Player Matchup

Chaac
Chaac
Jgjett
Chaac
Level 43
God Stats
11W - 6L
1,738 SR
Queue Stats
34W - 30L
1,498 Elo+
Solo
Ares
Ares
MoNsTeRz MEGA
Ares
Level 32
God Stats
22W - 21L
1,595 SR
Queue Stats
49W - 60L
1,467 Elo+
Party 3
Loki
Loki
Siegfried-xd
Loki
Level 41
God Stats
17W - 13L
1,162 SR
Queue Stats
149W - 173L
1,392 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WackoTheSecond
Ah Muzen Cab
Level 75
God Stats
30W - 16L
1,617 SR
Queue Stats
69W - 69L
1,542 Elo+
Party 3
Janus
Janus
kiritokaminabn
Janus
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 194L
1,508 Elo+
Party 1
Team Averages
Level 57
1,522 SR
1,481 Elo+

VS

Team Averages
Level 38
1,448 SR
1,395 Elo+
Danzaburou
Danzaburou
I AM EMIL MAN
Danzaburou
Level 28
God Stats
0W - 3L
1,357 SR
Queue Stats
30W - 38L
1,373 Elo+
Party 2
Athena
Athena
INFERNAL MDM
Athena
Level 56
God Stats
45W - 36L
1,383 SR
Queue Stats
79W - 68L
1,597 Elo+
Party 2
Pele
Pele
J Takx
Pele
Level 41
God Stats
1W - 3L
1,420 SR
Queue Stats
44W - 69L
1,303 Elo+
Party 2
Sol
Sol
JaVeei
Sol
Level 26
God Stats
1W - 1L
1,580 SR
Queue Stats
33W - 41L
1,394 Elo+
Party 2
Erlang Shen
Erlang Shen
Nauhao
Erlang Shen
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
364W - 450L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jgjett
Chaac
20
17 / 1 / 12
14,677
612
23,386
22,854
31,221
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
7 / 4 / 14
12,140
506
12,819
24,619
23,948
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 3 / 10
13,178
549
4,945
13,449
5,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Muzen Cab
WackoTheSecond
Ah Muzen Cab
19
5 / 1 / 21
12,911
538
19,793
14,107
6,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 1 / 16
14,620
609
26,295
11,558
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I AM EMIL MAN
Danzaburou
16
3 / 8 / 4
11,186
466
10,673
20,530
7,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
16
4 / 7 / 4
11,212
467
11,656
23,940
27,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
J Takx
Pele
15
1 / 9 / 3
10,167
424
9,752
25,570
9,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
JaVeei
Sol
16
2 / 11 / 1
9,992
416
9,112
22,141
6,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Nauhao
Erlang Shen
15
0 / 14 / 3
9,206
384
8,085
20,622
15,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
25
48
Kills
10
10
Deaths
49
73
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
I AM EMIL MAN
Danzaburou
3
8
4
0.63
L
Athena
4
7
4
0.86
L
Pele
J Takx
Pele
1
9
3
0.28
L
Sol
JaVeei
Sol
2
11
1
0.23
W
Chaac
Jgjett
Chaac
17
1
12
23
W
7
4
14
3.5
L
Erlang Shen
Nauhao
Erlang Shen
0
14
3
0.11
W
5
3
10
3.33
W
Ah Muzen Cab
WackoTheSecond
Ah Muzen Cab
5
1
21
15.5
W
14
1
16
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,238
Damage
49,278
86,587
Taken
112,803
72,099
Mitigated
67,264
33,319
Healing
19,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
I AM EMIL MAN
Danzaburou
10,673
4,266
0
4,913
20,530
7,959
0
7,562
12,873
0
61,293
L
Athena
11,656
3,702
0
1,308
23,940
27,621
0
8,576
15,077
38,101
0
L
Pele
J Takx
Pele
9,752
2,025
0
6,893
25,570
9,806
750
7,026
18,057
0
65,044
L
Sol
JaVeei
Sol
9,112
3,123
243
5,220
22,141
6,838
0
12,125
9,485
52,661
0
W
Chaac
Jgjett
Chaac
23,386
5,566
0
10,653
22,854
31,221
3,068
2,777
20,077
0
78,330
W
12,819
367
1,115
6,417
24,619
23,948
586
6,282
18,337
50,124
0
L
Erlang Shen
Nauhao
Erlang Shen
8,085
4,778
0
1,403
20,622
15,040
0
2,740
17,403
0
44,936
W
4,945
1,975
0
1,500
13,449
5,562
2,596
2,788
10,661
0
86,750
W
Ah Muzen Cab
WackoTheSecond
Ah Muzen Cab
19,793
8,527
0
10,019
14,107
6,350
3,510
2,626
11,481
0
117,105
W
26,295
1,981
0
3,615
11,558
5,018
2,351
6,295
5,263
92,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,526
Gold Earned
51,763
619
Minions Killed
458
0
Camps Cleared
0
2,344,361
Distance Traveled
1,927,954
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,186
466
108
5
0
373,076
7
L
Athena
11,212
467
72
3
0
408,270
1
L
Pele
10,167
424
97
4
0
404,246
0
L
Sol
9,992
416
104
4
0
370,406
0
W
Chaac
14,677
612
118
5
0
453,933
0
W
Ares
12,140
506
62
3
0
470,934
3
L
Erlang Shen
9,206
384
77
3
0
371,956
4
W
Loki
13,178
549
144
6
0
508,945
0
W
Ah Muzen Cab
12,911
538
154
6
0
438,729
6
W
Janus
14,620
609
141
6
0
471,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role