Player Matchup

Nike
Nike
ArturoFlan
Nike
Level 13
God Stats
4W - 1L
1,490 SR
Queue Stats
56W - 72L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jycecryn
Tsukuyomi
Level 28
God Stats
1W - 2L
1,650 SR
Queue Stats
42W - 37L
1,603 Elo+
Solo
Danzaburou
Danzaburou
ProfessorBaron
Danzaburou
Level 29
God Stats
2W - 2L
1,739 SR
Queue Stats
86W - 73L
1,642 Elo+
Solo
Bacchus
Bacchus
railyd
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
432W - 309L
1,584 Elo+
Party 1
Hera
Hera
vampirefirePSN
Hera
Level 14
God Stats
3W - 2L
1,539 SR
Queue Stats
12W - 6L
1,579 Elo+
Party 1
Team Averages
Level 22
1,583 SR
1,570 Elo+

VS

Team Averages
Level 21
1,470 SR
1,625 Elo+
Cu Chulainn
Cu Chulainn
Archangelx231
Cu Chulainn
Level 26
God Stats
1W - 3L
1,210 SR
Queue Stats
57W - 68L
1,622 Elo+
Solo
Hun Batz
Hun Batz
CRIS_MH_CR
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,720 Elo+
Party 2
Cthulhu
Cthulhu
Qixing_Ryu
Cthulhu
Level 27
God Stats
3W - 3L
1,713 SR
Queue Stats
46W - 34L
1,673 Elo+
Party 2
Sol
Sol
XxCorreBergiiixX
Sol
Level 24
God Stats
0W - 2L
1,311 SR
Queue Stats
127W - 111L
1,448 Elo+
Solo
Heimdallr
Heimdallr
bosssaaxxee
Heimdallr
Level 26
God Stats
19W - 18L
1,614 SR
Queue Stats
94W - 88L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
8,470
471
951
6,042
2,847
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Jycecryn
Tsukuyomi
17
12 / 5 / 6
11,211
623
12,707
14,567
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ProfessorBaron
Danzaburou
18
13 / 1 / 4
12,074
671
19,469
14,764
6,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
railyd
Bacchus
14
2 / 1 / 20
9,834
546
7,174
10,648
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 4 / 8
10,680
593
12,005
10,705
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Archangelx231
Cu Chulainn
19
6 / 1 / 0
12,004
667
11,871
15,090
14,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
CRIS_MH_CR
Hun Batz
10
0 / 10 / 1
6,958
387
1,972
13,288
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Qixing_Ryu
Cthulhu
12
0 / 10 / 0
7,182
399
4,949
16,416
8,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 9 / 0
7,821
435
6,406
16,095
5,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
bosssaaxxee
Heimdallr
11
4 / 8 / 2
8,329
463
3,850
12,134
4,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
37
Kills
10
11
Deaths
38
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Archangelx231
Cu Chulainn
6
1
0
6
W
0
0
1
0.5
L
Hun Batz
CRIS_MH_CR
Hun Batz
0
10
1
0.05
W
Tsukuyomi
Jycecryn
Tsukuyomi
12
5
6
3
W
Danzaburou
ProfessorBaron
Danzaburou
13
1
4
15
L
Cthulhu
Qixing_Ryu
Cthulhu
0
10
0
0
L
0
9
0
0
L
Heimdallr
bosssaaxxee
Heimdallr
4
8
2
0.63
W
Bacchus
railyd
Bacchus
2
1
20
12
W
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,306
Damage
29,048
56,726
Taken
73,023
30,754
Mitigated
37,274
18,292
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Archangelx231
Cu Chulainn
11,871
1,480
0
4,162
15,090
14,703
0
2,867
12,073
8,825
75,078
W
951
118
0
1,370
6,042
2,847
369
56
5,986
0
40,749
L
Hun Batz
CRIS_MH_CR
Hun Batz
1,972
858
0
2,934
13,288
3,643
0
4,485
8,803
0
24,088
W
Tsukuyomi
Jycecryn
Tsukuyomi
12,707
3,412
0
5,686
14,567
6,229
745
1,467
13,037
0
69,951
W
Danzaburou
ProfessorBaron
Danzaburou
19,469
11,836
0
6,956
14,764
6,622
3,462
5,941
8,571
0
96,282
L
Cthulhu
Qixing_Ryu
Cthulhu
4,949
322
0
806
16,416
8,911
0
5,529
10,862
28,884
0
L
6,406
1,340
0
3,520
16,095
5,868
0
1,809
14,286
52,982
0
L
Heimdallr
bosssaaxxee
Heimdallr
3,850
1,618
0
1,125
12,134
4,149
0
5,213
6,921
0
32,567
W
Bacchus
railyd
Bacchus
7,174
1,595
0
2,178
10,648
10,821
556
4,445
6,203
22,205
0
W
12,005
2,759
0
2,102
10,705
4,235
1,519
710
9,995
82,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,269
Gold Earned
42,294
516
Minions Killed
442
0
Camps Cleared
0
1,819,051
Distance Traveled
1,487,915
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,004
667
186
10
0
358,336
1
W
Nike
8,470
471
84
5
0
323,177
0
L
Hun Batz
6,958
387
50
3
0
294,563
0
W
Tsukuyomi
11,211
623
112
6
0
381,115
0
W
Danzaburou
12,074
671
168
9
0
333,774
0
L
Cthulhu
7,182
399
52
3
0
331,499
0
L
Sol
7,821
435
89
5
0
264,443
1
L
Heimdallr
8,329
463
65
4
0
239,074
2
W
Bacchus
9,834
546
22
1
0
390,179
3
W
Hera
10,680
593
130
7
0
390,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role