067
22,089
16,541
9,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
xxBigBenjixx
Jing Wei
20
11 / 1 / 15
14,886
1,063
41,042
8,943
4,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
123
9
Kills
29
29
Deaths
9
25
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ja boi FaTty
Artemis
2
3
20
4
L
Kukulkan
JerryB3ar
Kukulkan
0
0
0
0
W
Khepri
2
2
25
7.25
L
Ymir
0
9
9
0.5
W
Neith
Silanire
Neith
5
2
21
7.75
L
7
9
2
0.89
L
1
7
6
0.57
W
9
1
13
15.5
L
Bellona
poypoy053
Bellona
1
4
8
1.25
W
Jing Wei
xxBigBenjixx
Jing Wei
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,204
Damage
112,545
120,174
Taken
62,316
78,595
Mitigated
38,234
6,347
Healing
28,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ja boi FaTty
Artemis
23,133
17,380
0
1,550
14,284
7,063
0
7,250
7,034
0
63,400
L
Kukulkan
JerryB3ar
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
9,796
490
1,277
3,386
13,200
13,133
0
6,002
7,198
29,397
0
L
Ymir
11,657
2,072
707
1,174
32,973
22,847
0
9,193
23,780
39,965
0
W
Neith
Silanire
Neith
16,485
9,053
0
2,154
9,348
4,233
0
3,673
5,675
0
35,859
L
21,897
2,374
0
840
26,807
13,352
0
5,778
21,029
0
50,522
L
17,550
6,394
0
3,194
33,454
17,529
0
10,429
23,025
29,669
0
W
22,089
660
9,333
8,881
16,541
9,604
0
8,094
8,447
42,752
0
L
Bellona
poypoy053
Bellona
7,100
2,393
0
432
26,940
24,867
0
6,485
20,455
238
19,795
W
Jing Wei
xxBigBenjixx
Jing Wei
41,042
24,529
1,389
811
8,943
4,201
0
4,426
4,517
0
77,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,422
Gold Earned
72,166
191
Minions Killed
295
3
Camps Cleared
9
924,161
Distance Traveled
1,206,994
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,257
1,018
72
5
5
197,436
0
L
Kukulkan
10,020
716
0
0
0
0
0
W
Khepri
14,849
1,061
35
3
1
274,801
1
L
Ymir
11,708
836
69
5
0
188,827
0
W
Neith
13,235
945
45
3
0
222,689
1
L
Pele
13,365
955
63
5
1
267,750
0
L
Nu Wa
11,476
820
15
1
1
223,974
0
W
Hel
14,939
1,067
45
3
0
274,898
0
L
Bellona
11,853
847
44
3
1
243,610
0
W
Jing Wei
14,886
1,063
98
7
3
237,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role