Player Matchup

Fenrir
Fenrir
Papa_Higgins
Fenrir
Level 25
God Stats
5W - 5L
1,466 SR
Queue Stats
53W - 46L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Yung_KungFuKenny
Sun Wukong
Level 46
God Stats
2W - 1L
1,420 SR
Queue Stats
174W - 134L
1,498 Elo+
Party 1
Persephone
Persephone
wyattray06
Persephone
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 182L
1,500 Elo+
Party 1
Team Averages
Level 51
1,462 SR
1,499 Elo+

VS

Team Averages
Level 22
1,445 SR
1,456 Elo+
Ra
Ra
ArgoFootbal28
Ra
Level 56
God Stats
9W - 12L
1,334 SR
Queue Stats
130W - 177L
1,369 Elo+
Solo
Ne Zha
Ne Zha
Camryu
Ne Zha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
sheshotu
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
9 / 4 / 8
11,922
662
7,304
14,778
7,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Yung_KungFuKenny
Sun Wukong
15
4 / 2 / 15
11,809
656
8,318
12,399
6,802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
wyattray06
Persephone
18
11 / 1 / 11
13,972
776
24,245
7,910
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 2
12,653
703
14,498
13,130
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Camryu
Ne Zha
11
1 / 11 / 4
9,952
553
2,294
16,147
7,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
sheshotu
Neith
13
1 / 10 / 5
10,773
599
8,114
16,768
6,347
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
24
Kills
7
7
Deaths
25
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
Ne Zha
Camryu
Ne Zha
1
11
4
0.27
W
Fenrir
9
4
8
3.25
W
Sun Wukong
Yung_KungFuKenny
Sun Wukong
4
2
15
5.75
L
Neith
sheshotu
Neith
1
10
5
0.35
W
Persephone
wyattray06
Persephone
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,867
Damage
24,906
35,087
Taken
46,045
17,390
Mitigated
20,975
9,386
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,498
574
2,270
4,426
13,130
7,286
0
9,156
3,455
70,669
0
L
Ne Zha
Camryu
Ne Zha
2,294
1,368
0
85
16,147
7,342
0
6,037
9,712
0
5,042
W
Fenrir
7,304
813
897
2,722
14,778
7,337
638
5,819
8,959
0
36,288
W
Sun Wukong
Yung_KungFuKenny
Sun Wukong
8,318
1,991
138
1,706
12,399
6,802
0
6,041
6,358
0
41,800
L
Neith
sheshotu
Neith
8,114
2,852
0
1,525
16,768
6,347
0
7,953
8,269
0
33,678
W
Persephone
wyattray06
Persephone
24,245
1,121
1,413
2,510
7,910
3,251
393
2,661
5,248
69,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,703
Gold Earned
33,378
196
Minions Killed
147
0
Camps Cleared
0
939,775
Distance Traveled
756,146
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,653
703
102
6
0
294,691
0
L
Ne Zha
9,952
553
6
0
0
247,703
0
W
Fenrir
11,922
662
44
2
0
311,484
1
W
Sun Wukong
11,809
656
70
4
0
303,697
0
L
Neith
10,773
599
39
2
0
213,752
0
W
Persephone
13,972
776
82
5
0
324,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role