Player Matchup

Medusa
Medusa
Brousseau69
Medusa
Level 65
God Stats
12W - 19L
1,414 SR
Queue Stats
88W - 83L
1,382 Elo+
Party 2
Merlin
Merlin
GreasyCakes
Merlin
Level 25
God Stats
40W - 39L
1,434 SR
Queue Stats
68W - 78L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
LasTx-Prodigy
Cthulhu
Level 25
God Stats
15W - 18L
1,441 SR
Queue Stats
20W - 27L
1,389 Elo+
Party 2
Team Averages
Level 38
1,430 SR
1,360 Elo+

VS

Team Averages
Level 34
1,525 SR
1,438 Elo+
Chaac
Chaac
Former Lags
Chaac
Level 22
God Stats
19W - 7L
1,691 SR
Queue Stats
128W - 107L
1,365 Elo+
Party 1
Loki
Loki
SR Capt Levi
Loki
Level 66
God Stats
4W - 6L
1,494 SR
Queue Stats
241W - 208L
1,515 Elo+
Party 1
Freya
Freya
Was a Lags
Freya
Level 15
God Stats
11W - 10L
1,390 SR
Queue Stats
338W - 324L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
5 / 9 / 2
10,805
720
9,702
16,128
5,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
11
0 / 11 / 5
8,469
565
8,036
13,759
5,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
4 / 6 / 5
11,125
742
11,290
16,061
9,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 10
12,440
829
17,098
14,691
8,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
8 / 5 / 12
11,801
787
11,531
9,775
3,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
15
8 / 3 / 11
11,698
780
13,234
14,515
5,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
9
Kills
26
26
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
9
2
0.67
W
10
1
10
15
L
Merlin
0
11
5
0.23
L
Cthulhu
4
6
5
1.08
W
8
5
12
2.8
W
Freya
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,028
Damage
41,863
45,948
Taken
38,981
19,835
Mitigated
17,635
3,212
Healing
9,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,702
6,412
429
783
16,128
5,095
0
6,202
9,926
0
37,597
W
17,098
1,911
0
4,589
14,691
8,265
394
7,866
6,825
0
52,023
L
Merlin
8,036
949
111
710
13,759
5,437
0
3,025
10,734
18,661
0
L
Cthulhu
11,290
518
278
901
16,061
9,303
0
4,041
12,020
34,526
0
W
11,531
3,488
0
62
9,775
3,677
0
4,445
5,330
0
39,573
W
Freya
13,234
5,000
220
5,027
14,515
5,693
0
7,154
7,361
43,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,399
Gold Earned
35,939
126
Minions Killed
161
0
Camps Cleared
0
738,247
Distance Traveled
804,052
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,805
720
48
3
0
252,145
0
W
Chaac
12,440
829
64
4
0
276,406
1
L
Merlin
8,469
565
19
1
0
237,512
0
L
Cthulhu
11,125
742
59
4
0
248,590
0
W
Loki
11,801
787
43
3
0
269,027
4
W
Freya
11,698
780
54
4
0
258,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role