Player Matchup

Nemesis
Nemesis
Evarencia
Nemesis
Level 24
God Stats
11W - 11L
1,443 SR
Queue Stats
52W - 56L
1,479 Elo+
Party 2
Poseidon
Poseidon
Magicka03
Poseidon
Level 29
God Stats
1W - 1L
1,757 SR
Queue Stats
125W - 115L
1,461 Elo+
Solo
Jormungandr
Jormungandr
Oopsyoyo
Jormungandr
Level 25
God Stats
5W - 2L
1,796 SR
Queue Stats
45W - 45L
1,566 Elo+
Solo
Neith
Neith
Spreadlegsx
Neith
Level 30
God Stats
24W - 16L
1,651 SR
Queue Stats
82W - 71L
1,560 Elo+
Solo
Guan Yu
Guan Yu
isleep15
Guan Yu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 83L
1,481 Elo+
Party 2
Team Averages
Level 25
1,630 SR
1,509 Elo+

VS

Team Averages
Level 23
1,527 SR
1,530 Elo+
Ymir
Ymir
BANANAiDED
Ymir
Level 28
God Stats
1W - 3L
1,305 SR
Queue Stats
191W - 180L
1,478 Elo+
Solo
Rama
Rama
CryptoYaishu
Rama
Level 26
God Stats
11W - 9L
1,471 SR
Queue Stats
102W - 83L
1,470 Elo+
Solo
Bellona
Bellona
DekuuHERO
Bellona
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
150W - 75L
1,583 Elo+
Party 1
Apollo
Apollo
ImNotYourPuppet
Apollo
Level 18
God Stats
10W - 5L
1,634 SR
Queue Stats
143W - 112L
1,628 Elo+
Party 1
Tiamat
Tiamat
taharo55
Tiamat
Level 29
God Stats
13W - 2L
1,723 SR
Queue Stats
127W - 137L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Evarencia
Nemesis
11
1 / 3 / 3
8,044
383
2,090
9,120
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
Magicka03
Poseidon
16
1 / 6 / 2
9,775
465
8,363
10,356
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Oopsyoyo
Jormungandr
14
3 / 5 / 5
9,187
437
11,298
16,714
14,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 6 / 3
10,399
495
12,309
17,120
6,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
isleep15
Guan Yu
19
3 / 6 / 2
11,128
530
10,530
20,151
17,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 5
10,193
485
4,737
18,206
7,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 4
9,979
475
7,773
14,638
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
DekuuHERO
Bellona
20
16 / 2 / 3
14,477
689
23,372
17,123
13,958
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 4 / 3
12,579
599
16,161
19,340
7,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
taharo55
Tiamat
20
0 / 0 / 3
12,623
601
4,889
8,028
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
13
Kills
26
26
Deaths
13
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
5
5
0.5
W
1
2
4
1.5
W
Bellona
DekuuHERO
Bellona
16
2
3
8.75
L
Nemesis
Evarencia
Nemesis
1
3
3
0.83
W
9
4
3
2.63
L
Poseidon
Magicka03
Poseidon
1
6
2
0.33
L
Jormungandr
Oopsyoyo
Jormungandr
3
5
5
1.1
L
5
6
3
1.08
L
Guan Yu
isleep15
Guan Yu
3
6
2
0.67
W
Tiamat
taharo55
Tiamat
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,590
Damage
56,932
73,461
Taken
77,335
43,844
Mitigated
38,364
13,977
Healing
25,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,737
1,372
327
5,729
18,206
7,500
585
8,138
10,068
44,307
0
W
7,773
5,698
0
7,687
14,638
4,536
4,040
4,715
9,923
0
49,511
W
Bellona
DekuuHERO
Bellona
23,372
12,750
0
1,794
17,123
13,958
0
5,432
11,691
0
133,672
L
Nemesis
Evarencia
Nemesis
2,090
489
0
625
9,120
2,800
0
1,106
7,962
0
27,522
W
16,161
11,016
0
5,382
19,340
7,947
1,923
2,566
16,774
0
83,184
L
Poseidon
Magicka03
Poseidon
8,363
504
0
0
10,356
3,318
0
3,929
6,183
58,405
0
L
Jormungandr
Oopsyoyo
Jormungandr
11,298
1,682
729
2,150
16,714
14,469
0
1,825
14,889
46,462
0
L
12,309
6,378
344
5,983
17,120
6,231
557
2,339
14,741
0
58,929
L
Guan Yu
isleep15
Guan Yu
10,530
1,855
214
3,932
20,151
17,026
454
91
20,060
9,823
71,609
W
Tiamat
taharo55
Tiamat
4,889
499
0
4,115
8,028
4,423
1,832
1,118
6,910
90,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,533
Gold Earned
59,851
533
Minions Killed
642
0
Camps Cleared
0
1,712,634
Distance Traveled
2,017,555
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,193
485
80
4
0
390,227
4
W
Rama
9,979
475
91
4
0
353,780
3
W
Bellona
14,477
689
180
9
0
479,673
1
L
Nemesis
8,044
383
66
3
0
275,024
1
W
Apollo
12,579
599
130
6
0
403,036
3
L
Poseidon
9,775
465
137
7
0
343,816
4
L
Jormungandr
9,187
437
71
3
0
373,454
4
L
Neith
10,399
495
110
5
0
346,080
8
L
Guan Yu
11,128
530
149
7
0
374,260
1
W
Tiamat
12,623
601
161
8
0
390,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role