Player Matchup

Fenrir
Fenrir
Aco VooDoo
Fenrir
Level 66
God Stats
2W - 4L
1,331 SR
Queue Stats
230W - 242L
1,348 Elo+
Party 1
Yemoja
Yemoja
Maj0r Snipez
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,252 Elo+
Party 1
Bellona
Bellona
sudden_horn2
Bellona
Level 29
God Stats
4W - 11L
1,217 SR
Queue Stats
116W - 94L
1,355 Elo+
Solo
Team Averages
Level 36
1,349 SR
1,318 Elo+

VS

Team Averages
Level 60
1,435 SR
1,446 Elo+
Nu Wa
Nu Wa
MrSalutations
Nu Wa
Level 27
God Stats
60W - 66L
1,519 SR
Queue Stats
221W - 332L
1,342 Elo+
Party 2
Skadi
Skadi
jmann8737
Skadi
Level 150
God Stats
24W - 24L
1,285 SR
Queue Stats
889W - 1,039L
1,496 Elo+
Party 2
Yemoja
Yemoja
militar-canoso5
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 33L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aco VooDoo
Fenrir
14
6 / 5 / 8
11,441
673
8,824
14,287
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
15
1 / 1 / 14
10,729
631
7,942
10,308
5,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
sudden_horn2
Bellona
16
11 / 1 / 3
12,321
725
13,590
18,159
11,768
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
9,783
575
15,205
9,632
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
jmann8737
Skadi
14
5 / 6 / 1
10,917
642
10,685
15,194
4,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 8 / 4
9,770
575
2,362
11,628
9,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
7
7
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aco VooDoo
Fenrir
6
5
8
2
W
Yemoja
1
1
14
8
L
1
4
4
0.75
L
Skadi
jmann8737
Skadi
5
6
1
0.92
L
1
8
4
0.38
W
Bellona
sudden_horn2
Bellona
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,356
Damage
28,252
42,754
Taken
36,454
22,525
Mitigated
16,942
15,928
Healing
3,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aco VooDoo
Fenrir
8,824
1,471
0
2,991
14,287
5,177
690
4,787
9,272
0
41,480
W
Yemoja
7,942
1,164
5,461
1,840
10,308
5,580
726
4,648
5,270
46,200
0
L
15,205
9,249
152
889
9,632
2,849
228
2,293
7,339
42,541
0
L
Skadi
jmann8737
Skadi
10,685
3,970
0
2,200
15,194
4,601
84
3,639
11,555
0
44,253
L
2,362
926
480
84
11,628
9,492
0
2,058
9,570
16,253
0
W
Bellona
sudden_horn2
Bellona
13,590
6,762
0
5,636
18,159
11,768
1,339
7,201
10,550
0
74,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
30,470
224
Minions Killed
137
0
Camps Cleared
0
896,496
Distance Traveled
669,244
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,441
673
50
3
0
290,539
2
W
Yemoja
10,729
631
79
5
0
273,507
1
L
Nu Wa
9,783
575
64
4
0
239,834
0
L
Skadi
10,917
642
56
3
0
269,330
2
L
Yemoja
9,770
575
17
1
0
160,080
1
W
Bellona
12,321
725
95
6
0
332,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role