Player Matchup

Sun Wukong
Sun Wukong
FullXhad3sX
Sun Wukong
Level 15
God Stats
1W - 1L
1,582 SR
Queue Stats
22W - 18L
1,782 Elo+
Party 1
Sol
Sol
Smurfette4573
Sol
Level 6
God Stats
0W - 1L
1,776 SR
Queue Stats
4W - 4L
1,840 Elo+
Party 1
Fenrir
Fenrir
WickedRemi
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Party 1
Team Averages
Level 8
1,619 SR
1,764 Elo+

VS

Team Averages
Level 44
1,642 SR
1,593 Elo+
Hou Yi
Hou Yi
Slaticus
Hou Yi
Level 54
God Stats
4W - 6L
1,500 SR
Queue Stats
111W - 99L
1,546 Elo+
Party 2
Ares
Ares
goawayplzthnx
Ares
Level 17
God Stats
19W - 5L
1,757 SR
Queue Stats
61W - 37L
1,632 Elo+
Party 2
Anubis
Anubis
jafkdjf
Anubis
Level 62
God Stats
7W - 2L
1,671 SR
Queue Stats
65W - 48L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FullXhad3sX
Sun Wukong
12
2 / 6 / 2
9,241
660
8,048
15,856
16,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 6 / 6
9,624
687
12,263
12,901
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
WickedRemi
Fenrir
14
4 / 8 / 3
10,727
766
7,513
16,114
6,471
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Slaticus
Hou Yi
14
6 / 2 / 8
10,695
764
7,883
10,840
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 12
10,143
725
8,607
12,515
12,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
jafkdjf
Anubis
15
9 / 3 / 8
11,596
828
16,000
15,032
10,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
19
20
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FullXhad3sX
Sun Wukong
2
6
2
0.5
W
Hou Yi
Slaticus
Hou Yi
6
2
8
5
L
1
6
6
0.67
L
Fenrir
WickedRemi
Fenrir
4
8
3
0.69
W
4
2
12
5
W
Anubis
jafkdjf
Anubis
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,824
Damage
32,490
44,871
Taken
38,387
26,322
Mitigated
27,611
6,248
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FullXhad3sX
Sun Wukong
8,048
1,934
0
2,126
15,856
16,006
88
8,589
7,267
0
39,532
W
Hou Yi
Slaticus
Hou Yi
7,883
4,153
0
2,286
10,840
4,949
964
4,240
6,600
0
42,979
L
12,263
1,961
0
3,037
12,901
3,845
1,334
5,026
7,875
36,530
0
L
Fenrir
WickedRemi
Fenrir
7,513
1,281
0
1,085
16,114
6,471
598
11,079
5,035
0
32,819
W
8,607
576
0
496
12,515
12,323
635
3,457
9,058
18,423
0
W
Anubis
jafkdjf
Anubis
16,000
1,389
548
8,025
15,032
10,339
862
4,888
10,144
79,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
32,434
156
Minions Killed
191
0
Camps Cleared
0
704,722
Distance Traveled
768,938
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,241
660
46
3
0
239,930
1
W
Hou Yi
10,695
764
49
4
0
237,439
2
L
Sol
9,624
687
62
4
0
230,243
5
L
Fenrir
10,727
766
48
3
0
234,549
5
W
Ares
10,143
725
19
1
0
303,335
3
W
Anubis
11,596
828
123
9
0
228,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role