Player Matchup

Sun Wukong
Sun Wukong
GrayxxFox123
Sun Wukong
Level 104
God Stats
3W - 3L
1,730 SR
Queue Stats
189W - 187L
1,570 Elo+
Party 1
Hera
Hera
Guyle02
Hera
Level 125
God Stats
10W - 12L
1,706 SR
Queue Stats
290W - 286L
1,545 Elo+
Solo
Ymir
Ymir
Legion 518
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,880 Elo+
Party 1
Ullr
Ullr
major6020
Ullr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 150L
1,595 Elo+
Party 1
Nike
Nike
popeyesgotagun
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 118
1,587 SR
1,618 Elo+

VS

Team Averages
Level 115
1,434 SR
1,543 Elo+
Hachiman
Hachiman
BLACK THANATOR
Hachiman
Level 129
God Stats
5W - 10L
1,207 SR
Queue Stats
302W - 319L
1,518 Elo+
Party 2
Ymir
Ymir
EXOTIC SOUND7
Ymir
Level 121
God Stats
2W - 1L
1,498 SR
Queue Stats
186W - 158L
1,585 Elo+
Party 3
Bellona
Bellona
VoidSparksss
Bellona
Level 117
God Stats
6W - 6L
1,268 SR
Queue Stats
326W - 308L
1,518 Elo+
Party 2
Hel
Hel
festivehay
Hel
Level 105
God Stats
16W - 17L
1,427 SR
Queue Stats
484W - 481L
1,505 Elo+
Party 2
Tiamat
Tiamat
hashsword
Tiamat
Level 103
God Stats
1W - 1L
1,770 SR
Queue Stats
99W - 95L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GrayxxFox123
Sun Wukong
7
0 / 1 / 0
4,060
580
2,549
3,785
1,149
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
Guyle02
Hera
1
0 / 0 / 0
1,338
191
0
0
0
6
0 / 2 / 0
3,685
526
816
3,538
1,351
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
7
3 / 2 / 0
4,470
639
3,601
4,020
1,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 1
4,459
637
2,449
5,014
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
1 / 1 / 2
4,238
605
2,538
2,832
627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 1 / 0
4,295
614
644
3,367
1,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
VoidSparksss
Bellona
8
3 / 1 / 3
5,108
730
3,503
4,786
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 2
4,523
646
1,412
2,549
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
hashsword
Tiamat
7
1 / 1 / 0
4,058
580
1,935
3,536
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
7
7
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
1
2
2
W
2
1
0
2
L
Sun Wukong
GrayxxFox123
Sun Wukong
0
1
0
0
L
Hera
Guyle02
Hera
0
0
0
0
L
0
2
0
0
W
Bellona
VoidSparksss
Bellona
3
1
3
4.5
W
0
0
2
1
W
Tiamat
hashsword
Tiamat
1
1
0
1
L
Ullr
3
2
0
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,415
Damage
10,032
16,357
Taken
17,070
5,155
Mitigated
6,638
2,646
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
2,538
1,362
0
729
2,832
627
0
0
2,832
0
18,615
W
644
235
0
1,031
3,367
1,639
0
0
3,367
10,936
0
L
Sun Wukong
GrayxxFox123
Sun Wukong
2,549
232
0
604
3,785
1,149
0
1,233
2,310
0
14,402
L
Hera
Guyle02
Hera
0
0
0
0
0
0
0
0
0
0
0
L
816
0
0
181
3,538
1,351
0
1,265
2,123
9,706
0
W
Bellona
VoidSparksss
Bellona
3,503
1,484
0
770
4,786
2,571
0
393
4,393
0
23,153
W
1,412
196
411
1,149
2,549
643
0
423
2,126
20,506
0
W
Tiamat
hashsword
Tiamat
1,935
140
0
1,354
3,536
1,158
0
0
3,536
11,967
0
L
Ullr
3,601
1,627
0
313
4,020
1,169
0
137
3,883
0
16,797
L
2,449
505
0
1,548
5,014
1,486
0
850
4,050
0
15,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,012
Gold Earned
22,222
124
Minions Killed
173
0
Camps Cleared
0
491,428
Distance Traveled
645,904
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,238
605
35
5
0
113,521
1
W
Ymir
4,295
614
20
3
0
118,904
3
L
Sun Wukong
4,060
580
36
5
0
124,014
1
L
Hera
1,338
191
0
0
0
0
0
L
Ymir
3,685
526
19
3
0
100,773
1
W
Bellona
5,108
730
48
7
0
164,707
0
W
Hel
4,523
646
44
6
0
143,431
4
W
Tiamat
4,058
580
26
4
0
105,341
0
L
Ullr
4,470
639
34
5
0
114,532
2
L
Nike
4,459
637
35
5
0
152,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role