Player Matchup

Rama
Rama
ClassifiedYouth
Rama
Level 28
God Stats
8W - 4L
1,598 SR
Queue Stats
27W - 34L
1,343 Elo+
Party 2
Pele
Pele
FierceFierce
Pele
Level 20
God Stats
8W - 16L
1,635 SR
Queue Stats
251W - 304L
1,340 Elo+
Party 1
Chaac
Chaac
FierceThankYou
Chaac
Level 86
God Stats
12W - 10L
1,684 SR
Queue Stats
415W - 465L
1,346 Elo+
Party 1
Heimdallr
Heimdallr
LittleEinsteinXD
Heimdallr
Level 27
God Stats
5W - 9L
1,257 SR
Queue Stats
23W - 34L
1,269 Elo+
Party 2
Kukulkan
Kukulkan
Naruto11514
Kukulkan
Level 13
God Stats
5W - 6L
1,549 SR
Queue Stats
340W - 411L
1,306 Elo+
Party 1
Team Averages
Level 35
1,544 SR
1,321 Elo+

VS

Team Averages
Level 20
1,501 SR
1,298 Elo+
Nike
Nike
Doc9922
Nike
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 43L
1,301 Elo+
Solo
Bastet
Bastet
Gaurjolt
Bastet
Level 29
God Stats
0W - 1L
1,487 SR
Queue Stats
14W - 31L
1,286 Elo+
Solo
Neith
Neith
Masta_CH3_dOiNks
Neith
Level 16
God Stats
1W - 3L
1,519 SR
Queue Stats
31W - 34L
1,440 Elo+
Party 3
Mercury
Mercury
XxShmoke
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,347 Elo+
Party 3
Yemoja
Yemoja
i-Am-SquadDaddy
Yemoja
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 16
22,409
575
38,133
38,257
16,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 6 / 6
22,489
577
34,137
41,791
21,973
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 3 / 12
18,550
476
18,704
38,799
72,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
20
9 / 4 / 17
22,736
583
32,635
37,632
19,787
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Naruto11514
Kukulkan
20
1 / 5 / 9
16,679
428
11,678
18,496
7,517
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Doc9922
Nike
20
3 / 6 / 6
17,660
453
14,410
31,667
40,505
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
Gaurjolt
Bastet
20
4 / 9 / 7
17,674
453
29,024
45,763
21,414
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
12 / 10 / 8
20,985
538
43,980
34,085
17,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
XxShmoke
Mercury
20
3 / 11 / 6
17,900
459
19,796
42,400
21,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
0 / 8 / 11
15,430
396
14,912
26,516
39,587
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
60
44
Kills
22
22
Deaths
44
60
Assists
38
Player
Kills
Deaths
Assists
KDA
W
16
4
16
6
L
Nike
Doc9922
Nike
3
6
6
1
W
14
6
6
2.83
W
4
3
12
3.33
L
Bastet
Gaurjolt
Bastet
4
9
7
0.83
W
Heimdallr
9
4
17
4.38
L
12
10
8
1.6
W
Kukulkan
Naruto11514
Kukulkan
1
5
9
1.1
L
Mercury
XxShmoke
Mercury
3
11
6
0.55
L
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,287
Damage
122,122
174,975
Taken
180,431
138,546
Mitigated
140,178
79,677
Healing
44,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,133
33,309
0
22,059
38,257
16,633
2,446
4,386
33,665
0
159,704
L
Nike
Doc9922
Nike
14,410
4,164
0
1,251
31,667
40,505
947
3,332
27,880
0
110,635
W
34,137
9,519
0
12,235
41,791
21,973
4,669
4,255
36,958
0
208,129
W
18,704
1,852
1,175
18,923
38,799
72,636
1,687
3,350
35,022
0
101,391
L
Bastet
Gaurjolt
Bastet
29,024
11,874
1,014
17,070
45,763
21,414
0
871
44,521
0
140,727
W
Heimdallr
32,635
13,876
0
19,518
37,632
19,787
7,890
4,971
32,611
0
191,797
L
43,980
25,489
0
9,519
34,085
17,372
4,734
4,423
29,302
0
140,653
W
Kukulkan
Naruto11514
Kukulkan
11,678
2,599
1,091
4,676
18,496
7,517
1,244
1,053
17,418
61,894
0
L
Mercury
XxShmoke
Mercury
19,796
9,239
0
4,738
42,400
21,300
2,297
690
41,660
0
147,497
L
14,912
1,584
8,393
2,277
26,516
39,587
324
2,362
23,974
64,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,863
Gold Earned
89,649
911
Minions Killed
794
0
Camps Cleared
0
3,483,647
Distance Traveled
3,454,756
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
22,409
575
188
5
0
696,168
6
L
Nike
17,660
453
177
5
0
642,211
0
W
Pele
22,489
577
253
6
0
741,735
7
W
Chaac
18,550
476
156
4
0
726,368
0
L
Bastet
17,674
453
165
4
0
770,152
0
W
Heimdallr
22,736
583
213
5
0
686,140
1
L
Neith
20,985
538
192
5
0
623,671
0
W
Kukulkan
16,679
428
101
3
0
633,236
2
L
Mercury
17,900
459
180
5
0
705,368
0
L
Yemoja
15,430
396
80
2
0
713,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role