Player Matchup

Danzaburou
Danzaburou
Darth_Ribeye
Danzaburou
Level 98
God Stats
2W - 2L
1,602 SR
Queue Stats
13W - 22L
1,402 Elo+
Party 1
Poseidon
Poseidon
JediMndTrix
Poseidon
Level 106
God Stats
1W - 1L
1,594 SR
Queue Stats
35W - 45L
1,417 Elo+
Party 1
Kuzenbo
Kuzenbo
Lt_Dawnriku
Kuzenbo
Level 84
God Stats
4W - 5L
1,556 SR
Queue Stats
39W - 63L
1,398 Elo+
Party 1
Team Averages
Level 96
1,584 SR
1,406 Elo+

VS

Team Averages
Level 80
1,666 SR
1,476 Elo+
Bakasura
Bakasura
B1ack0ps36
Bakasura
Level 69
God Stats
3W - 0L
1,775 SR
Queue Stats
40W - 50L
1,448 Elo+
Party 2
Merlin
Merlin
Illusions 0G
Merlin
Level 84
God Stats
8W - 9L
1,521 SR
Queue Stats
42W - 52L
1,461 Elo+
Party 2
Nike
Nike
Sports US
Nike
Level 88
God Stats
33W - 16L
1,701 SR
Queue Stats
143W - 113L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darth_Ribeye
Danzaburou
12
0 / 3 / 2
8,647
576
5,908
9,814
3,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
JediMndTrix
Poseidon
12
2 / 3 / 0
9,311
621
4,743
8,236
3,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Lt_Dawnriku
Kuzenbo
11
0 / 2 / 2
8,421
561
5,300
13,545
12,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B1ack0ps36
Bakasura
14
5 / 0 / 2
10,241
683
5,736
8,564
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
13
0 / 1 / 5
9,065
604
5,983
7,889
3,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
13
3 / 1 / 2
9,800
653
7,697
7,749
4,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
8
8
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
B1ack0ps36
Bakasura
5
0
2
6
L
Danzaburou
Darth_Ribeye
Danzaburou
0
3
2
0.33
W
Merlin
0
1
5
2.5
L
Poseidon
JediMndTrix
Poseidon
2
3
0
0.67
L
Kuzenbo
Lt_Dawnriku
Kuzenbo
0
2
2
0.5
W
Nike
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,951
Damage
19,416
31,595
Taken
24,202
19,364
Mitigated
12,631
9,481
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
B1ack0ps36
Bakasura
5,736
4,437
0
3,717
8,564
3,979
2,298
2,855
5,709
0
24,841
L
Danzaburou
Darth_Ribeye
Danzaburou
5,908
1,696
0
2,634
9,814
3,686
920
2,003
7,261
0
34,591
W
Merlin
5,983
328
540
3,553
7,889
3,697
723
4,078
3,811
46,038
0
L
Poseidon
JediMndTrix
Poseidon
4,743
425
1,553
2,651
8,236
3,168
220
1,601
6,090
44,972
0
L
Kuzenbo
Lt_Dawnriku
Kuzenbo
5,300
1,803
0
2,643
13,545
12,510
190
3,152
9,861
13,053
0
W
Nike
7,697
991
0
417
7,749
4,955
0
3,189
4,560
0
43,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,379
Gold Earned
29,106
149
Minions Killed
192
0
Camps Cleared
0
806,380
Distance Traveled
911,329
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,241
683
69
5
0
307,474
2
L
Danzaburou
8,647
576
54
4
0
245,604
4
W
Merlin
9,065
604
59
4
0
286,047
1
L
Poseidon
9,311
621
77
5
0
269,257
4
L
Kuzenbo
8,421
561
18
1
0
291,519
7
W
Nike
9,800
653
64
4
0
317,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role