Player Matchup

Rama
Rama
AzianCanadian
Rama
Level 16
God Stats
3W - 2L
1,624 SR
Queue Stats
14W - 21L
1,432 Elo+
Party 2
Thanatos
Thanatos
Azyist
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
IcedHam
Bacchus
Level 15
God Stats
2W - 5L
1,300 SR
Queue Stats
11W - 19L
1,395 Elo+
Party 2
Heimdallr
Heimdallr
ShyBlizzy
Heimdallr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,435 Elo+
Party 2
Chang'e
Chang'e
xDrippa
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,438 Elo+
Party 2
Team Averages
Level 17
1,485 SR
1,440 Elo+

VS

Team Averages
Level 22
1,449 SR
1,458 Elo+
Cthulhu
Cthulhu
BuSeSBridGeS
Cthulhu
Level 15
God Stats
12W - 22L
1,543 SR
Queue Stats
34W - 50L
1,414 Elo+
Party 1
Guan Yu
Guan Yu
GNRhellraiser
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 1
Izanami
Izanami
HiggleForn
Izanami
Level 27
God Stats
4W - 6L
1,232 SR
Queue Stats
54W - 72L
1,400 Elo+
Party 1
Ao Kuang
Ao Kuang
Sumchi
Ao Kuang
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 58L
1,416 Elo+
Party 1
Kali
Kali
VampiroBlackStar
Kali
Level 27
God Stats
5W - 6L
1,467 SR
Queue Stats
12W - 20L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 2 / 3
12,424
565
17,416
11,519
5,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Azyist
Thanatos
16
5 / 4 / 7
10,237
465
7,428
12,085
4,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
IcedHam
Bacchus
14
1 / 6 / 19
10,315
469
7,551
13,785
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
ShyBlizzy
Heimdallr
16
4 / 3 / 9
10,560
480
7,857
10,780
4,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
xDrippa
Chang'e
20
15 / 2 / 7
13,419
610
19,960
18,889
7,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuSeSBridGeS
Cthulhu
13
0 / 7 / 9
8,903
405
5,604
15,989
8,212
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Guan Yu
14
2 / 12 / 0
9,304
423
7,198
20,923
14,522
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
HiggleForn
Izanami
14
8 / 11 / 2
9,893
450
14,374
15,524
5,582
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
Sumchi
Ao Kuang
16
6 / 7 / 1
10,803
491
9,744
19,821
7,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 7 / 3
8,262
376
928
11,736
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
43
Kills
17
17
Deaths
44
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
18
2
3
9.75
W
Thanatos
Azyist
Thanatos
5
4
7
2.13
L
Cthulhu
BuSeSBridGeS
Cthulhu
0
7
9
0.64
L
Guan Yu
2
12
0
0.17
L
Izanami
HiggleForn
Izanami
8
11
2
0.82
W
Bacchus
IcedHam
Bacchus
1
6
19
1.75
W
Heimdallr
ShyBlizzy
Heimdallr
4
3
9
2.83
L
Ao Kuang
Sumchi
Ao Kuang
6
7
1
0.93
L
1
7
3
0.36
W
Chang'e
xDrippa
Chang'e
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,212
Damage
37,848
67,058
Taken
83,993
36,524
Mitigated
39,834
25,737
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,416
15,793
0
3,642
11,519
5,354
4,653
3,170
8,321
0
69,248
W
Thanatos
Azyist
Thanatos
7,428
2,699
0
7,426
12,085
4,610
0
2,642
9,418
0
40,655
L
Cthulhu
BuSeSBridGeS
Cthulhu
5,604
1,008
0
292
15,989
8,212
501
4,663
11,310
29,983
0
L
Guan Yu
7,198
3,373
0
1,847
20,923
14,522
526
7,722
12,705
0
41,567
L
Izanami
HiggleForn
Izanami
14,374
9,006
0
1,271
15,524
5,582
1,560
6,425
8,961
0
47,058
W
Bacchus
IcedHam
Bacchus
7,551
992
0
737
13,785
14,571
272
4,684
9,101
23,000
0
W
Heimdallr
ShyBlizzy
Heimdallr
7,857
2,064
0
1,239
10,780
4,765
1,139
1,563
9,217
0
50,242
L
Ao Kuang
Sumchi
Ao Kuang
9,744
2,292
0
6,982
19,821
7,026
732
5,534
14,055
45,423
0
L
928
301
0
2,770
11,736
4,492
562
2,199
9,451
0
31,011
W
Chang'e
xDrippa
Chang'e
19,960
1,955
2,269
10,424
18,889
7,224
2,699
3,289
15,275
85,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,955
Gold Earned
47,165
439
Minions Killed
316
0
Camps Cleared
0
1,888,067
Distance Traveled
1,908,448
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,424
565
106
5
0
390,488
0
W
Thanatos
10,237
465
70
3
0
380,788
0
L
Cthulhu
8,903
405
48
2
0
420,174
3
L
Guan Yu
9,304
423
55
3
0
370,002
0
L
Izanami
9,893
450
83
4
0
331,840
2
W
Bacchus
10,315
469
29
1
0
417,805
0
W
Heimdallr
10,560
480
75
3
0
309,041
0
L
Ao Kuang
10,803
491
76
3
0
436,567
0
L
Kali
8,262
376
54
2
0
349,865
1
W
Chang'e
13,419
610
159
7
0
389,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role