Player Matchup

Fenrir
Fenrir
ExG BEAST45
Fenrir
Level 35
God Stats
2W - 8L
1,223 SR
Queue Stats
349W - 376L
1,339 Elo+
Party 2
Ah Puch
Ah Puch
ExG BlackDemon
Ah Puch
Level 28
God Stats
21W - 16L
1,684 SR
Queue Stats
181W - 199L
1,366 Elo+
Party 2
Loki
Loki
iSilent Fx
Loki
Level 81
God Stats
1W - 4L
1,290 SR
Queue Stats
246W - 212L
1,435 Elo+
Party 2
Team Averages
Level 48
1,399 SR
1,380 Elo+

VS

Team Averages
Level 74
1,387 SR
1,277 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DarkDevil243
Ah Muzen Cab
Level 40
God Stats
11W - 27L
1,291 SR
Queue Stats
11W - 28L
1,231 Elo+
Party 1
Vulcan
Vulcan
FiGHT FASTER
Vulcan
Level 41
God Stats
3W - 5L
1,370 SR
Queue Stats
14W - 37L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 1 / 3
10,481
655
4,801
12,411
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 1 / 5
9,983
624
7,396
5,006
1,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 1 / 4
10,878
680
7,489
9,309
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 2
8,256
516
2,916
6,133
1,781
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
DarkDevil243
Ah Muzen Cab
14
3 / 3 / 0
9,998
625
7,116
7,205
2,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
12
0 / 4 / 3
8,816
551
5,131
10,185
5,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
3
3
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
2
0.33
L
Ah Muzen Cab
DarkDevil243
Ah Muzen Cab
3
3
0
1
W
Fenrir
4
1
3
5.5
W
2
1
5
4.5
L
Vulcan
0
4
3
0.38
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,686
Damage
15,163
26,726
Taken
23,523
11,876
Mitigated
10,270
7,363
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,916
496
0
2,042
6,133
1,781
62
1,882
4,251
0
14,231
L
Ah Muzen Cab
DarkDevil243
Ah Muzen Cab
7,116
3,733
0
2,393
7,205
2,611
0
930
6,275
0
37,618
W
Fenrir
4,801
994
0
4,979
12,411
6,492
1,058
3,332
8,743
0
25,606
W
7,396
312
0
1,324
5,006
1,648
980
1,143
3,863
43,597
0
L
Vulcan
5,131
1,914
0
331
10,185
5,878
0
4,640
5,545
24,277
0
W
7,489
1,853
0
1,060
9,309
3,736
1,042
702
8,607
0
65,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
27,070
200
Minions Killed
123
0
Camps Cleared
0
828,014
Distance Traveled
679,958
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,256
516
29
2
0
96,212
2
L
Ah Muzen Cab
9,998
625
73
5
0
288,992
0
W
Fenrir
10,481
655
37
2
0
325,610
2
W
Ah Puch
9,983
624
72
5
0
204,709
1
L
Vulcan
8,816
551
21
1
0
294,754
0
W
Loki
10,878
680
91
6
0
297,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role